Star Citizen Thread v6

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On the stream yesterday, one of the justifications for no QT on the show floor was that it would take "hours" (yes, he did say hours), to travel somewhere else. I really can't see people being happy with sitting in their immersion chariots for hours to get from A to B, starting at the QT animation!

Who even believes this?
 

dayrth

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...there was a great debate in the ED forums regards loading screens and how well they were done. So no, loading screens were there....

There are loading screens between different systems and loading screens between supercruise and normal flight, but there are no loading screens between different places in a system (planet > moon > station > back to planet).

There are no loading screens between different areas in SC 3.0 either because you can't travel between different areas at all.
 
I never said (wrote) that it is perfectly implemented. But it's THERE. In SC, you can DREAM about it. Yeah, CR, the Prophet of the the One True Universe, constantly promises stuff (flight attendences, mixing drinks for passengers, choosing music & movies, blablabla...). Doesn't mean it's ever going to see the light. One bird in the hand is worth two in the bush. Or, to stay in the proper lingo: I'd rather fly around in ED doing stuff that is imperfectly implemented, then being spoon-fed videos on what I MIGHT be able to do, once it's done (if ever).



Well, pirates and bounty-hunters don't exactly do the same thing, and, as I wrote above, it's not perfect in ED. But, again, WE CAN DO SOMETHING. I can flit through thousands of systems, if I want to.



ED may be a joke in some areas, but SC is funny. Not funny as in haha. Funny as in wrong. 'cause there is so little stuff that actually works. LOTS of promises, very little of which has made it into the game -- after five years of development. Don't get me wrong -- I'd be THRILLED to see SC released. Problem is, I don't see that happening any time soon. Maybe in three years. Maybe never. In the meantime, ED is growing, and we can actually play it without having to download 30GB every time the launcher is updated.



Again, I'd be thrilled if that happened. Kinda doubt it, however.



Saying that SC is oh-so-more-complicated than ED is like claiming that the mere idea (not even blueprint!) of a not-yet developed racing car is bound to be much faster than an existing racing car. It's no better than yanking out a hapless bull's entrails to predict what the Gods hold in store for us petty mortals. ;) My point being, SC is, right now, a skeleton. Muscles, nerves, tendons, skin, and organs need to be added. Right now, however, some people are still talking about the colour of the suit. That's what gets me going.



I slaughtered a couple of pidgeons and checked their entrails. Their livers were spotty, and their hearts shrivelled. According to these portents, SC will not be greater than ED, 'cause it won't even see release for the next three years, two months, six days, fifteen minutes, and thirty-three seconds. ;D (Sorry. I am NOT picking on you. Just an attempt to be light-hearted. I apologise if I have offended you (and, yes, I realise that not giving offence in the first place would be better -- again, sorry. I have to prepare my classroom for classes, and some . . . people . . . thought it funny to stack very heavy desks on top of each other. A lot. And I have a serious back condition that prohibits me from lifting heavy stuff. Which I had to. See why I'm cranky?))



Again, my apologies. I am not going to burn you at the stake for having your own opinion. I am, actually, happy that you have it and express it. I just happen to disagree. No harm, no foul. :)



Space Engineers is likely too much for me. ED was overwhelming, and it took me several weeks to half-way get the hang of it . . .

. . . I cannot say it often enough: I'd LOVE for SC to succeed and become a smashing success. However, I doubt that this can happen as long as Mr. "Let's refactor this until your noses bleed, and then some more" is at the helm of the project.

I agree with some of what you said. But I'm not a fanboy of games in general.. I lie.. Arma 2 with all the dlc's, I am a fanboy of that. ;)

But as for other games, no I don't care, I just want good games, in this instance, space games. I have Rouge System for 'sim' style flying your ship, space game. NMS for fun and relaxation. Space Engine for the wonderment of space. Space Engineers for the tech side concerning weight, gravity, mining, well everything really, from that side of things anyway.
Evochron Merc & Legacy, for the SP emmersive player experience (better than ED, just imo). I had SC, because I too got carried away, but then again I back quite a few games. But I could see potential problems with delivery (but still want it to succeed), so I pulled out.
There are a few others I could mention, some yet to come, all have their place in my gaming and indeed heart.
ED for me is more, easy going push button flying, not 'arcadey' but I don't have to bother too much concerning the actual indepth mechanics of flight and such from inside the cockpit, just push and go, sort of thing.

There are ardent fans of every game, I respect that. But if I have an opinion on something. I'll air it. ;) and of course so can you, where would we be if we all liked the same things.. I could say, but I won't. :D
 
In some games like this, when you start talking with the NPC a countdown start between chosing options or accepting or rejecting a quest. Enaugh to read and think, not that long to create serious problems to others.

Yes, but what if a player draws his space-pistol and shoots Mission-Giver Miles Eckhardt stone-cold dead? Will that be an end to all his missions? Or will CIG book more studio time to mo-cap Miles Eckhardt Junior, picking up in the mission-giving profession where his poor dead daddy left off?

Or will there be limits to the verisimilitude?
 
On the stream yesterday, one of the justifications for no QT on the show floor was that it would take "hours" (yes, he did say hours), to travel somewhere else. I really can't see people being happy with sitting in their immersion chariots for hours to get from A to B, starting at the QT animation!

At least with ED, if you want to go a long distance (and unlike SC obviously, there *are* long distances), you need to jump between stars and fly the ship meantime, but if you point your ship at Olisar, and it says it'll take 2-3 hours realtime to get there sitting doing nothing (or maybe walking around your ship, doing nothing) - I'll just log off!

I think you misunderstood, travel in QT is fast. They didn't give a reason for disabling QT. With QT disabled though it would take forever to get anywhere. So basically, they didn't want people leaving the planet for.... reasons.
 
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No... you can see your character in Elite. Just go to any other camera view. And OK we get it that you like Space Engineers.

Please go try Elite again and use the camera views - you can see your pilot character and the scale is quite clear. Until you have this is pointless and just silly - so I won't pursue this line of conversation further.

You can't convince him... you can apply all the logic, he already declared himself the winner. Let it be..
 
There are loading screens between different systems and loading screens between supercruise and normal flight, but there are no loading screens between different places in a system (planet > moon > station > back to planet).

There are no loading screens between different areas in SC 3.0 either because you can't travel between different areas at all.

There were, or all those debates a year or so back regarding how they were implemented were pointless.:O
Not saying they haven't changed things, but there were loading screens, well everywhere really.

You can't convince him... you can apply all the logic, he already declared himself the winner. Let it be..

Who said I'm the winner, that is you declaring if anyone. I'm stating my opinion, that's all.
 
What is one of the things your team has taken care of in regards to 3.0 that has been fixed.

Starts with laughing then goes RIGHT INTO THE TAUNTING that 3.0 "might drop in the next few days" <<quote>> you might found our for yourself in the next few days <<unquote>>.

I took this bit to mean that tomorrow's presentation will be revealing some kind of new thing but you're right he didn't really answer the question. I also sensed the people asking the questions interrupting him once or twice because they're there to sell but it was all sounding really quite thin, next question please.

I like the 'sound of' the mobi-glass functionality I must admit .. computer interaction on the wall, while you're eating your space food, taking your space shower or having a space poo but dear me @ mission giver queues. The section about netcode said a lot; ripped out the whole thing and started again, meaning game programmers had to rework all over again too (I bet they're loving that, like a whole artificial debug cycle added to their schedule) .. Money to Burn. I'm going to be watching tomorrow's presentation with bells on, some of the best entertainment I've had in a while, watching the bearded man who spoiled his birthday cake, in a way no self-respecting five year old would, on damage limitation. Maybe a bit ad hominem of me, but also hilarious.
 
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Who said I'm the winner, that is you declaring if anyone. I'm stating my opinion, that's all.

The fact that despite all the evidence of Elite models scale you still refuse to acknowledge it.
Take a minute to activate the external camera and you'll see the player sitting in the commander chair, in the cockpit, in the ship.
Even the "Small" Sidewinder gives off quite an impressive scale.
 
Yes, but what if a player draws his space-pistol and shoots Mission-Giver Miles Eckhardt stone-cold dead? Will that be an end to all his missions? Or will CIG book more studio time to mo-cap Miles Eckhardt Junior, picking up in the mission-giving profession where his poor dead daddy left off?

Or will there be limits to the verisimilitude?
They've implemented an armistice zone in the demo, so presumably something similar will apply in certain areas. The worry should more be that there are some people who will put all their energy into crowding legitimate players out around important quest givers.
 
No... you can see your character in Elite. Just go to any other camera view. And OK we get it that you like Space Engineers.

Please go try Elite again and use the camera views - you can see your pilot character and the scale is quite clear. Until you have this is pointless and just silly - so I won't pursue this line of conversation further.

This is where it gets difficult. If you can't accept I have a different view, then its pointless to go on. I like all the games I own, I wouldn't back or buy them if I didn't. I still like SC, but have my doubts on the end result, that's all. I like ED, well I've mentioned in other posts many games I like, yes Space Engineers is one of them too.

But getting it over to you would be hard. Its like you telling me Arma 3 is better than Arma 2.. Just ain't happening.
But that is because we are passionate about certain games. Nothing wrong with that.

But we can all have a view. That is what forums are about. :)

The fact that despite all the evidence of Elite models scale you still refuse to acknowledge it.
Take a minute to activate the external camera and you'll see the player sitting in the commander chair, in the cockpit, in the ship.
Even the "Small" Sidewinder gives off quite an impressive scale.

That is your view, so be it. It isn't mine however. ;)
 
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Well, at least the bit of 3.0 actually dropping in the next few days appears to be reasonably specific. Days, not weeks. We´ll see.
Did they actually say that? I missed it....

The real joy of this is if, as it appears, it'll be a planet by planet minigame system that'll be exactly what a certain smart guy predicted. Lot's wife will have nothing on the SC community at that point
 
This is where it gets difficult. If you can't accept I have a different view, then its pointless to go on.
Argh I said I'd leave it but that's too annoying. You said you needed to see your character for scale. You can.

That is a fact, not a 'view' or 'opinion' - it's a verifiable fact. Done.
 
This is where it gets difficult. If you can't accept I have a different view, then its pointless to go on. I like all the games I own, I wouldn't back or buy them if I didn't. I still like SC, but have my doubts on the end result, that's all. I like ED, well I've mentioned in other posts many games I like, yes Space Engineers is one of them too.

But getting it over to you would be hard. Its like you telling me Arma 3 is better than Arma 2.. Just ain't happening.
But that is because we are passionate about certain games. Nothing wrong with that.

But we can all have a view. That is what forums are about. :)



That is you view, so be it. It isn't mine however. ;)


The sense of scale in ED is not an opinion but a fact, I think you dont bother to read what people post to you because you keep arguing with facts, not opinions. You are right that you if you chose to believe that the earth is flat and the sun rotates around the earth that this is what you can do. You are wrong tho. Its especially funny as you claim that only a human size avatar provides any scale harping about Space Engineer when simple day-to-day items and structures provide the same sense. Only that ED provides a human size avatar as well which you can even see yet you deny ED a sense of scale. This isnt a thing about views and opinions. You are provided with facts and you ignore or deny them. Just wanted to point that out.
 
Argh I said I'd leave it but that's too annoying. You said you needed to see your character for scale. You can.

That is a fact, not a 'view' or 'opinion' - it's a verifiable fact. Done.

When he is up and walking, preferably around his ship, then I'll agree with you.
 
Haha, started talking about immersiveness and head tracking, and Jared quickly changed topic... surely not to avoid the possibility of someone bringing up VR. :D
 
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