Sure you can look at it this way.
Pvp is the most complicated activity in ED and by a big margin from everything else.
You need skills, credits, access to all engineers, materials etc. Sounds like an end game to me.
You just described exploration. Together with trading they are unfinished game features.
Reality is that the only finished feature this game has is combat. Combat with npcs has around 100 hours of content.
Whats left is PVP.
See, this is the one thing I never understood. As long as you don't annoy/hurt anybody why not play as you want and let others play as they want without judging them? I don't use exploits myself. I don't really mind mission stacking being killed off. But it really doesn't hurt me if others are getting rich by that and if that's fun for them, why not let them? It's a game, that's all.
Same goes for what people think is grinding. People complain about the chores they call gameplay, but why don't they stop? I think it's because they believe a game is about having all the stuff as fast as possible.
Gaming is for fun, really nothing else. I never exploited or grinded anything in Elite and I am very satisfied with my progress. And yeah, I don't have the maxed out super stuff, and I don't even have a billion credits. Ridiculous, isn't it? But well, I have enough credits to buy my Anaconda back about 20 times and what's even more important: I am having fun with the game.
Agreed.
Not sure if you can call it "End game", stupidly, this is entirely up to the beholder.
On the other hand, you can PVE right from the start, no RNG whatsoever needed, so, even exploration remains unfinished a bare minimum....., compared to competitive PVP.
No matter how you took it, like it or not, PVP is the pinnacle in Elite Dangerous, obviously.
Where exactly does it say these groups want to use exploits?By these "clans" stating that they're just gonna exploit as well, it sets a bad precedent and also makes things worse....as other players will think "oh, well if they're gonna do it then I have to as well to compete"...or if the "clan" says it's okay, then it must be okay...
Simply because not everyone who uses exploits and such things will play nice and not use these to annoy other players.
Money can do an awful lot of things like speeding up a player's progression, as in the bigger ships and other related things. If this is focused into PvP then players who exploit will have a big advantage on those who don't.
If it's not intended gameplay then it ultimately needs to be fixed which is what FD seem to be doing in this next patch.
Knowing that FD are going to be fixing it, but persisting in their use until they do, is lame.
Also, these exploits detract from the game where players just grind the same thing day in, day out. Then people want more of the same which makes them unhappy and they start complaining about the grind. It all leads to one dimensional game play when these game has a lot more to it than just the same repeat actions.
Once they have all the stuff money can buy, then what do they do...because they won't know because they only know how to do the one thing and then they'll think that's all there is to the game. So, basically, it kills a player's interest in the game...which is bad.
When it comes to PvP players get, and I believe the term is "salty", because it isn't a fair fight. PvP has basically become all about having the best stuff, that's why there were those who exploited their way to getting these things. This, in turn, drives players away for Open because they don't want to feed those using such things...because it just makes them worse. The general population in Open suffers because of this.
By these "clans" stating that they're just gonna exploit as well, it sets a bad precedent and also makes things worse....as other players will think "oh, well if they're gonna do it then I have to as well to compete"...or if the "clan" says it's okay, then it must be okay...
Just punch in another nail to Open and walk...very quietly away and don't look back.
@Ziggy:
I'll amend that, not fair to blame the whole species for the actions of a few.
You just described exploration. Together with trading they are unfinished game features.
Reality is that the only finished feature this game has is combat. Combat with npcs has around 100 hours of content.
Whats left is PVP.
Where exactly does it say these groups want to use exploits?
PvP is not an end game. End games are restricted to max level in RPG MMOs. You can PvP minutes after buying the game.
Is this some sort of RP thread ?
Where exactly does it say these groups want to use exploits?
It was changed bcs it allowed misinterpretations (that's quite obvious here). Exploit is often used word, similarly with ganking and for both these terms applies that everyone know them, but is understanding them different way. From gaming and players view is imo always much better if game admins defines these things bcs that definition is FINAL and everyone need to accept it. This is however not the case for ED, we got for play huge playground without strictly defined terms and rules and this is what brings things like veterans players are defining what is ok to them and what is not (bcs what is not is boring for them or "fair" ... ). Obviously this also means that there are other players which have own reasons to do not accept these "unoficial rules" and OP in this thread is about this. Things which are considered as exploits by FDEv are punished by them like that happened with that lvl1 engineering cheat (cheat is another often used word, right? ) and few other cases.It was very much implied in the earlier draft.
They still say anything that is in the game so it hasn't changed...just hidden a bit better.
My first thought was it was about blazing our own trail or I was going to read about someone else blazing thier own, only to find that its a bunch of pvpers blazing the same trail as the bunch next to them.
I blaze my own trail though, I log in do my own thing then log out again, and as this thread is about pvp i'll get me coat as I have zero intrest in it, but was wondering what the thread was about.
Oh and yeah on a side note, agree with Ziggy there is no end game in ED.
I still think the whole "end game" thing is just an mmo sickness carried over to Elite. Same as the complaints about grinding and all that stuff... Never heard of something like that in a space sim game.
It may be the "pinnacle" for combat, as it should be and the only one finished but for others there are different mountains in every range. It will be nice hopefully once the other areas get fleshed out "soon" to give others more of the enjoyment they are looking for.