More ships
Atmospheric landings
Better military missions
Crew
A storyline
Yes it's different and there are much higher expectations these days. I'm also fully aware I'm going to get shot down for this - but I can't help but feel that even after 3 years of Dev in ED, the old games were just better.
Maybe it's nostalgia but I just don't get the same feeling I could go anywhere and do anything as I used to in the old games.
It probably doesn't help that a planet with a billion people on it has the same traffic as an anarchy system with 200 population. For me - Somehow even though the graphics are so much better the universe just seems a little less believable.
Perhaps when we can land on other planets it will ignite that same feeling of freedom - I really hope so.
I disagree, because you compare a final product to one that is in the middle of development.
Atmospheric planets
The atmospheric planets in the old games were incredibly limited. They were basically just like the planets without atmospheres we have now, but with a primitive atmospheric entry animation. Don't get me wrong. It was fine, or even incredible for those days, but it wouldn't wash now. Nobody would accept it.
Just being able to leave our ships in a well designed SRV in ED is an enormous step forward compared to the old games. It adds an awesome new dimension to the game that turns planets into actual planets. In the old games you couldn't really go down to interact with the planetary surface, drive around pick up stuff etc.
Of course it needs more work, but it is already much better than the old games had to offer.
Ships.
And the ships in ED are so much more detailed and modifiable that it isn't even funny. It is much much better than the old games.
Of course I want more ships, but in the old days FD did not have to design interiors too. It is much more difficult to design the ED ships than it was to design the ships of the older games. And in ED the ships look so awesome and solid. I still spend a lot of time looking at the beautiful sexy thrusters on my FDL or Cutter

.
And having 40 instead of 30 ships does not in any way make the game better. It has nothing to do with the point you try to make.
Crew.
I agree with that. I want NPC crew very very very much. But I do expect we might get that further down the line.
This game is going to be developed for a few more years, remember?
Storyline.
I would love a campaign further down the line. But to make that meaningful FD will first have to completely finish the basic mechanics.
FD could release a separate story campaign then and make use of everything the complete game has to offer. We might start out as farmer on tatooine and then work our way up to owning a ship, leave the planet and fight the evil emperor

.
They could release this as a separate product and throw in a few new ships and some other cool stuff to seduce us and I would be willing to pay full retail price for something like that.
My point is: It is too early for a storyline.
Better military missions.
I agree that definitely needs a second look.
Maybe it's nostalgia but I just don't get the same feeling I could go anywhere and do anything as I used to in the old games.
Yes it's nostalgia.
Nostalgia is a liar.