PvP Aliens are ruining PvP

Yes that was dumb as dog poop design decisionmaking. End of story. Whoever thought they were doing a good thing there has no understanding of multiplayer games and should not be in the position the are in.

Rock and a hardplace, make anti-thargoid stuff too effective against other players and using it becomes the newest player killing exploit, make it to weak against players and targeting people carrying it is the newest exploit.

PK'ers gonna PK.
 
Having some of the pve only players come here to the PVP subforum and argue that ED is not a PVP game is just trolling.

Feature-specific subforums aren't safe spaces where any criticism of the feature or its implementation automatically constitutes trolling. They're simply for grouping together discussions relating to that feature. Posting opinions about how PvP fits into the game (including the opinion that it doesn't) is entirely appropriate on the PvP subforum.
 
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rootsrat

Volunteer Moderator
Because that's what you said?

I have indeed. My mistake. What I meant was - I accept this is what can happen to me when I play in Open. I still don't want to lose my ship though!

But we seem to disagree a little on the desire level of consequence. I think a solid NPC response would solve just about all of the actual problems (ie. ganking noobs in starter systems and high sec ganking in general).

Maybe. If that would be the case, then I'd be happy with it.

Care to elaborate? I thought the general lack of consequences was at the core of your argument.

Lack of serious consequence. The consequences are there, but they are not severe enough when it comes to PVP.

Now you're going to criticize how I choose to socialize? Sheesh. OK, mom. :p

I do, because you seem to want to force your way of "socialising" onto players that don't find it nice or actually "socialising" at all. So maybe you should socialise with people that are happy with your definition of being social and don't mind being ganked.

Well, maybe you should give it a try. You might enjoy it. :cool: At any rate, it would give you a better idea of the current state of C&P.

The character on my second account is meant to be a pirate (not a ganker mind you). I just don't have enough time to start that playthrough :)
 
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How is any roleplay better or worse than anyone else's? And who are you to label it as "faux"?
I took your word for it.
Zaphod shoots everything in a hollow square.



I don't know about you, but I've never been attacked by a Thargoid without provocation. Attacking humans to prevent all out war is a perfectly good reason to run down hollow squares. I'd go so far as to say it's an even better reason to attack players fit with AX weapons. The narrative that strives to force us into combat with a peaceful alien race is a false one. ;)
Yeah, and you used to shoot Thargoids before it was convenient to shoot CMDRs.

Ace roleplay there buddy, very believable, hatsoff. Don't forget to thank the Academy for giving you the opportunity. :)
 
Feature-specific subforums aren't safe spaces where any criticism of the feature or its implementation automatically constitutes trolling. They're simply for grouping together discussions relating to that feature. Posting opinions about how PvP fits into the game (including the opinion that it doesn't) is entirely appropriate on the PvP subforum.

No it isn’t a safe space. What it is is an admittance (including now by you as well) that pvp is a “feature” of ED. Arguing that it isn’t is lunacy as it’s been here from day one.

If somebody here argued that combat logging is not cheating, I've missed it. If this discussion is about this simple point, I don't know what we are arguing here. I assume that most of arguments are _why_ it is natural from PvE players in the open to be displeased by TS behaviour and act accordingly and why game should prevent this kind of behaviour.

Also, division between PvE and PvP _players_ is artificial, they are mostly the same people, including TS. If there is a player never entering solo, it would be amazing, the game now does everything to make it all but impossible.

You and I are not arguing. The OP was about combat logging. I’m staying on topic.
 
Rock and a hardplace, make anti-thargoid stuff too effective against other players and using it becomes the newest player killing exploit, make it to weak against players and targeting people carrying it is the newest exploit.

PK'ers gonna PK.

Well that is the core of it. New weapons should be balanced with the rest of the game in mind. The second they decided on a new mechanic that only works for a niche aspect of a niche game, the mistake was made. Balance is at the core of any game and when a new item or mechanic is implemented it should be done carefully and with the totality of how it will interact with all other elements of the game in mind.
 
Well that is the core of it. New weapons should be balanced with the rest of the game in mind. The second they decided on a new mechanic that only works for a niche aspect of a niche game, the mistake was made. Balance is at the core of any game and when a new item or mechanic is implemented it should be done carefully and with the totality of how it will interact with all other elements of the game in mind.

True, but it goes beyond just balance it's a little like C&P in that you need to approach it from the "how can I misuse this" perspective to anticipate what will go wrong. I don't think it's bad design or laziness, just a lack of innate ishness in the dev's. When they balanced the thargoid guns they probably did it just thinking of thargoids.

They should run this advert : "Treacherous, malicious, unprincipled cad, preferably non-smoker, wanted to be chief exploit assessor. No time wasters, please."
 
I was shooting down CMDRs long before the Thargoids arrived.
Yeah. That was my point as well.

I'd like to thank the Academy for giving me the opportunity, and of course my girlfriend. Who has always been there for me. I promised to keep it short, so I'll just say I'm very humbled by this award and will cherish it until the Academy realises the clerical error they made. :)
 
No it isn’t a safe space. What it is is an admittance (including now by you as well) that pvp is a “feature” of ED. Arguing that it isn’t is lunacy as it’s been here from day one.

Nobody is denying that PvP is a feature. Many people just think that it needs to work differently. Some people may even think it shouldn't be a feature, but they're still not saying it isn't currently one.

Sorry to burst your bubble, but you haven't caught me "admitting" to anything. I may be vocally critical of griefing and the unique ability the game gives PvP players to force others to play their way, but I've long argued that PvP should still be catered to in ways that aren't destructive to other playstyles.

For comparison, are the people who want engineering to be different (or to be removed completely) arguing that it isn't currently a feature?
 
Nobody is denying that PvP is a feature. Many people just think that it needs to work differently. Some people may even think it shouldn't be a feature, but they're still not saying it isn't currently one.

Sorry to burst your bubble, but you haven't caught me "admitting" to anything. I may be vocally critical of griefing and the unique ability the game gives PvP players to force others to play their way, but I've long argued that PvP should still be catered to in ways that aren't destructive to other playstyles.

For comparison, are the people who want engineering to be different (or to be removed completely) arguing that it isn't currently a feature?

Perhaps “caught” wasn’t the proper wording. I don’t mean to be adversarial. In fact I agree with you on most things. I’m not claiming you are personally denying PVP to be a feature, I’m griping that so many say it’s not. I’m sure you’ve read plenty of times that “ed isn’t a pvp game” etc often followed by the argument that because of such a claim, combat logging is acceptable. That’s what ai have a problem with. The OP is at its core about combat logging and ai think many of the comments here are designed (intentionally or otherwise) to obfuscate this fact or otherwise derail the thread entirely (looking at you Asp Explorer). I just don’t find that constructive.
On the flip side, I agree with you on there being real issues with how the game has implemented pvp and how pvp within elite dangerous impacts all other aspects of Open Play.
Is that a bit clearer? I’m always multitasking IRL so don’t always have a chance to proof before posting.
Edit: also my iPad has a cracked screen so I end up with some absurd and recurring errors that are a pain to clean up, such as ai or zi instead of I.
 
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Perhaps “caught” wasn’t the proper wording. I don’t mean to be adversarial. In fact I agree with you on most things. I’m not claiming you are personally denying PVP to be a feature, I’m griping that so many say it’s not. I’m sure you’ve read plenty of times that “ed isn’t a pvp game” etc often followed by the argument that because of such a claim, combat logging is acceptable. That’s what ai have a problem with. The OP is at its core about combat logging and ai think many of the comments here are designed (intentionally or otherwise) to obfuscate this fact or otherwise derail the thread entirely (looking at you Asp Explorer). I just don’t find that constructive.
On the flip side, I agree with you on there being real issues with how the game has implemented pvp and how pvp within elite dangerous impacts all other aspects of Open Play.
Is that a bit clearer? I’m always multitasking IRL so don’t always have a chance to proof before posting.
Edit: also my iPad has a cracked screen so I end up with some absurd and recurring errors that are a pain to clean up, such as ai or zi instead of I.

And I bit back at your post more aggressively than was warranted. No hard feelings at all.

I likewise agree with you on most things, including on the fact that combat logging is harmful to legitimate PvP. Funnily enough, if none of these issues existed we would probably be on the same side as "lawful" PvP players. Since the only thing keeping me disinterested in PvP is the ridiculous levels of real-world hostility it involves thanks to those issues.
 
Since the only thing keeping me disinterested in PvP is the ridiculous levels of real-world hostility it involves thanks to those issues.

If you are just PVPing against other PVPers there is next to no hostility. It is a very friendly group of people for the most part. I'm actually friendlier with the people who have killed me the most. There are some hostile people, but they are the minority.
 
As long as the "good people" doing PvP create so many "4 FdL vs. a PvE python is a fair fight" situations, there will be no friendly reaction on the lone ship's side. Plus: A light FAS with target lock breaker plasma setup is just not a fair fight vs. some gimballed biggie.

I have never and I will never promote combat logging (although that was a welcome excuse for some known "friends of the community" to smear me by claiming so. I do get these people's POV far better than the one of the guys forming groups of 4 assault ships in battle meta ganking on some dead tired PvE guy trying to have a nice night.

Is consensual PvP so hard to initiate? A game reflects one's personality in real life without restraints. 4vs1 attacks in meta ships is just ridiculous. Complaining about combat logging and salty people is unbelievably stupid.

"Salt". Get a life.
 
As long as the "good people" doing PvP create so many "4 FdL vs. a PvE python is a fair fight" situations, there will be no friendly reaction on the lone ship's side. Plus: A light FAS with target lock breaker plasma setup is just not a fair fight vs. some gimballed biggie.

I've been on the receiving end of 8 v 1's and there was a friendly reaction from the lone ship. Well, after I was dead because I stayed and fought it out.

Is consensual PvP so hard to initiate?

It is not. All you have to do is log into open. Consent given at that point.
 

ALGOMATIC

Banned
As long as the "good people" doing PvP create so many "4 FdL vs. a PvE python is a fair fight" situations, there will be no friendly reaction on the lone ship's side. Plus: A light FAS with target lock breaker plasma setup is just not a fair fight vs. some gimballed biggie.

I have never and I will never promote combat logging (although that was a welcome excuse for some known "friends of the community" to smear me by claiming so. I do get these people's POV far better than the one of the guys forming groups of 4 assault ships in battle meta ganking on some dead tired PvE guy trying to have a nice night.

Is consensual PvP so hard to initiate? A game reflects one's personality in real life without restraints. 4vs1 attacks in meta ships is just ridiculous. Complaining about combat logging and salty people is unbelievably stupid.

"Salt". Get a life.

You will never have a balanced fight, because RNGesus. This game never meant to have sportsmanship 1 v 1 pvp fights.
CQC is what you are looking for.
As far as ED concerned ganks are part of this game, grom missle and rev cascades are examples of gank weapons. Fdev put them there for a reason.
 
You will never have a balanced fight, because RNGesus. This game never meant to have sportsmanship 1 v 1 pvp fights.
CQC is what you are looking for.
As far as ED concerned ganks are part of this game, grom missle and rev cascades are examples of gank weapons. Fdev put them there for a reason.
To be fair, I don’t think they knew what they were doing.
 
I've been on the receiving end of 8 v 1's and there was a friendly reaction from the lone ship. Well, after I was dead because I stayed and fought it out.
It is not. All you have to do is log into open. Consent given at that point.

You're a hero. Or just bending everything to fit your needs. Still undecided.

About FDEV:

To be fair, I don’t think they knew what they were doing.

THIS!
 
You will never have a balanced fight, because RNGesus. This game never meant to have sportsmanship 1 v 1 pvp fights.

Advertised as an MMO. Attracting dude-mate-chill-salt-kids. It should have then.

CQC is what you are looking for.

So YOU know what I am looking for? Wow.

As far as ED concerned ganks are part of this game, grom missle and rev cascades are examples of gank weapons. Fdev put them there for a reason.

"Ganking is part of the game" is one of these funny little excuses that can happily be considered failed jokes on themselves. In other words: "Beige is how it looks like from earth", "Instancing is perfect, it's your connection" and finally "all these 20.000 ly missions for 50 bucks were fully intentional, that's why we eradicated them on the last urgent non scheduled update"... and so on. After nearly 3 years I finally start laughing about that.
 
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