200Cr Death

Not unless they are flying a Sidewinder (and yeah, commanders could perfectly kill people flying Sidewinder, without even mentioning ship switching). I have to assume in this case they start crying "Exploit! Unfair!".

Why do you think we're on their "Just give me an excuse" list in the first place. :p
 
Well, In transactions it said "Bounty" and a message popped up saying I had gained a bounty. I had a friendly targeted at the time while looking for "wanted tags" and clicked the trigger by accident. Either way, if there's a next time I'll just jump out of the system. I'm still quite new. Played in the first week after the game launched then left and only came back a few weeks ago.

Thanks for the replies

@rrobes yep I was scanned on the way out not the way in.

It is a bounty, some here are wrong about it being a fine. Fines can be paid, bounties not. After a bounty expires it becomes a legacy fine. They never expire, and you can pay them off. If you dont its added to your insurance if you respawn in one of their stations. If you have a bounty and are killed by someone who didnt issue the bounty it becomes dormant. Dormant bounties are activated if you are scanned by those who issued the bounty. If that doesnt happen before the timer it also becomes a legacy fine. Normal fines can be paid, and if you dont they become bounties after the timer, which again become legacy fines after the bounty timer.
 
I just raised something similar in the suggestions forum after getting a 5MCr rebuy because of a 200Cr bounty:

https://forums.frontier.co.uk/showthread.php/386674-Police-to-issue-warnings-before-shooting-to-kill

Basically crime & punishment needs a serious overhaul - attacking players in Uberships goes unpunished but accidental friendly-fire or the slightest parking misdemeanor in a station is an immediate death-sentence.

Thankfully C&P and Karma -is- being worked on, so we just need to ensure FDev is aware of the various parts which need tweaking.
 
I just raised something similar in the suggestions forum after getting a 5MCr rebuy because of a 200Cr bounty

The warning is the scan. As soon as you see that you are being scanned, you want to get out of there if you have a bounty. It's remarkably easy to avoid security, I've been doing it in my Cutter all week due to inadvertently destroying the wrong ship in my home system. (Though I did fail once due to inattention. That was a little expensive. :D )
 
The warning is the scan. As soon as you see that you are being scanned, you want to get out of there if you have a bounty. It's remarkably easy to avoid security, I've been doing it in my Cutter all week due to inadvertently destroying the wrong ship in my home system. (Though I did fail once due to inattention. That was a little expensive. :D )

I didn't realise I had a bounty (if you read my link you'd know more), and was getting scanned all evening by the cops so that didn't raise any undue concern. I was in the middle of a firefight and only after the fight when I was leaving anyway did I realise that the police had become hostile and had started shooting at me.
  • Friendly fire should start off as a fine, and escalate to a bounty if you continue to FF (count hits-per-second which resets after some time). So one or two hits are a fine, but if you continue to shoot or make a habit of it, you get a bounty.
  • Shooting a locally-wanted ship should not incur a bounty if you haven't finished scanning it.
  • Police shouldn't actively hunt-to-kill if your bounty is below some threshold unless there's no other wanted targets around. And even then it shouldn't be -every- cop in the vicinity after you if your bounty is very low.
  • OTOH, it doesn't really make sense that you'd be granted docking permission at stations under control of factions which have bounties out on you..
 
I didn't realise I had a bounty (if you read my link you'd know more), and was getting scanned all evening by the cops so that didn't raise any undue concern. I was in the middle of a firefight and only after the fight when I was leaving anyway did I realise that the police had become hostile and had started shooting at me.
  • Friendly fire should start off as a fine, and escalate to a bounty if you continue to FF (count hits-per-second which resets after some time). So one or two hits are a fine, but if you continue to shoot or make a habit of it, you get a bounty.
  • Shooting a locally-wanted ship should not incur a bounty if you haven't finished scanning it.
  • Police shouldn't actively hunt-to-kill if your bounty is below some threshold unless there's no other wanted targets around. And even then it shouldn't be -every- cop in the vicinity after you if your bounty is very low.
  • OTOH, it doesn't really make sense that you'd be granted docking permission at stations under control of factions which have bounties out on you..

Elite always had harsh consequences for certain actions. This has simply been carried over to Elite: Dangerous, and I think a lot of people appreciate this rather than want it changed. Personally, I don't agree with any of your points, and don't have an issue with the current situation.

Friendly fire will not get a bounty at all if it is just a couple of shots. To get a bounty, you've got to have done a fair bit of damage to the friendly ship. A couple of shots will simply get you a warning. At the point you have a bounty, you've not been paying attention.

Police will always attack you if you have a bounty. Bounty hunters won't (I've received several messages from bounty hunters that they'll return when I'm "relevant" - this is if my bounty is small).
 
Elite always had harsh consequences for certain actions. This has simply been carried over to Elite: Dangerous, and I think a lot of people appreciate this rather than want it changed. Personally, I don't agree with any of your points, and don't have an issue with the current situation.

Friendly fire will not get a bounty at all if it is just a couple of shots. To get a bounty, you've got to have done a fair bit of damage to the friendly ship. A couple of shots will simply get you a warning. At the point you have a bounty, you've not been paying attention.

Police will always attack you if you have a bounty. Bounty hunters won't (I've received several messages from bounty hunters that they'll return when I'm "relevant" - this is if my bounty is small).

Fair enough; peoples tastes differ.

FF not incurring an immediate bounty - ok, cool. I don't do combat usually so I don't know all the intricacies but past posts indicated this was a thing and that was my initial thought too before I trawled my logs.

A single incident, which was likely an incomplete scan of a wanted ship before I opened fire, resulted in me getting an incredibly minor bounty followed by the (IMHO) completely OTT response by the cops (while other ships were actively killing miners within sight of the cops!).

In my mind it's like wrestling a suspected (I didn't see it myself, someone just yelled "thief") shoplifter to the ground and the cops piling on me, while half-way down the street someone else is threatening people with a knife people and getting ignored. A bit silly, no?

YES to a heavy-handed response to actual criminal activity. But reduce the heavy-handedness for lesser infractions. Attacking an innocent ship (or gods forbid, another cop) should always be a worse offence than not quite waiting for a scan to finish before engaging a wanted criminal.
 
Well, if you want to get rid of the *bounty* (if its truly a *bounty*), there is a way - you buy a cheap sidewinder, and get yourself killed. This will wipe bounty.
But it will also wipe all your unclaimed bounties, bonds, PP merits & exploration data - so make sure you don't have any.

..but don't use if a PFB bounty.

As the OP, agree with other posts, but to summarise:

- Bounty = cannot be cleared until bounty becomes dormant (i.e. timer expires).
- On Hyperspace jump = once timer expires still need jump out of the system to render bounty dormant.
- When dormant = becomes fine you can pay off by returning to system controlled by the faction that issued the bounty.
- When not dormant = can only be removed by on re-buy (i.e. forms part of the re-buy cost after you are killed).
- But note PFB = should not use suicide sidewinder "exploit" to clear PFB (because re-buy cost will be based on the ship you were using when the PFB issued).

o7 :)
 
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I see your point and I there is a simple solution for that which would add more flexibility to these scenarios.

It would be possible to simply allow for retaliation in such a case.
The decision whether to immediately retaliate could be left to the victim.
The victim would not get a bounty in such a case and the ship that shot first would have to retreat to stop the situation from escalating, or he could fire back and then still receive the bounty on his head because he was the one that initially fired first.

This would allow for a bit more elbow room and might even add a bit of tension and excitement to situations like these.

That's pretty similar to my "apologise" suggestion, it's not as simple as "just turn bounties into fines" though ;)
 
That's pretty similar to my "apologise" suggestion, it's not as simple as "just turn bounties into fines" though ;)


Yes indeed. I think an 'apologize' mechanic would fit right in with my suggestion.
It would add interaction options with humans as well as npc and that would make the game feel much more alive.
 
Hah it happened again and it's definitely a "bounty"

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Nothing to do with my aiming, I can aim just fine :p I was firing on a Pirate Python Mission Target and a Federal Security ship rammed my target right in front of my nose and was hosed down with pulse laser for his trouble.

Instantly the feds switched from helping to hindering but knowing what to do this time ( thanks to you guys ) I boosted away and jumped to Eurybia once the timer had gone to "On H Jump" and went to hang with Chris and Sylvia for a bit in their hideout.

I'll go back to annoying the Euybia Blue Maffia in Scylla later.

** Edit ** I completely agree - an apologise mechanic would be superb for settling these little misunderdnings. Happy to pay the fine, after all it happened. But would rather not die for it :D
 
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