PIZZA!
Yeah I'll go for some Pizza, how about a new Rare? Rhea Salty Pizza?
PIZZA!
Patch is out, game's broken ...
Passenger missions now give so little rewards, they don't even cover the repair cost.Care to expand on that?
I agree that the quadrillion mission rewards are wrong (of course).
But some other missions have only lightly better payouts and I found those actually fair, because those missions also took incredibly long and you could only really profit from them if you already had a high-end ship and faction reputation. Also without that the game would get so incredibly grindy, I would probably stop playing it again.
The entire thing feels like the concluding sentence of The Simple Fool's Guide To Kill Your Own Game's Player Base ...
PIZZA!
Transport missions have been nerfed too much. I always looked for 1M+ missions but now I'd be luck to find 500K. But OMG do you want to go to Colonia or a sight seeing adventure? An absolute glut of those missions. And no I will not go to Colonia for 15M. Please?
And those long distance super cruise missions are worth doing if they'd pay out better than just covering your hull integrity repair costs.
Transport missions have been nerfed too much. I always looked for 1M+ missions but now I'd be lucky to find 500K. But OMG do you want to go to Colonia or a sight seeing adventure? An absolute glut of those missions. And no I will not go to Colonia for 15M. Please?
And those long distance super cruise missions are worth doing if they'd pay out better than just covering your hull integrity repair costs.
It is pretty bad. I am making WAY less than in 2.3. Was 2.3 supoposed to be broken also?
For those who are willfully ignoring the obvious:
After 2.4 dropped, some missions (extremely rare) were apparently paying out ludicrous amounts of credits. As with the Quince gold mine, humans will be humans, and some willfully sought out said missions, to cash in on them. It's obvious that these missions would be patched out, and the commanders who complain are more than likely the selfsame opportunists who have cashed on at least one of them (note, I say more than likely here, not certain, so there is no malice here..).
Ultimately Elite is about the journey. Having missions paying even 20 million credits would greatly reduce the time it would take any given commander to obtain an A-rated top tier ship. When that happens, said commander hasn't really got much impotus to carry on playing.
This means less potential micro transactions, which ultimately means a loss of income for FDev.
Hence the patch.
Passenger missions now give so little rewards, they don't even cover the repair cost.
Not intentionally but definitely. As was 2.2.
I wish Frontier was this quick to respond to actual bugs as they are to side effects of them blind poking the mission generator with a stick.