Not 6 groups by any measure. But, the beauty of the Alliance is we are a unified defense force. For the most part. We are all allies who communicate and care for each others factions. For the most part.
Nah, that's the bug report forums. It has got removed now, due to being off topic I guess, but we live in the age where nothing gets truly lost. As much as I'd love to have an insight in your heads.
Also...six is a bit of an exaggeration, we really didn't have many more numbers than you do. And we know you had help from FRC and AA because we met them on the field and finding out who represents who is fairly easy with Inara nowadays.
However, don't underestimate how hard a single Alliance player can go. It is always more than double than you can imagine.
Nah, that's the bug report forums. It has got removed now, due to being off topic I guess, but we live in the age where nothing gets truly lost. As much as I'd love to have an insight in your heads.
Also...six is a bit of an exaggeration, we really didn't have many more numbers than you do. And we know you had help from FRC and AA because we met them on the field and finding out who represents who is fairly easy with Inara nowadays.
However, don't underestimate how hard a single Alliance player can go.
Why stop there? Fix all of the 1 transaction methods in the BGS.That includes:Hello commanders
Now that we know their are going to some quality of life improvements coming to Elite in season 3 some of the exploits that are in the game need to be addressed. Mostly the exploration data exploits and combat bond exploits.
These exploits are holes in the BGS that need to be looked at and fixed as soon as possible!!!
Sometimes, when a thread gets posted by a particular person, you just know that there's going to be some ulterior motive for it. :x
Only thing I've seen from all of this is this :
The EDF fought alone against an alliance faction that called in nearly every player they could..... and only just lost, and they've fought the alliance to a standstill in
every other contested system. and thats with alliance attacks on EDF space
and we did it in open too...Something your guys were very noticable in not being in
Bill
BTW you had to get federal rank to get the 128 permit...... as did everyone who fought against the federation...![]()
I was talking about my FNN posts to our site that I’m happy that you’ve read, not the bug report thing. Thanks for the compliment there mate! Glad it’s not unappreciated.
Why stop there? Fix all of the 1 transaction methods in the BGS.That includes:
- Security/Clean ship killing
- Bounty vouchers
- Combat bonds
- Exploration data
Fun Fact: "Handedly" is not a word according to this forum. Squiggly red underline....
Fun fact: Bounties and Combat Bonds are practically the same mechanic under a different guise. To the point where handing in combat bonds is actually registered in the "bounties cashed in" tally for the day of the system.
Interestingly with 3.0, EDF may very well finally get their own squadron megaship.
It's very debatable whether any of these count as an exploit. As you might as well count selling a variety of goods at several stations as an exploit as well.Why stop there? Fix all of the 1 transaction methods in the BGS.That includes:
- Security/Clean ship killing
- Bounty vouchers
- Combat bonds
- Exploration data
No. It's notBetter
Get
Stoned
Because that's the only time playing Space Politics is actually fun.
Interestingly with 3.0, EDF may very well finally get their own squadron megaship.
Ok, so not belonging to a player owned faction myself, but am currently pledged to one of the game factions that provides access to goodies after four weeks, if I go into a player owned faction and spend a few hours slaying system authority ships, what are the impacts?
Is there only an impact if I am a memeber of a rival player owned faction?
If you go on a rampage on security, you will hurt the ruler's influence that employees that security. Depending on your ship and its capacity to sustain taking fire and kill fast, this can range from mildly annoying to beyond broken.