Hey at least they got 12 people in an instance working. Only 988 to go!
Latest schedule is out. They've removed the estimated release date. Looks like still a way off too. I'll go 2018
https://robertsspaceindustries.com/media/dg8v7i0sj31fqr/source/Bug-Process-08-11-17.png
I wouldn't be suprised 3.0 just dumped upon crowd in terrible broken state
"We've removed release dates to give you a more accurate look at development."
Oh brother...
I like this guy. He used to do this kind of stuff for Elite Dangerous. I wonder what happened?![]()
https://www.squidoflove.com/single-post/Star-Citizen-News-Production-schedule-changes
I like this guy. He used to do this kind of stuff for Elite Dangerous. I wonder what happened?![]()
https://www.squidoflove.com/single-post/Star-Citizen-News-Production-schedule-changes
So, in spite of the removing of aim dates, we know they have reduced the number of bugs stopping them from Evocati release from 100 to 83. If they keep it up, we will have the Evocati release in five weeks. Then two weeks for the testing by those guys, two weeks for PTU, and finally, a full 3.0 release in nine weeks, that is, in the first week of October. 13 months from the Gamescom 2016 announcement, 10 months from the release date promised at said Gamescom, three months from the release date in the original schedule.
So, in spite of the removing of aim dates, we know they have reduced the number of bugs stopping them from Evocati release from 100 to 83. If they keep it up, we will have the Evocati release in five weeks. Then two weeks for the testing by those guys, two weeks for PTU, and finally, a full 3.0 release in nine weeks, that is, in the first week of October. 13 months from the Gamescom 2016 announcement, 10 months from the release date promised at said Gamescom, three months from the release date in the original schedule.
How much you want to bet on that that those bugs are most likely big feature show stoppers dropped with acknowledgement that it is impossible to fix them in nearest future?
How much you want to bet on that that those bugs are most likely big feature show stoppers dropped with acknowledgement that it is impossible to fix them in nearest future?
Additional bet: how much do you want to bet that the 'character customization' devs moved to general bugfixing will return and finish the character creator anytime soon?How much of this editor have we seen? And if it gets dropped, doesnt that mean it was just the usual "if another sci-fi game releases a character creator we must announce a similar but better one too!" moment we've all come to know and love?
This always confuses me: How are people, fans or critics, able to guess how much time it will take until a certain version will be released? What is the information basis for these estimates?
Latest schedule is out. They've removed the estimated release date. Looks like still a way off too. I'll go 2018
https://robertsspaceindustries.com/media/dg8v7i0sj31fqr/source/Bug-Process-08-11-17.png