The Difference Between PvP and "Griefing"

as long as you don't go from "murderhoboing" to "harassment." i would say it's pretty easy to tell the difference.

Hehehe, I think the line is pretty fuzzy between the two ;)

The standard procedure is to moan ineffectually about it for a few years in the forum becoming increasingly bitter over time. Whilst ignoring people's well meant advice to research purchases to prevent similar disappointment in future.

Hehehe, +1
 
If I kill Imp traders over and over again at a CG to stop their progress. I could be flagged for harassment yeah?

Just because you feel griefed. Doesnt mean im doing it for your salt.

But everyone cries grief when someone happens to them thats unfavorable. Which is why this thread was created.

I feel griefed because people can effect my player group through private and solo. Where do I report this crap? And I cant block people, I cant change group modes or anything. Seems like you guys have it easy.

Dude, git gud at BGS. There is an entire thread about how it works. If your player group can't effectively counter the BGS work of one or two players, maybe you are looking in the wrong place for the problem. Anything that someone's python can do, you can counter it with your own python, T7, FDL, what-have-you. Killing them in open won't do anything to the BGS, not to mention they may not even care about the rebuys.

Say you are in a CZ and you side with faction A. Another player in the CZ sides with faction B. The least effective way to influence the BGS would be to try to kill the player. A better use of your time would be to kill some NPC eagles, vipers and cobras very rapidly and in a relatively short amount of time. Any decent CZ ship is going to take you several minutes to take down and do nothing to the BGS, but the NPCs can be destroyed in far less time and will actually impact the BGS.

If you kill the same person over and over again at a CG, that could be harassment. Although, the ToS does not define harassment as requiring any repetition.

You can't report being "griefed" by a game mechanic that is working as the Devs intended since day 1. Learn to play the game.
 
Well, it's been a fun discussion but I must be off, I actually have some time tonight to play so enough chat! Thanks for the insights, and fly safe Commanders!
 
Not always about fairness, but rather consequence. Right now, 4 FDLs can take down a python and sucidewinder the bounties right off (6000 cr or so). No consequences for the action. That is the issue that many have.

But try to spin it however you like, don't let me stop you.

Resonance and context within the game. I am fine with that. There should be more, much more development around PVP.
 
Oh its the way the game was built. AMAZING!! So was getting shot in open play. GG

yes, that's true. and also a large part of why solo/private exist and are able to have the impact they do and that isn't seen as problematic. i never argued otherwise. i've been killed several times due to involving myself with powerplay and i'm not here complaining about it.

Hehehe, I think the line is pretty fuzzy between the two ;)

i don't really agree. sitting in one place and interdicting people as they pass by probably isn't harassment. following a single specific person around and devoting your afternoon to killing them repeatedly is probably harassment. the line is obvious to me.
 
Dude, git gud at BGS. There is an entire thread about how it works. If your player group can't effectively counter the BGS work of one or two players, maybe you are looking in the wrong place for the problem. Anything that someone's python can do, you can counter it with your own python, T7, FDL, what-have-you. Killing them in open won't do anything to the BGS, not to mention they may not even care about the rebuys.

Say you are in a CZ and you side with faction A. Another player in the CZ sides with faction B. The least effective way to influence the BGS would be to try to kill the player. A better use of your time would be to kill some NPC eagles, vipers and cobras very rapidly and in a relatively short amount of time. Any decent CZ ship is going to take you several minutes to take down and do nothing to the BGS, but the NPCs can be destroyed in far less time and will actually impact the BGS.

If you kill the same person over and over again at a CG, that could be harassment. Although, the ToS does not define harassment as requiring any repetition.

You can't report being "griefed" by a game mechanic that is working as the Devs intended since day 1. Learn to play the game.

I know how the BGS works. Thank you very much.

Im not going to sit 14 hours a day killing ships or delivering UA bombs just to keep up with someone. I want to take part in the BGS. But its unbalanced. So no thank you. Powerplay would be working right now if it was. And even in its current state. Thats why no one really takes part in it. Some do, but its smaller than the PVP community.

Git gud in open and learn to fight. The road works both ways. oh wait thats unbalanced too. with RNG and time gates. Go figure.

Just like you have no interest in pvp. I have no interest in wasting my time with a time battle. Doing the same thing I was doing from day one. Shooting a ship and delivering missions. I can do that anytime.
 
Last edited:
I know how the BGS works. Thank you very much.

Im not going to sit 14 hours a day killing ships or delivering UA bombs just to keep up with someone. I want to take part in the BGS. But its unbalanced. So no thank you. Powerplay would be working right now if it was. And even in its current state. Thats why no one really takes part in it. Some do, but its smaller than the PVP community.

Git gud in open and learn to fight. The road works both ways. oh wait thats unbalanced too. with RNG and time gates. Go figure.

Just like you have no interest in pvp. I have no interest in wasting my time with a time battle. Doing the same thing I was doing from day one. Shooting a ship and delivering missions. I can do that anytime.

then don't play the BGS. they're willing to put in the work required, you aren't.
 
Don't get me wrong, I'm not defending harassment by any stretch (and I agree about the whole chat/dialogue aspect), but how does one get called out for harassment if destroying another commander is a valid game mechanic? If I'm in the same system as pilot x, and I destroy him 20 times, I could claim a multitude of reasons (PP, or superpower, or BGS etc etc). I can't see how the EULA applies in this respect.

FD has access to relevant data. I assure you. And you can't claim BGS or superpower, as both don't care about PvP. Powerplay maybe, but there is a point where it becomes obvious. It's one of those things that is hard to quantify, but is really obvious when you see a concrete instance of it.

A fish talking to me! And I didn't smoked anything! WAH!!! [ugh]

Who said anything about smoking? Injection is far faster. And can be done discretely too.
 
I know how the BGS works. Thank you very much.

Im not going to sit 14 hours a day killing ships or delivering UA bombs just to keep up with someone. I want to take part in the BGS. But its unbalanced. So no thank you. Powerplay would be working right now if it was. And even in its current state. Thats why no one really takes part in it. Some do, but its smaller than the PVP community.

Git gud in open and learn to fight. The road works both ways. oh wait thats unbalanced too. with RNG and time gates. Go figure.

Just like you have no interest in pvp. I have no interest in wasting my time with a time battle. Doing the same thing I was doing from day one. Shooting a ship and delivering missions. I can do that anytime.

Now the truth comes out. You want to influence the BGS without putting in the effort. You want a win button. And you still don't get the fact that PvP does nothing to the BGS.

If you want to work the BGS, then work the BGS. It gets easier with more people FYI. You personally don't have to spend 14 hours. You and half a dozen people could match that time with just 2 hours each. Anything over 2 hours is gravy and would be pulling ahead. Like it or not, the BGS is working as intended.

If you want to just destroy people in open, then just own up to it and go do that. And drop the faction charade at that point too.
 
  • Like (+1)
Reactions: EUS
Then do go into open and dont complain about PVP. They are willing to put in the time. You arent.

i don't really see how "then go into open" follows, there. if i'm not willing to put in the time, surely i'd avoid open?

the thing i think you're missing is that some things are likely to change and it's worth it to complain about them. you're right that the BGS/powerplay is imbalanced, and in many regards that probably could be something that fdev takes a pass at in the future. the BGS being altered by solo/private, however, is not where that change will happen. it'll simply have to be balanced around. fdev have established that the pvp community are a "loud minority" and are simply unlikely to cater to them at the expense of the quieter majority of more relaxed and casual players who don't enjoy that aspect of the game; ignoring that, they've already said that this isn't changing, which makes it even more pointless to bang off about it. that doesn't mean they'll go out of their way to screw you over; just don't expect them to go out of their way to screw anyone else over at your behest, even if you think that would be more fair.

likewise, PVP is imbalanced in many ways that i'm hopeful fdev will take another pass at. i think it's worth it to complain about things like the engineering system. again, though, something like the functionality of the blocklist is not going to change, and complaining about it is pretty pointless. there are some things you just need to accept and move on.
 
Now the truth comes out. You want to influence the BGS without putting in the effort. You want a win button. And you still don't get the fact that PvP does nothing to the BGS.

If you want to work the BGS, then work the BGS. It gets easier with more people FYI. You personally don't have to spend 14 hours. You and half a dozen people could match that time with just 2 hours each. Anything over 2 hours is gravy and would be pulling ahead. Like it or not, the BGS is working as intended.

If you want to just destroy people in open, then just own up to it and go do that. And drop the faction charade at that point too.

Im going to make this real simple.

People flew to colonia to establish theirself as player groups. ANd CGS are created around PLAYER GROUPS. ITS CALL A PLAYER GROUP.

Read this one more time. PLAYER GROUP.

Its not about just blowing people up in open. Its about balancing PVP activities. And you can effect PLAYER GROUPS through private and solo with no risk and all reward. The only way to combat it, Is kill x amount of ships for x amount of time. And not many people are doing it.

Would it make you feel better if I labelled it PG V PG. Does that make sense now since you like to dissect arguments and argue semantics to benefit your side?

Remember, Hotel California was around long before I was around.

i don't really see how "then go into open" follows, there. if i'm not willing to put in the time, surely i'd avoid open?

the thing i think you're missing is that some things are likely to change and it's worth it to complain about them. you're right that the BGS/powerplay is imbalanced, and in many regards that probably could be something that fdev takes a pass at in the future. the BGS being altered by solo/private, however, is not where that change will happen. it'll simply have to be balanced around. fdev have established that the pvp community are a "loud minority" and are simply unlikely to cater to them at the expense of the quieter majority of more relaxed and casual players who don't enjoy that aspect of the game; ignoring that, they've already said that this isn't changing, which makes it even more pointless to bang off about it. that doesn't mean they'll go out of their way to screw you over; just don't expect them to go out of their way to screw anyone else over at your behest, even if you think that would be more fair.

likewise, PVP is imbalanced in many ways that i'm hopeful fdev will take another pass at. i think it's worth it to complain about things like the engineering system. again, though, something like the functionality of the blocklist is not going to change, and complaining about it is pretty pointless. there are some things you just need to accept and move on.

Of course you dont. It doesnt fit your narrative. I for one see both sides. Ive participated in both sides. I know what it takes.
 
Of course you dont. It doesnt fit your narrative. I for one see both sides. Ive participated in both sides. I know what it takes.

i don't see how it fits your narrative either. it's like saying "if you can't take the heat, go into the kitchen anyway!"
 
Real simple, if you participate in PVP activities. Participate in all of them. If you arent doing it to begin with. Then why are you complaining about it?

The only one complaining about the BGS here is you...
Should I be ignoring the irony of you refusing to play BGS the way it's intended to be played and then complaining that it's not just a way for PVP to happen? "If you aren't doing it to begin with, then why are you complaining about it?"

Also: the game allows me to pick and choose. There's no reason for me not to. I've already told you multiple times. Solo/private impacting the BGS is not going away. The devs like it that way and they've said as much. It's a total waste of your energy to try to change that. Attempt to accomplish your goal of bringing more people into open in other ways. Think up ways to make the BGS minigame more fun so it doesn't bother you that you have to do it. Think up good frameworks to make PVP happen that don't require cannibalizing other communities. Etc.

I'd say it's more like "If you're in the kitchen willingly, don't complain that it's hot."

Except he's telling people to go into open so he can shoot them, not telling people to get out of open if they don't like PVP. you reading this convo?
 
Back
Top Bottom