We also need to say farewell the the "beta backer gift" of the "Combat Tutorial Demo", which is also 32Bit.
I thought this was a very cool tool for those first coming into the game, and some of it I believe has been incorporated into the main menu under "Training".
Just a casualty of technology moving forward, and if Frontier is reaching out to those who are affected by the demise of 32Bit, I would point out it was a "backer gift", and those who were gifted are also affected.
Be well.
As long as they don't increase the min DX requirement to 12 (and hence OS to Win10) I'm good.
It will be disappointing that I can no-longer play Elite Dangerous on my laptop, on the rare occasions when I don't have access to my desktop PC (but those situations may increase a lot soon).
Guess I'll have to go back to playing on my Commodore 64.![]()
As long as they don't increase the min DX requirement to 12 (and hence OS to Win10) I'm good.
Requiring dx12 would be unrealistic (i think that even making actual use of dx12 won't come anytime soon), but they already said they're gonna drop dx10 support too (probably for dx11+)
So 0.01% of 1.4 million is 14,000 Users.
32 bit 'Raspberry Pi's'
Probably for Vulcun API's, as this serves all platforms. I doubt they will force everyone to W10 with either DX. It just makes more sense to move to open source graphics API's than it does remaining with a closed source API graphics set.
Be well.
Nope - it's 140.
1400000 * (0.01 / 100)
If those 140 players have any trouble getting a new PC and 64 bit SO, they should ask the rest of the community for a crowdfunding![]()
Then Again we ae talking of a Company that has investes alot on it's own Graphis engine (Cobra) and that is very buddy buddy with Microsoft ... so dropping DX in favor of a open source platform for Windows players, might not be on the road, making (cobra) compatible with Vulcan API, is a good idea because it opens even more market for Open Source S. O.'s , although we have not seen Frontier show much interest in open source S. O.'s!
Correct me if i'm wrong Frontier !
As already stated in a comment on the first announcement, I would suggest to abandon the 32-bit version and make the 32bit version some sort of freeware/demo/public domain (yay, I loved the PD games on C64 and Amiga, when the code was printed in magazines and needed to be typed to tape^^).
Probably most of the 140 people using the 32bit version are the ones that have more than 1 account and exchange commodities between the accounts on the same PC or using a notebook with integrated video to check the game from time to time when they are away of their gaming PC.
Speaking of this, does anyone know if installing the game (Horizon) on a notebook with a Haswell Core i5U and a GeForce 730 (8 GB RAM and 250GB SSD) is painful or should I expect a somehow decent performance? This is for the moments when I'm not in town, holidays, etc...
The CPU is probably ok (it's about 30% slower than my ancient Phenom 955 and it runs at about 40% load playing ED Horizons) but the GPU I'm fairly sure won't run Horizons, I've tried the game on a Pentium 4560 with an old GTS 250 and although the game loaded (around 15 FPS!) it wouldn't allow access to Horizons and AFAIK the GTS 250 is a bit faster than your 730.