Rift making me sick

You'll probably get used to VR and not get sick anymore.

When I first got VR I tried all the compatible games I owned, dirt rally while sitting on a swivel chair wasn't a good idea. Normal chair helped a bit but I still wasn't able to play for long. Got used to it by cruising along the tracks at very low speeds. Now I can lap tracks at full speed without problems for as long as I want.

Maybe try a normal chair instead of a swiveling one with elite too if you're not doing that already.
 
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Wow! Thanks for all the help. I should have know this being a UK form things would pick up after my California bed time. I won't even try to respond to all of you individually, but thank you!

There seems to be a consensus on putting the HMD away when I feel a bit wonky. I'm on some new meds (no nothing fun ;-) that may be giving me a bit of a nervous stomach. I actually feel a bit ill right now just sitting and typing. I think I may set the HMD aside for a week or two until that gets worked out. I really hope I haven't already ruined VR by staying in after I started feeling sick.

I did find the setting under options. Once I get back to trying VR I'll give them a try. I'm having a bit of trouble navigating the menus with a HOTAS in VR. I can select Quality > VR low. I just can't find a way to open the '+' to get at the individual settings. Before trying VR I ran ED in a window on one monitor so I could just grab my mouse to select things or open a browser on another monitor. The mouse doesn't seem to work in VR.

I was told a year ago that VR couldn't make use of multiple GPUs. I was wondering if I did get a second video card just for the HMD, and run the 3 monitors on the original card, if that might split up the load? Newegg has a 1080 for $499 and a 1080 ti for $729 right now.
 
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I did find the setting under options. Once I get back to trying VR I'll give them a try. I'm having a bit of trouble navigating the menus with a HOTAS in VR. I can select Quality > VR low. I just can't find a way to open the '+' to get at the individual settings.

There's a bindable control called something like "UI Nested Toggle". Bind this to another button and use that to expand the '+' options.
 
Just FYI I dont' play VR but do have experience with lower frame rates on planets. I used to have a 650 TI card before I upgraded to a 1070 and when I went to planets even on lowest planet settings my steady 50FPS would drop down to 25FPS. I would sometimes get a headache even without goggles on driving around at that framerate. I wouldn't be suprised at all if when you check your settings and especially FPS on planets that in VR they are down to 30-40FPS even with that 1070 card. I'd go down to a planet and start at the lowest possible settings and see how the nausea is. If you don't feel it then start slowly increasing graphic qualities up until you start to then back down a bit from there.
 
Just found this thread, and all I can say is:
- get the 1080, VR/Rift is taking all the GPU power it can get - but that won't necessarily help you
- the "horizon lock" for the SRV is somewhere in the ED in-game options and yes, you'll need to map the "UI nested toggle" to some button of your HOTAS (or whatever you're using), and it does make a large difference

I had the same symptoms as you: everything mostly fine in the ship, worse close to ground, bad in the SRV. One day, bad enough to break out in cold sweat and already looking for the bucket :O.
Let it rest for a couple of days, then go slowly. When you start noticing the symptoms again, take another break. It may take some time to get acclimatized (on the order of months, in my case), but it'll come. I don't know if I'm up to long distance SRV racing yet, but several hours in the ship are not a problem any more.

As for your meds - may or may not make a difference. If you have the chance, ask the doc about VR sickness (yes, that's a medical term :)). Main reason for that is (as far as I understood it, I'm no M.D.), in VR, the input from your eyes doesn't match the input from your inner ear (motion sensing organ). Your deep brain tries to make sense of that anyhow, and for some people, the best interpretation it can find is poisoning, so it starts to trigger to usual poisoning reflexes. Your stomach feeling queasy in this case is a symptom, but not the cause.
 
My big plan when I got the Vive? - I didn't let myself play Elite for two weeks.

I spent two weeks playing rooms scale games, getting accustomed to being in the VR space and during that time increased the amount of games I played with various types of locomotion. If I ever felt a hint of anything, I did as all the advice said and I stopped playing. The idea being to stop playing before you accidentally teach yourself to associate VR with being sick. TBH the only feeling I got was that dizzy feeling I associate with wearing someones prescription glasses, as someone who doesn't normally wear glasses. During that two weeks I read up on getting VR running well in Elite, specifically joining these forums to access the VR section. After the two weeks was up I had already played games like ETS2 and Project Cars so when I jumped into Elite I was straight in the SRV and jumping canyons.

I've since upgraded the computer, too, and now that glasses feeling is only associated with performance issues that drop frames and break the experience. This is also something that takes time, tuning you PC to run Elite well[/acceptable]

Based on my own experiences combined the fact I'm a bit of a sook with things like boats, roller coasters and so on, I advise anyone to do something similar. Get used to being in the VR space, before jumping in to be an Elite spaceship pilot
 
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after a few months you'll get your VR legs - this is a completely new experience that your brain has not come prepared for, it takes it a while to adjust your settings! Then it becomes normal
 
As Alec Turner suggested, get a fan. It's a night and day difference for me. The air from the fan keeps me from the vast majority of the nausea (SRV without fixed horizon is still a vomit-comet for me) that I would otherwise have. Ceiling fan, desk fan, clip fan, USB fan, shouldn't matter really. Just make sure the wind blows on you so that you can feel it.
 
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No one has mentioned it yet, so I will...

Get a fan. It's a night and day difference for me. The air from the fan keeps me from the vast majority of the nausea (SRV without fixed horizon is still a vomit-comet for me) that I would otherwise have. Ceiling fan, desk fan, clip fan, USB fan, shouldn't matter really. Just make sure the wind blows on you so that you can feel it.

Errr ...

Another thing I'd recommend which has really helped me feel a lot fresher and less claustrophobic and clammy is to get yourself one of these ..

https://forums.frontier.co.uk/showt...desk-fan-has-really-improved-my-VR-experience

Having a cool, gentle breeze on your face definitely makes the VR experience a lot more pleasant (I liken it to winding the window down if you're feeling car sick).

:p
 
My big plan when I got the Vive? - I didn't let myself play Elite for two weeks.

I spent two weeks playing rooms scale games, getting accustomed to being in the VR space and during that time increased the amount of games I played with various types of locomotion. If I ever felt a hint of anything, I did as all the advice said and I stopped playing. The idea being to stop playing before you accidentally teach yourself to associate VR with being sick. TBH the only feeling I got was that dizzy feeling I associate with wearing someones prescription glasses, as someone who doesn't normally wear glasses. During that two weeks I read up on getting VR running well in Elite, specifically joining these forums to access the VR section. After the two weeks was up I had already played games like ETS2 and Project Cars so when I jumped into Elite I was straight in the SRV and jumping canyons.

I've since upgraded the computer, too, and now that glasses feeling is only associated with performance issues that drop frames and break the experience. This is also something that takes time, tuning you PC to run Elite well[/acceptable]

Based on my own experiences combined the fact I'm a bit of a sook with things like boats, roller coasters and so on, I advise anyone to do something similar. Get used to being in the VR space, before jumping in to be an Elite spaceship pilot

Now that you mention it most of what I have played in VR has been room scale. I never really considered the difference. When I got my own HMD I went to elite mainly because I was already hooked on the game, but also because I need to clear some floor space to have a reasonable play space. I'm still taking a break for the next week. It's not really a big concession since 5 days of it I will be camping in Oregon for the Great American Eclipse. I'll start out with room scale when I get back.
 
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For those that mentioned the fan. I already have one in the window next to my computer desk. I haven't been using it since one of my friends complained that it keeps my mike open all the time. I may need to get a windscreen for the mike or get a better headset.
 
For those that mentioned the fan. I already have one in the window next to my computer desk. I haven't been using it since one of my friends complained that it keeps my mike open all the time. I may need to get a windscreen for the mike or get a better headset.

Push to talk. Or it should be perfectly possible to increase db on the mute gate for your voice chat program.
Fairly easily done for both TS and Discord.
 
Push to talk. Or it should be perfectly possible to increase db on the mute gate for your voice chat program.
Fairly easily done for both TS and Discord.

Push to talk seems like it would be a real pain since we are constantly talking during combat. I was using the wing voice coms in ED. I couldn't find a setting for mute gate in Options>audio. I tried with a Sades SA903 and a Sennheiser PC310 headset. The SA903 had it's own software but I didn't see any mute setting in that. I also checked my Realtek Audio Manager settings.

While I'm on the subject, does the Rift have a built in or accessory mic? I see it listed in the device settings of the Occulus program. There doesn't appear to be a mic boom on my HMD. It is a bit of a pain wearing separate headphones with the Rift ear phones getting in the way.
 
Push to talk seems like it would be a real pain since we are constantly talking during combat. I was using the wing voice coms in ED. I couldn't find a setting for mute gate in Options>audio. I tried with a Sades SA903 and a Sennheiser PC310 headset. The SA903 had it's own software but I didn't see any mute setting in that. I also checked my Realtek Audio Manager settings.

While I'm on the subject, does the Rift have a built in or accessory mic? I see it listed in the device settings of the Occulus program. There doesn't appear to be a mic boom on my HMD. It is a bit of a pain wearing separate headphones with the Rift ear phones getting in the way.

I use push to talk all the time, but i have a HOTAS with switches, so i can "hold" a key by just flipping a switch and "release" by switching back to idle position. Its quite nice to have the ability to spare your fellow pilots any unwanted noise going on around you.
 
Push to talk seems like it would be a real pain since we are constantly talking during combat. I was using the wing voice coms in ED. I couldn't find a setting for mute gate in Options>audio. I tried with a Sades SA903 and a Sennheiser PC310 headset. The SA903 had it's own software but I didn't see any mute setting in that. I also checked my Realtek Audio Manager settings.

While I'm on the subject, does the Rift have a built in or accessory mic? I see it listed in the device settings of the Occulus program. There doesn't appear to be a mic boom on my HMD. It is a bit of a pain wearing separate headphones with the Rift ear phones getting in the way.

Yeah most games doesn't have near enough adjustment for their voice communication to be even remotely useful.

I REQUIRE to be able set input levels and seperate output levels per user.
Cause Kevin has a high gain Mic and unless i can dampen him would cause my ears to bleed.
While Bob needs to be boosted 12db.
And the list goes on and on.

As for push to talk. It just requires practice, for groups larger than five it's down right mandatory.

Drop in-game voice coms and start using Discord is my recommendation.
Just the fact that voice coms stay connected even during game crashes is alone worth it.

Also for headphones.
I took the rift ears off completely and just use my regular wireless cans.
 
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While I'm on the subject, does the Rift have a built in or accessory mic? I see it listed in the device settings of the Occulus program. There doesn't appear to be a mic boom on my HMD. It is a bit of a pain wearing separate headphones with the Rift ear phones getting in the way.

The HMD has a built-in mic somewhere. Don't know where, but it works.

As for the Rift earphones: like TorTorden, I usually remove them completely - I prefer my speakers. If I go into voice comms (which is rarely), I use a regular cheap single-ear BT headset.
 
I got my rift a little less than a week ago. It seems to work fine on steam games. I've run ED from Steam, and it seemed fine at first. This week I got started on the CG that requires me to go to Alien ruins, and drive around shooting Scavengers. It seems like when I come in for a landing around the ruins I start feeling sick. It gets worse when I deploy the SRV. I've tried starting ED using the Occulus client, and turning off Steam and several other background programs. It doesn't seem to help.

I'm wondering if my frame rate is dropping. Unfortunately I don't know how to display the Frame Rate. I've been reading other threads on making adjustments to get better frame rates. My problem is I can't seem to find the quality settings that need to be adjusted. There appear to be some sticky threads for setting up the Vive, and DK2. Is there a tuning guide for the Occulus Rift?



So iv just started using VR and I've found this tool to be very helpful , it can show you frame rate and much more. Google YouTube as there is a good video on it
https://forums.oculus.com/community...ng-profiles-hmd-disconnect-fixes-hopefully/p1
 
I was really queasy at first, you just need to be patient and get dialled in. No magic bullet to be honest.

Take it easy and acclimate. Things do improve in time.
 
The HMD has a built-in mic somewhere. Don't know where, but it works.

As for the Rift earphones: like TorTorden, I usually remove them completely - I prefer my speakers. If I go into voice comms (which is rarely), I use a regular cheap single-ear BT headset.


haha omg it has a mic? I never knew that. I've been using my turtle beaches just so i can use voice attack. The rift HF are great, going to reconnect them and give it a whirl!!!
 
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