I'm disappointed in the scope of the road map. I don't think it does enough to improve the game based on the limited information provided. I was hoping for a more root and branch reworking of core game play but it looks to me to be tinkering around the edges of a few core game play elements.
I'm skeptical of what will actually be delivered for each of the updates. For some of them they're pretty descriptive (e.g. Engineer rolls will be better than the last one) while others are very vague. I expect the vague ones to be delivered in their most bare bones form as that is what FD have done in the past.
I am pleased they are actually doing this though rather than just bolting on more bare bones systems, I just don't think it's enough and will be ultimately disappointing. Happy to be proved wrong.
I'm skeptical of what will actually be delivered for each of the updates. For some of them they're pretty descriptive (e.g. Engineer rolls will be better than the last one) while others are very vague. I expect the vague ones to be delivered in their most bare bones form as that is what FD have done in the past.
I am pleased they are actually doing this though rather than just bolting on more bare bones systems, I just don't think it's enough and will be ultimately disappointing. Happy to be proved wrong.