Hello commanders
With the advent of Squadrons coming to Elite Dangerous and taking some time to reflect on my last thread I have been thinking about how best can Frontier create a gameplay mechanics that would provide Squadrons to have wars against each other in a fair and enjoyable way.
Now I know their are going to be players who are against this idea right from the start but let me say some of the games that I have played in the past allowed this type of gameplay and it has always been enjoyable for those who like to participate in it.
So with that thought in mind I felt like it was something that could be discussed on the forums so that the developers can look at some of our ideas.And in order to keep the discussion objective I would like to say we keep the current conflict of the EDF and AEDC out of the discussion. The only thing I will say about it is there is room for improvement within that conflict I that is why I felt if there was some kind of gameplay mechanics that could be used it could make conflicts between Squadrons fun with less drama.
Now I am going to list a few of my thoughts and to make things easier let’s assume that squadrons are in some way connected to the minor factions that they support.
1-both sides have to agree to have a conflict
2-during a conflict their are no pilot Federation bounties for fighting on either sides.
3-during the conflict both sides are overt to each other’s systems
4-no outsiders can participate in the conflict
5-The conflict should come with some kind of cost and effect the BGS in some way for both sides
6-there should be some kind of goal system so that way we have a winner and loser and that the conflict dose not go on for ever
7- a ceasefire mechanism should be in place of one of the sides decide to end the conflict early
These are just a few ideas of mine I am interested on hearing more from the community.
Thank you
Founder Vicktore Beskor (EDF)
Fly Strong
With the advent of Squadrons coming to Elite Dangerous and taking some time to reflect on my last thread I have been thinking about how best can Frontier create a gameplay mechanics that would provide Squadrons to have wars against each other in a fair and enjoyable way.
Now I know their are going to be players who are against this idea right from the start but let me say some of the games that I have played in the past allowed this type of gameplay and it has always been enjoyable for those who like to participate in it.
So with that thought in mind I felt like it was something that could be discussed on the forums so that the developers can look at some of our ideas.And in order to keep the discussion objective I would like to say we keep the current conflict of the EDF and AEDC out of the discussion. The only thing I will say about it is there is room for improvement within that conflict I that is why I felt if there was some kind of gameplay mechanics that could be used it could make conflicts between Squadrons fun with less drama.
Now I am going to list a few of my thoughts and to make things easier let’s assume that squadrons are in some way connected to the minor factions that they support.
1-both sides have to agree to have a conflict
2-during a conflict their are no pilot Federation bounties for fighting on either sides.
3-during the conflict both sides are overt to each other’s systems
4-no outsiders can participate in the conflict
5-The conflict should come with some kind of cost and effect the BGS in some way for both sides
6-there should be some kind of goal system so that way we have a winner and loser and that the conflict dose not go on for ever
7- a ceasefire mechanism should be in place of one of the sides decide to end the conflict early
These are just a few ideas of mine I am interested on hearing more from the community.
Thank you
Founder Vicktore Beskor (EDF)
Fly Strong