let's speculate another mystery point, shall we?
what do you guys think about squadron 42? what do you assume and speculate about it?
1. why is it missing? if I have to speculate it is because of 3 things : missing/incomplete core gameplay mechanics, missing/incomplete AI, difficult integration between the first 2 reasons and the mocap data.
2. even then it can't explain the complete lack of marketing from CIG, it's as if they are trying to erase the existence of sqd42 from the public instead of even just using it to raise more hype and money, and if you compare this with the sc side, you would easily notice the very odd stark contrast between two. Odd because there are obviously ways to generate money from sqd42 that can and will prolong their life so to speak.
3. this point is related to the above, why the lack of effort from CIG to do even just something like salvaging sqd42? because there is no reason for them to not able to do so! it's just supposed to be a modern wing commander game, they could easily cut many corners to deliver a cinematic single player game akin to wing commander, especially with cryengine, they could easily said screw these PU circle of hell, just make a beautiful single player game with all that cinematic eye candy... the only reason I can assume is because croberts refuse to do so... but it just such an absurd stance to take when 'their life' depending on those money they could've gained.
why, what really happened with sqd42?
*addition* think about this, IMO it could have been easy for CIG to make sqd42 to become the next crysis, with some clever marketing every pc gamers would want to buy it just to run it as a benchmarking tool, as crysis was, and sold in millions of copies. 'easy' money!