Anti-CG CG's. For the PvP'ers.

But Open is more important to the game than Solo and PG, even when less people play in Open than in the other two. Reason being, if ED was single player or PG only, I bet many people wouldn't even have bothered to buy it. Specially if it had no PvP. If it were an Open-only game, on the other hand, I bet it would have even more customers.

Lol no way to prove either way. 2 things we DO know. The majority of people do not bother with PvP and this commander posting here would not play if it was open only with PvP.
You maybe speak for yourself and a small number you play with but you do not speak for the majority. (Neither do i)
 
Lol no way to prove either way. 2 things we DO know. The majority of people do not bother with PvP and this commander posting here would not play if it was open only with PvP.
You maybe speak for yourself and a small number you play with but you do not speak for the majority. (Neither do i)

I speak for the majority of me.
 
Lol no way to prove either way. 2 things we DO know. The majority of people do not bother with PvP and this commander posting here would not play if it was open only with PvP.
You maybe speak for yourself and a small number you play with but you do not speak for the majority. (Neither do i)

Still, SC has made more money than ED, and it's not even a game yet. And is Open only

Humans… figures
 
A lot of the PvPers around CGs are just out to ruin others days. I see no better way for them to do it than get together with a endless loop of free sidewinders to be killed one after the other ensuring the anti-cg goal always wins.


And contrary to Eve4eva's post I on the other hand wouldn't have bought the game if it had been any closer to the MMO style. I was on the fence as it was but the ability to play the same game in PG/Solo swung it for me.
 
A light proof of my point is, many hardcore PvEers-only in this game have backed SC, some still do. It's in the SC subforum…
 
A lot of the PvPers around CGs are just out to ruin others days. I see no better way for them to do it than get together with a endless loop of free sidewinders to be killed one after the other ensuring the anti-cg goal always wins.


And contrary to Eve4eva's post I on the other hand wouldn't have bought the game if it had been any closer to the MMO style. I was on the fence as it was but the ability to play the same game in PG/Solo swung it for me.

Was the offline mode for me... had to settle for solo and pg in the end though.
 
A lot of the PvPers around CGs are just out to ruin others days. I see no better way for them to do it than get together with a endless loop of free sidewinders to be killed one after the other ensuring the anti-cg goal always wins.


And contrary to Eve4eva's post I on the other hand wouldn't have bought the game if it had been any closer to the MMO style. I was on the fence as it was but the ability to play the same game in PG/Solo swung it for me.

You're an important ED commander (at least in my opinion) and a great loss if you weren't here, on the other hand.

The huge ticker is the solo/pg BGS manipulating, though. That's a huge letdown.
 
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Oh, yeah, let's derail this into another open vs solo thread. Play EVE if you want forced open until SC releases. No need to make Elite into the placeholder game because you're fed up with EVE and can't really play SC yet.
 
Oh, yeah, let's derail this into another open vs solo thread. Play EVE if you want forced open until SC releases. No need to make Elite into the placeholder game because you're fed up with EVE and can't really play SC yet.

I hope that's not for me.

If it is, keep in mind I play whatever I want and say whatever I want (within forum rules).

Edit: also, most threads nowadays will soon or later drop into the Hotel thread, because it's the huge fundamental unsolvable problem that generates most of the rest.
 
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That's reasonable.


Edit: wait a bit. SC isn't even a game yet, and has made more money than ED. Open only…

Except how many of those sales were made when there was a PvP slider (which has been removed since) (answer is many of them). But this is moot. Everything about SC is geared more towards MP and. Potential for PvP. It is how it is marketed . I did back SC DESPITE this as S42 is not PvP.. but I went in with my eyes open. I would never be so rude as to demand PvP be stripped Dr the game or remove PvPers ability to access content.
 
Except how many of those sales were made when there was a PvP slider (which has been removed since) (answer is many of them). But this is moot. Everything about SC is geared more towards MP and. Potential for PvP. It is how it is marketed . I did back SC DESPITE this as S42 is not PvP.. but I went in with my eyes open. I would never be so rude as to demand PvP be stripped Dr the game or remove PvPers ability to access content.

Agreed. +rep

Edit: summing up: ED would have more players most likely, if it was Open only, but it wouldn't be the game we want, as it would have been backstarted differently. ED right now, though, has a huge variety of players intentions, some clearly conflicting, making it hard to optimize for each. I'm with you guys from the other side of the fence, in this: it's a mess. Can't satisfy me, can't satisfy you. Still we all love it much, it's a pain.
 
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A light proof of my point is, many hardcore PvEers-only in this game have backed SC, some still do. It's in the SC subforum…

Yep I did... Despite its PvP but it was to a far lower level than ED.. and I am very very close to cashing out tbh. The PvP slider and vr support were key to my pledge. Not to mention you seem to forget SC is 2 games. S42 is my last thread of interest in the game. No PvP tjere
 
Its astounding how sure of that you are.
The fact this has multiple game modes blows my mind. Not in a good way.

I think there should be a payment/rank bonus for playing in open
*ninjaed*

And yet you bought the game.... The modes are core to the game. To lock CGs to open or increased their weight in open would remove content from players for no good reason. You bought a game with the modes and equal input into the bgs and economy. It's not my fault if you did it in ignorance.
I could just as legitimately suggest open had to go, it's crippled the core design and creates too much salt. (I am NOT saying that)
 
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No they shouldn't. People should take responsibility for buying a product which does not fit their needs and stop trying to screw over other users.
Optional PvP goals in a CG for this who want them.. fine, what ever but you need to drop this notion that open is in any way more important than solo or PG.

Alternatively a solo/PG only separate CG which is essentially the same as the open only one. Signing up for one bars you from signing up to the other but both groups get a CG to contribute to without interference from the other

I put up with people trying to screw up the game I bought with their lame suggestions/demands on a daily basis, so you can too:)
 
On one hand, I totally agree with you. An anti-CG goal would be great.

On the other hand, it's a game. I've been playing it for a couple years now. I'm good with the rules as they stand.

I'm going to keep shooting other players as long as I continue to play the game. CG or no CG, despite any measures taken to dis-incentivize it.

Where I disagree with you is the likely outcome of giving players like myself real incentive to PK.

People frequently complain that there is no in-game reason to kill them, and I think these complaints are almost entirely disingenuous.

If something like this was enacted, the forum salt would rise to previously unheard of levels, likely causing FDEV to backpedal and remove the feature from the game.

I disagree with this because you'd know - from the CG blurb - what you're signing up for and this CG may or may not be for you, so on and etc. so I'm a +1 on the OP and I think it'll come. I hope so.

When a CG gets anti-CG players camped (they don't always) that's the time to call SDC as things stand right now imo - and get them to 'gank the gankers'. I think anti-CG play is a good thing in principle though .. it's justvolunteers to militarily hlep the CG to succeed are thin on the ground (are there no white knight PvPers?). So basicaly 3 concurrent CG's - (1) the CG, (2) kill the CG and (3) defend the CG. That's not negligible to program though .. (notably, the 2.4 pilots-federation-bounty mechanic, could allow Frontier to count relevant PvP kills for it, and it could be just a standard add to all CG's I think, imo, and technically speaking).
 
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But Open is more important to the game than Solo and PG, even when less people play in Open than in the other two. Reason being, if ED was single player or PG only, I bet many people wouldn't even have bothered to buy it. Specially if it had no PvP. If it were an Open-only game, on the other hand, I bet it would have even more customers.

That doesn't make sense. What do you get from forcing everyone into open that you don't already get now? Cheap targets that can't or don't want to fight back? How does that make combat a better experience for you?

Mobius is already about to break into 3 groups of 20K. The awesome group of PvP hardmen only...doesn't exist?
 
That doesn't make sense. What do you get from forcing everyone into open that you don't already get now? Cheap targets that can't or don't want to fight back? How does that make combat a better experience for you?

Mobius is already about to break into 3 groups of 20K. The awesome group of PvP hardmen only...doesn't exist?

You still didn't explain why my comment doesn't make sense. What I said is, in other words: Open mode, PvP, historically attracts more people into a "multiplayer" game. Single player mode does not attract as many. Multiplayer coop-only games do not attract as many players as PvP-plus-coop games.

I get what you mean. The game wasn't intended that way, still, right now, almost every single that would have bought ED because of its Solo/PG modes has already done so. The original fans of the Elite games. The people who love space simulators and space sci-fi purely. But just by looking at SC, you can see (it's an Open-only will-be-a-game) that it gets lots and lots of more backers, many for the PvP. Some for the initial premise of a Non-PvP server, which has long been a dropped idea there.

It's demographics really. I'm not saying we Should make it Open only, that's nonsense at this point. Was nonsense at the kickstarter too. But it's the single deepest problem with this game we love.
 
You still didn't explain why my comment doesn't make sense. What I said is, in other words: Open mode, PvP, historically attracts more people into a "multiplayer" game. Single player mode does not attract as many. Multiplayer coop-only games do not attract as many players as PvP-plus-coop games.

I get what you mean. The game wasn't intended that way, still, right now, almost every single that would have bought ED because of its Solo/PG modes has already done so. The original fans of the Elite games. The people who love space simulators and space sci-fi purely. But just by looking at SC, you can see (it's an Open-only will-be-a-game) that it gets lots and lots of more backers, many for the PvP. Some for the initial premise of a Non-PvP server, which has long been a dropped idea there.

It's demographics really. I'm not saying we Should make it Open only, that's nonsense at this point. Was nonsense at the kickstarter too. But it's the single deepest problem with this game we love.

That still doesn't make sense. If you want multiplayer PvP, Open is available. If PvP is such a draw, why is the game not full of people doing PvP in Open? What people do in Solo or PG doesn't affect PvPer's at all, in fact they should be happy that those people aren't getting in the way of their awesome PvP.
 
That still doesn't make sense. If you want multiplayer PvP, Open is available. If PvP is such a draw, why is the game not full of people doing PvP in Open? What people do in Solo or PG doesn't affect PvPer's at all, in fact they should be happy that those people aren't getting in the way of their awesome PvP.

A part of the most engaging PvP ED can offer is in PowerPlay, where players gather sometimes in wings to fight against wings, or simple 1v1s, WingsV1s and so on. But the BGS manipulation from players in Solo or PG makes any system control flipping painful and sometimes impossible. That's one of the letdowns of PvPing (with a "proper reason", some argue) in ED. It's a game struggling too get an identity. It's not Open only, but it allows people to meddle with Open affairs from Solo or PG.
Look at this thread. Some people here hardly ever play in Open, don't care about hostile interaction, some are pure explorers, some only enjoy NPC combat; still they feel entitled to give opinions about how hostile interactions should happen in Open.

At the end of the day, many people have come and passed, initially attracted by the possibility of PvP. Many left, because the majority of players (the ones with real weight on FDev decision making) don't care about it, or want it relegated to a second plane.
 
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