Now that I think of it, it really doesn't make sense. Lore wise the attacked ship is the one reporting the crime, making the attacker wanted. But how does the attacked ship know whether the attacker scanned it or not? So I have to agree that attacking a wanted ship should not make you wanted, regardless whether you finished scan or not. And there are plenty of cases where the wanted status is clear before scanning, like a ship that's fighting security or attacking a miner that you scanned previously and know to be clean.
By the way, did anyone test how it works with players? What happens when you attack a wanted player without scanning? What happens when you attack a player that has crimes turned off, without scanning?
By the way, did anyone test how it works with players? What happens when you attack a wanted player without scanning? What happens when you attack a player that has crimes turned off, without scanning?