Why is colonia getting so much attention?

it makes perfect sense that the humans expends. and i can understand people wanting to get away from the bubble...

but it makes more sense and its really does sounds like creating a second bubble is the plan if you follow whats happening.

I for one would love a second bubble , a chance to create a new home! the current bubble is getting boring.

Yes, indubitably.

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Why is there such focus toward this region of space? if you head there, there really isn't much of anything over there. Heck jaques station doesn't even have missions on it's mission board atm. Plus there really isnt any ships to buy over there, nor much of anything in outfitting either.
The shipyards and outfitting aren't great, but there are better ones than Jaques out there. Jaques Station itself has never had missions, but everywhere else has plenty.

All ships (other than Federal or Imperial exclusives) are available from at least one shipyard in the Colonia region.

So, what's the point of focusing so much around this region of space when there is nothing of value to keep players in that region?
You could say the same about the Sol bubble, unless you're a big fan of engineers, powerplay, or the Thargoids.

Obviously for the ~50 player factions who have a system out here (or are owed one) there's a very specific thing of value.

If you're into min-maxing, there are opportunities for explorers and miners that are not readily available near Sol. Combat (CZs, RES) is no different though there are some Unauthorised Installations for top-quality bounty hunting. Trade is hard to say but I would guess competitive for small/medium ships (no powerplay bonuses, but a stronger economy mix), and most missions are about the same if not marginally better (but, there's an obvious long-term advantage to running missions in Colonia). No Quince/Rhea-like super-earners yet, though, if that's your thing.

We also have a nicer skybox.

Also, we actually have a lot of players considering the size and relatively inaccessibility of the region - and that's even after 2.4 has had a lot of people who were around here travel to the Pleiades to see the Thargoids instead. Comparing traffic reports between the populated Sol bubble and the populated Colonia bubble suggests that the average Sol bubble system has 1/6th of the traffic of the average Colonia bubble system - the Sol bubble has 300 times as many systems but only 50 times as many active players. [1] (Of course, 2 or 3 ultra-busy systems in the Sol bubble have more visitors than the entire Colonia region. You could ask "what's the point" about 99% of the Sol bubble, too...)

[1] This is based on EDDN data, which is PC-only, and may have regional variations I can't easily adjust for. Nevertheless I'm confident that the Colonia region is at least somewhat busier per-system than the Sol bubble. Only FDev knows for sure, of course.

or is there going to be a new super power formed over in that region of space?
Depending on your point of view, I suspect the answer is either "No" (the region is far smaller than even the Alliance, and less populated than many individual in-bubble systems, and that's unlikely to see short-term change) or "It already has" (the Colonia Council minor faction acts like a regional superpower, being present in over 60 systems, despite not formally having that status)

I would imagine that Colonia is somewhere behind the Alliance in the queue for exclusive ships/outfitting, however. (I'm okay with that - I like being out here a lot, but I wouldn't want anyone else to feel they "had" to come out here or miss out)
 
I like it out here. Kind of like living out west in the real world. Just wish I could mail order a few items.

With credits being so easy to get and me not really having anything else I want particularly, I'm stocking up on frivolous stuff to ship out there, whenever I actually get around to moving out there, mind you.
 
Indeed. The plan was: we're going to create Bubble 2.0 because we already have a Bubble you see. Yeah, didn't make sense to me either. I hoped for a refuge from people going through the BGS rat race where politics weren't a thing.

Instead we got concentrated politics now with 100% more politics. Exactly the thing most visitors of Jack's Station were trying to get away from.

Oh well, it's like ing into a Hurricane.

I remember the salt farm over that with a great many of us feeling used over the CG to get it up and running. Finally, we could one place in the whole universe without any of the petty politics of the bubble. A good time to be an explorer...

And then fd moved the factions in and the whole thing went sideways. In a way, jacques stopped being an explorers and travellers rest and adopted home and became a service station with storage facilities.

Well played frontier...well played.

It's still my home but I don't involve myself with any of the faction community there. That's a big part of why I walked away from the bubble in the first place ^

You'd be surprised, there has be little to no friction between the player factions that made it to Colonia.
I think we all have respect for the work put in to get our faction there so we don't mess with each other, some groups have even put aside there bubble differences and work together in colonia
There is plenty of cooperation going on especially when it comes to the BGS, we even set up a CEI discord where most of the CEI factions are represented ;)
 

verminstar

Banned
You'd be surprised, there has be little to no friction between the player factions that made it to Colonia.
I think we all have respect for the work put in to get our faction there so we don't mess with each other, some groups have even put aside there bubble differences and work together in colonia
There is plenty of cooperation going on especially when it comes to the BGS, we even set up a CEI discord where most of the CEI factions are represented ;)

Ive been on their discord in the past and know how things operate...I have to say, you guys proved me wrong and it actually turned out ok in the end. I can only plead that I was angry with frontier at the time fer what I saw as an unwarranted and unwanted, by many at the time, move to reinstate the bgs into what was then, just one station and a dream.

Water under the bridge now, long time ago it seems...time in the black has mellowed me...thats one the big aspects of this game that I love the most, the sheer size and ability to intentionally get lost in it. I do me own thing and they do theirs and our paths very rarely cross because its a ghost town at the best of times and Im an explorer...sometimes I explore.

Whatever...its my home...always was and so long as jacques doesnt get wiped out, always will be. Its not just a mini bubble to me...its more than that...but whatever...cya in the black cmdr ^
 
New to ED: just arrived in Colonia. Recommended missions?

Hi All...I'm new to ED & just arrived in Colonia after a long...long...long...trip from the bubble...what a grind!!! Got plenty of exploration data credits.

My plan is stay around for a while plus visit SAG A.

So my question is: what missions do you recommend in terms of earning plenty of credits? Currently just completing a load of data deliveries to up my reputation in the region....little return in terms of credits.

Planning on getting a DBX (for return journey. Looks like I can get around 38ly without any engineering mods. Is this the best ship (apart from Anaconda) in terms of jump range?

Thanks in advance for any replies.
 
So my question is: what missions do you recommend in terms of earning plenty of credits? Currently just completing a load of data deliveries to up my reputation in the region....little return in terms of credits.
Keep doing the data deliveries, as the big mission payouts come when you're allied, and they're a pretty quick way to get allied status with a lot of factions, even though they don't pay much on their own.

Once you're allied, the big payout missions at the moment are:
- Short range VIP passenger transport (sightseeing trips from systems around the region to the tourist beacons near Jaques station work very well if you have a lot of cabins).
- "Famous explorer" passenger missions can pay up to 60 million each, but usually involve going on a round trip to the Sol bubble and then back...
- Cargo transfer (look for Extraction or Refinery economy stations transporting Silver, Gold or Palladium. There can be extremely high payouts on Palladium, though you'll need a Python or bigger to do the 180t ones which have the best payouts)
- Surface scan (if you look around the fringes of the region, some people are offering 3 million per scan)
- Massacre (big raw payouts of over 5 million, though you have to kill a lot of ships to get that bonus)
- Mining missions can pay out very well - Ice Mining around Foster Terminal, using the Terminal itself to orient you towards the good rocks, can get you very quick wins on ice mining missions - but you have to be good at finding and re-finding the right rocks.

Quick note: outfitting in Colonia is not high-quality. You'll be able to get B- or C- rated at best, so unless you already have a 5A FSD available, the best you can buy here is a 5C which will give a range of about 24 LY on a DBX. Longest range you can make completely with parts here would probably be an Adder with a 3B drive - you might be better just keeping whatever you came here with.
 
The name of the region is as inspireless as much of the game. So its fitting.
Colonia! really wich nerd thought up this name.
Member unity? Equally stupid.
 
The name of the region is as inspireless as much of the game. So its fitting.
Colonia! really wich nerd thought up this name.
Member unity? Equally stupid.

Not a huge fan of the name myself either, but to be clear, I am a nerd, but not the new cool hipster geek type though, more like the obsessive mad scientist type.

Point being, I think I could use a coffee, and I would have preferred a name like Celestia, something I just pulled off the top of my head.

Now that I think of it, I think it was named by committee and/or vote. I can only guess someone propped it up and others just went along with it. Shame, but here we are.

As you were.
 
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Eh? I'm in SOL - whats the deal with Colonia missions?

Hi Folks,

Since 2.4 the mission payouts are way too low, or horrendously impossible to achieve.

Am seeing missions now which are mostly listed Colonia which is 22k LY from SOL - yes 22KLY!!! - why are those missions appearing as it would be nigh impossible to do those, and why are the mission payouts so low for any missions within 5 hops of the current location? Am having to resort to long passenger missions at one hop where the destination is greater than 100LS just to make 1.5mil on the trip. And even those missions are very hard to find (mostly not at all).

Oh illustrious Devs, can we *please* have the mission payouts fixed - its getting silly having to even attempt to stack missions unless you have a ship capable of +100 passengers (which a Python doesn't!!!), and my FSD (maxxed for Python at 6A) is going to have to run itself forever to even get to Colonia :)

Check out the screenshots and see for yourself:

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Hi Folks,

Since 2.4 the mission payouts are way too low, or horrendously impossible to achieve.

Am seeing missions now which are mostly listed Colonia which is 22k LY from SOL - yes 22KLY!!! - why are those missions appearing as it would be nigh impossible to do those, and why are the mission payouts so low for any missions within 5 hops of the current location? Am having to resort to long passenger missions at one hop where the destination is greater than 100LS just to make 1.5mil on the trip. And even those missions are very hard to find (mostly not at all).

Frontier has explained that these are to be treated as not so much a job but as a bonus for those going out anyway.

I think it is a silly notion, myself, but I don't make Elite.

Hey, mr. trucker, you are going to minnesotta anyway, can you take these pianos and I'll pay you five bucks for your trouble? I mean, you are going anyway.

It is about as silly an excuse as when Everquest tried to make undead get bonuses fighting paladins.
 
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Hey, mr. trucker, you are going to minnesotta anyway, can you take these pianos and I'll pay you five bucks for your trouble? I mean, you are going anyway.
I think it makes sense for the data courier ones - sure, I'll stick a letter in the glove compartment. The cargo courier ones should pay more, though.
 
That makes less sense. You could just send it over the holo-net.
That's true of the local data courier missions as well, and always has been. I assume in both cases they're either for quantities of data which would take a while to transmit or for where transmission secrecy is more critical.
 
That's true of the local data courier missions as well, and always has been. I assume in both cases they're either for quantities of data which would take a while to transmit or for where transmission secrecy is more critical.

It'd have to be the security angle. I can't imagine any data requirement being larger than what would be required for the holographical participation across the galaxy.
 
I wouldn't say that Colonia is getting "so much" attention; there are still quite a few Colonia Initiative winners who haven't had their factions and bases added into the game; which was supposed to happen back in 2.3. Colonia feels more like an afterthought than anything else at this point.
 
I think your OP is based on a false premise. Originally there was nothing in Colonia, until Jacques appeared there. Since then there has been steady growth in the region and now there are lots of stations with missions, shipyards and outfitting, and that is why it continues to attract more players and more attention from the devs. The fact that there are no missions at Jacques is irrelevant - there never have been, and now there are lots of stations with missions in the region so it doesn't matter.

I don't know anything about the politics of it all, but it seems like a cool idea to me and perfectly natural one to continue to develop.
 
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