Elite II and FFE are better games than ED?

ED would have been a better game if it was text based.
Awesome! Someone should do this.


Interdiction detected.

>FIGHT INTERDI

You have been successfully interdicted. A wing of four FDLs begins firing on you.

>BOOST

Insufficient energy in capacitor. The FDLs continue to fire.

>ENGAGE JUMP DR

You have been destroyed. Game over.

Rebuy (Y/N)

>_


:D
 
In FE2 when you dropped a lot of cargo into space and then looked into the local map you saw all this stuff on the map as well, and when you then move the time forward you can see how the cargo canisters were moving affected by the gravity of the stellar bodies around. Amazing!
 
FE2 made me feel like I was an actual space captain. Far too many compromises have been made in ED in order to make it online only when compared to FE2. Trading, mining, bounty hunting, military missions, assassinations; these are all aspects which have suffered compared to that old classic. Having said that, ED still has the potential to improve if FDev ever decide to take some of the profits they have generated and invest them back in to the game.
 
Nostalgia is a powerful thing, but it often crumbles when revisited, just like all those 80s TV shows I used to love but now find "meh". I'll admit that there are some timeless classics (like Little House On The Prairie), but I don't know if any of the previous Elite titles count as this. Amazing in their day, yes, but I could never go back to playing any of these in 2017. Which means for me, right now, Elite: Dangerous is my favorite of them all.

That is disgusting I cannot believe you said that show was great even today, go sit in the corner till you understand the ramifications of what you have said LOL :)


Awesome! Someone should do this.


Interdiction detected.

>FIGHT INTERDI

You have been successfully interdicted. A wing of four FDLs begins firing on you.

>BOOST

Insufficient energy in capacitor. The FDLs continue to fire.

>ENGAGE JUMP DR

You have been destroyed. Game over.

Rebuy (Y/N)

>_


:D

Would be cool :)
 
I joined the ranks of fans of the Elite series with FE2 and FFE. (The second was quite buggy, but I did manage to get the right patch eventually. :) ) I remember spending many happy hours playing both on my brand-new Pentium. It had 0.05% the RAM and probably less than 1% the processing power of my currect, somewhat ageing computer. I still have the installation discs for FFE! :rolleyes:

I'll always have a soft spot for FE2 and FFE - and also for, say, Betrayal at Krondor. That doesn't mean that I think ED or, say, Skyrim are worse games. My expectations have risen. FE2 was the first of its kind - a game where you could theoretically travel the whole galaxy. Practically, of course, you couldn't, because your ship needed regular repairs.

ED (on the one hand) does so many things more compared with FE2 and FFE (on the other), the graphics are so much more gorgeous, the sound so much better, etc etc that the two can't be compared. What I miss are the things that were in FE2 and FFE that aren't in ED; however, I'm sure we'll get them before too long. But then, I'm pretty patient; a Kickstarter backer who didn't start playing until July 2017. :)
 
..lotta strange ideas about atmospheric planets in this thread (someone else back there claiming the previous games had re-entry animations!?) however i can confirm that you're categorically 100% wrong on this - both FE2 and FFE feature atmospheric drag, which both decelerates, deflects and heats your ship. Enter an atmosphere - even a very thin one - too fast and you'll destroy your ship. Likewise if you simply accelerate to too high a speed within an atmosphere. But cut the power and your speed will drop and continue to decrease, at a rate depending upon the atmospheric density at that altitude, along with your hull temperature.
...
..bottom line is, past Elites had spaceships that could also enter atmospheres, whereas ED has planes-in-space that can't actually do proper spaceflight without hitting a paltry space speed limit.. dunno where your priorities lie, but i like spaceflight, which used to be what Elite did best.

The only thing I miss from the originals really is the better naval progression (and I think Fdev should have kept it back until ready in ED - not this placeholder currently in place), and the lack of instancing, they really were A Universe, not the current piecemeal waiting to exit into new instance everywhere. As for atmospherics, my memory is hazy but I distinctly remembering you could plough straight into an airless world whereas atmos planets definitely helped in braking for a planetary landing.

Also, both games had a working :xOrrery:x (as well as the current system map setup) - so they win by default (but I definitely prefer spaceflight in VR).
 
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Its fun looking back at elite 2 and FFE with the old "things aint what they used to be" lens

Downside... worse graphics, never did like the flight model, could be far more grindy than ED(waiting for 3 crew to spawn when moving upto a Panther anyone?) and how come the asteriods only spawn for about the first 10 jumps in the game, could'nt even get out of your ship into a SRV, no humans to say hello to(or kill) FFE was buggy as hell due to konami? releasing a demo version Fdev sent them as an example of work in progress

Upside: it was cutting edge for the time


Things ED could do with from those 2 games
the MB4 mining machine (plus a suitable SRV to haul them from your ship's hold)
Military missions that lock you to one side or the other
Planetary landings (although those landing were rather like the airless moon landings...)

Thats about it people.

As for a storyline/campaign type thing.... I dont want that, the thargoid storyline in use is taking long enough to come in, but ED with a campaign side... I feel that would be just like Skyrim is to me now I've played it through... no interest in doing the campaign again

Bill

Currently in Lave station making friends with some brandy .. hic [praise]
 
As I said in a previous post, the biggest downside of ED compared to Elite 84, FE2 or FFE is the fact that there isn't enough danger to the galaxy. I can actually play for weeks on end without ever getting interdicted by the AI. It feels a bit like playing something like Skyrim, but without any bandits in the wild places and no quick travel.

I'm not saying every journey should result in AI interdictions. But it would be nice if they happened a bit more regularly.
 
In FE2 you could go anywhere, due to the wormhole bug. I never found a black hole in the center of the galaxy though. :D

I know of that, but I think it was fixed in the CD32 version. Also I didn't like to use exploits, I'm probably to honest and nice. ;)
 
More ships
Atmospheric landings
Better military missions
Crew
A storyline

Yes it's different and there are much higher expectations these days. I'm also fully aware I'm going to get shot down for this - but I can't help but feel that even after 3 years of Dev in ED, the old games were just better.

Maybe it's nostalgia but I just don't get the same feeling I could go anywhere and do anything as I used to in the old games.

It probably doesn't help that a planet with a billion people on it has the same traffic as an anarchy system with 200 population. For me - Somehow even though the graphics are so much better the universe just seems a little less believable.

Perhaps when we can land on other planets it will ignite that same feeling of freedom - I really hope so.

Yeah, its nostalgia. Space Invaders had atmospheric landings too, btw. You cant just checklist stuff: the flight model is infiniteky better, and dogfighting in an asteroid belt in VR cannot be compared with playing these oldies. Sure, they had content ED doesnt have, but you need some major rose tinted glasses to discard the differences in EDs favor. :)

As I said in a previous post, the biggest downside of ED compared to Elite 84, FE2 or FFE is the fact that there isn't enough danger to the galaxy. I can actually play for weeks on end without ever getting interdicted by the AI. It feels a bit like playing something like Skyrim, but without any bandits in the wild places and no quick travel.

I'm not saying every journey should result in AI interdictions. But it would be nice if they happened a bit more regularly.

Yes. When doing some mining recently it did happen. But when I just drift around in my iCourier nothing happens for days...
 
Well i can only compare ED to Elite ( Comodore 64 & Amiga) and Frontier (Amiga).
Elite on Amiga is basicly what ED is now with very few differences. If you look at that ED has more to offer and lokks and sounds way better.
Frontier was i game i could not play, fighting/ aiming was a mess as far as i remember. At least for me unplayabel because of that. So if you compare that alone ED is better again.

ED just lacks of epic things/missions to do and multiplayer content atm, but lets see what the thargoids have to offer.

Basicly i have nothing to do in ED anymore. I still have some tiny things here and there, but basicly i did archieve 95% of my goals.
Anyway for me its still the best space game so far and one i did play the most time with.
 
In terms of a narrative ED DOES have one. I wish it was more accessable esp if you come back to the game for the 1st time in a while it would be cool to access all of the pertinent galnet articles and have them play via text to speech as you play complete with pause and rewind. Other than that I know procedural missions are never going to be as good as hand crafted but I wish there were more flavour to them . FD could continually be adding new mission templates into the bgs and I really wish they would use our machines to generate them if they are unable to have a decent number and variety server side

The lack of basic patrol missions for local security, as well as wingman protect convoy missions and ship delivery missions really is inexcusable imo.
 
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I think E4 (ED) up to to Ver 2.1 was a far better game than E1, E2, or E3 (which was indeed a buggy mess, but the fault of the publisher not FD,who forced them to release it before it was ready.) since then some very questionable design decisions have reduced my enjoyment of ED by reducing its (for want of a better description) coherence to the internal lore and logic.
Also the previous games were all single player whereas ED is a sort of MMO which has caused some design constraints.
I still play, occasionally, E1, E2, E3, in the form of the free downloadable, fan made adaptions, with most of the bugs removed;
E1- Oolite
http://www.oolite.org/
E2 - Pioneer
https://pioneerspacesim.net/#&panel1-6
E3 – FFE3D3
http://www.frontierastro.co.uk/Hires/hiresffe.html
Try them out and make up your own mind.
 
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