News 2.4 The Return - Response to release date speculation!

This game really needs new content and features of 2.4 as soon as possible. Because there's a significant drop in active players and activity on the subreddit.

The problem I see is the 2.4 content will be (imo) combat focused... again. The exploration will be some scripts like hyperdictions or thargoids scanning us and the rest will be mooore combat. A lot of friends are bored of combat, even combat lovers, they need more mechanics, real multicrew (shield management for example), and of course, exploring mechanics, not just fly this planet surface until a thargoid base pop up. I´m glad for Canonn mates, but "not so smart people like me" need a game with exploring mechanics like some minigames on scanners like interdiction has, or aim an scanner on specific points on a planet surface to discover mineral mines, etc. Not just click the scanner button and jump to the next system.
 
Holo me is nice. Camera too.

But all they're really useful for at the moment is taking selfies, which isn't the reason why I really play a game. They're nice-to-have QoL's at most.

I haven't denied that. Just saying that they where both big investements in dev time. 2.3 wasn't meagre, it just didn't add any new or better gameplay which gives it the illusion that it was meagre, when infact it wasn't.

Personally instead of a camera suite, which I accept is very good, I would have preferred some gameplay that used multicrew. At the moment, there is no actual reason to use multicrew when you can use your own ships.

Where are the multicrew/wing missions, like having the/a pilot needing to scan stuff in a timed manner (therefore not having time to do any combat themselves) and needing your crew member to defend you with either the turrets or the fighter or both as one example. Of course you could have the option of doing these without any help, but having multicrew or a wing would be better. These types of missions should be shareable so everyone gets the financial benefits of the mission depending on rank and rep. This is just one example of what could be done.
 
"Never in the field of computer programming, has been so little, but needed so much, delivered by so many"- Not Churchill.
Star Citizen has its own thread.Please stay on topic.:D
 
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.....and many would say the same about CQC and especially Power Play....so what's your point? Oh, sorry, you don't really have one, my mistake.

Oh, & for the record, I'd argue that only Multi-Crew was "half-baked". Still, can't let facts get in the way of a nice anti-FDev rant now, can we?
D'you have your fanboy blinders on or something? No need to act like a spoiled child when someone points out something that you don't agree with.

The fact remains that a lot of people are unhappy with the way Horizons was/is being handled, claiming I don't have a point is silly. Also, nobody here is on an anti-Frontier rant.
 
When Horizons was announced, Frontier stated that one season would equal one year's worth of content and had ETAs for each bit of DLC. The original post(s) have since been deleted.

EDIT: http://www.tomshardware.co.uk/features-roadmap-elite-dangerous-horizons,news-52341.html for anyone interested.

Sorry, but you are definetely wrong. Frontier never said anything about an intended release date for 2.4. They said Spring for 2.1, Summer for 2.2, Fall for 2.3 and 2.4 was just ???. I had this discussion many times before and it always turned out that 2.4 didn't have an ETA.

Even the article you linked didn't have any information about a release for 2.4:
One more update is planned after “The Commanders,” but its release date and contents are still unknown. However, it’s safe to say that update 2.4 will close out season two of Horizons sometime in the winter season and pave the way for the next expansion to Elite: Dangerous.

You (and tomshardware) are absolutely correct that everything looked like Winter for 2.4, but FDEV never said it.
 
Sorry, but you are definetely wrong. Frontier never said anything about an intended release date for 2.4. They said Spring for 2.1, Summer for 2.2, Fall for 2.3 and 2.4 was just ???. I had this discussion many times before and it always turned out that 2.4 didn't have an ETA.

Even the article you linked didn't have any information about a release for 2.4:


You (and tomshardware) are absolutely correct that everything looked like Winter for 2.4, but FDEV never said it.

Did they not? I thought it was always intended to be one DLC release per quarter of the year, resulting in 2.4 being at the very end of the year.
 
D'you have your fanboy blinders on or something? No need to act like a spoiled child when someone points out something that you don't agree with.

The fact remains that a lot of people are unhappy with the way Horizons was/is being handled, claiming I don't have a point is silly. Also, nobody here is on an anti-Frontier rant.

I actually have a small feeling that the Thargoid story will have a bit for everyone (scouting for thargoid bases, logistics for the war effort, evacuations, etc) and will not be just another "moar pew!". Of course, I'm only speculating here.
 
The fact remains that a lot of people are unhappy with the way Horizons was/is being handled, claiming I don't have a point is silly. Also, nobody here is on an anti-Frontier rant.

This I just do not understand. We knew from the word go what the updates would be, so why people are unhappy is beyond me. The only one to me that was not as good as it should have been was the multicrew mechanic. But the rest of 2.3 was great and I am pretty happy with 2.2 and 2.1 and very happy with 2.0.

As it stands 2.3 was at worst 4 months and 11 days late. Not the year people keep talking about. I do not understand what was wrong with the way horizons was handled apart from not liking what was being added with horizons from the word go, but nobody forced anybody to buy it.

Personally I would have preferred that the horizons season was dedicated to what you could do on planets instead of arbitrary mechanics, but it wasn't and I new that from the word go, and still pre-ordered, knowing that I probably wouldn't use half of what would be added.
 
This I just do not understand. We knew from the word go what the updates would be, so why people are unhappy is beyond me. The only one to me that was not as good as it should have been was the multicrew mechanic. But the rest of 2.3 was great and I am pretty happy with 2.2 and 2.1 and very happy with 2.0.

As it stands 2.3 was at worst 4 months and 11 days late. Not the year people keep talking about. I do not understand what was wrong with the way horizons was handled apart from not liking what was being added with horizons from the word go, but nobody forced anybody to buy it.

Personally I would have preferred that the horizons season was dedicated to what you could do on planets instead of arbitrary mechanics, but it wasn't and I new that from the word go, and still pre-ordered, knowing that I probably wouldn't use half of what would be added.

Judging from people's posts about the matter it's a culmination of delays and (in some people's opinions) half-baked features that's made people unhappy with Horizons as a whole. The Engineers and the way Multi-Crew has been implemented are the main culprits by the look of it.

When Horizons was announced there wasn't really in-depth descriptions of what the CONTENT of the expansions would actually be, just a rough overview. I assume people were just hoping for more than they actually got at the end of it. The individual updates sounded great on paper but in reality they're a bit lackluster in their current states.
 
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Judging from people's posts about the matter it's a culmination of delays and (in some people's opinions) half-baked features that's made people unhappy with Horizons as a whole. The Engineers and the way Multi-Crew has been implemented are the main culprits by the look of it.

When Horizons was announced there wasn't really in-depth descriptions of what the CONTENT of the expansions would actually be, just a rough overview. I assume people were just hoping for more than they actually got at the end of it. The individual updates sounded great on paper but in reality they're a bit lackluster in their current states.

Well, I liked engineers personally, but I haven't ground them out, hence the reason why I haven't unlocked all of them. But I see no reason to unlock them all ASAP. I agree about multicrew, it has potential, but I knew from the beginning I probably wouldn't use it. I would have prefered an NPC crew but they said we wouldn't be having that for a while. Hopefully this will change in the future.
 
Well, I liked engineers personally, but I haven't ground them out, hence the reason why I haven't unlocked all of them. But I see no reason to unlock them all ASAP. I agree about multicrew, it has potential, but I knew from the beginning I probably wouldn't use it. I would have prefered an NPC crew but they said we wouldn't be having that for a while. Hopefully this will change in the future.

I'm hoping that the "improving on existing features" season includes Horizons stuff too and not just core Elite: Dangerous stuff because with a little TLC it could be great.
 
I'm hoping that the "improving on existing features" season includes Horizons stuff too and not just core Elite: Dangerous stuff because with a little TLC it could be great.

Same here. There should be whole gameplay loops on planets themselves. I would be happy to spend hours on the planets if there where interesting gameplay loops.
 
At some point I've lost the context for DB's "Winter is coming". Was it ever solved as to what he actually meant? Or was it this coming winter he had in mind?

Maybe it was just the quote from GoT which wasn't related to the real world winter either. Meaning: Something bad will happen.
 
I'm hoping that the "improving on existing features" season includes Horizons stuff too and not just core Elite: Dangerous stuff because with a little TLC it could be great.

Total speculation warning but...... I can imagine that 3.0 won't be the core updates FD are working on... Imo that will get too confusing. I expect 3.0 to be a paid expansion..... I imagine they will keep the 1.x and 2.x numbering for the free core updates.
Speculation into overdrive and I would love to see 2 major core expansions one for the base game expanding on core missions, NPC wingmen, fixing mission logic and some more tools for exploration.

Then I could imagine a 2nd dlc expanding on horizons features. NPC crew, Inc srv control for multicrew, more surface missions and more life on the ground such as ai Devs and more focus on surface combat.

It would be nice... But I could be setting myself up for disappointment.
 
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There are an awful lot of people working on Elite. The company has grown substantially to allow the parallel development of other titles. And - if some of the developers I spoke to at Lavecon are to be believed - there are already people working not just on the next release of Elite: Dangerous, but the one after that too.

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While it might be debatable how much actual programming is going on, for Season 4, 5 etc. it has definitely been stated that Frontier already know what those seasons - however packaged - are.

100% then, the programming approach of those seasons will be in mind now - and some testing might be being done - because the game as it exists in 2.3 - and will exist in 3.4 - will have to be forward compatable into those later seasons. (No point designing 2.4 without 3.0 in mind because you might have rewrite 2.4 altogether if they don't marry up.)

What's also clear is that Frontier are commited to ED for several years' development as long as it stays viable as a product, people buy it and Frontier can afford to.
 
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