It's pathetic really.
Frontier have elected to create a set of choices; not all of them are positive. Amoral choices exist, regardless of personal desire to see them exist, or not. The only lever Frontier has to, essentially, reign in some of the behaviour, are consistent, applicable laws. That the AI are incapable of policing behaviours, is not by chance. As is always the way, people's perspectives always change, depending on which end of the imbalance, they are on.
The same folks who endlessly argue for AI to be irrelevant and easily dispatched, are the same people who are suddenly offended the moment they are irrelevant and easily dispatched. The only thing that can, ironically, solve at least part of the problem, is the same thing that is endlessly resisted when it's introduced. Consequences.
The developer isn't an innocent party here, Mike. There is intent and expectation for conflict to exist. There always will be. Essentially, a portion of the player base refuses to accept the ToS, but play anyway. It's hard to cater to that in a reliable fashion. It's also difficult to expect some to honour the terms of the game, and others not, because they aren't convenient.
Either way, the developer has choices around how it can deliver content; they aren't always going to be 'lawful good' in that respect.
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