Ya, I've watched both of you using the dropship. That's what got me curious about it. I gotta be honest, I hated that thing the couple times I tried it out and couldn't figure out why you guys were using it.
But I did a lot of fiddling with it today. I engineered the hrp's and got just 4041 for integrity. Then I pulled engineered parts off my other ships. With engineered parts it's really starting to grow on me. I've been going back and forth between this and my fas today with the same loadout. I think I actually prefer the dropship. I would have glossed over this ship if you guys didn't post videos using it.
Here's my loadout if anyone has a critique. I do mostly pve but I play with a pvp loadout just so I can become more proficient with it.
3c gimbaled multi g5 oc with corrosive
4x 2c plasmas all g5 efficient 1 dispersal, 1
dazzle, 2 target breaker
4x g5 resistance aug boosters (sometimes a
kws is in there)
Lightweight hull g5 heavy duty armor
6a powerplant g1 oc
6a thrusters g5 dd
5a fsd g5 increased range
5d life support
6a distro g5 charge enhanced
4a sensors
6c bi-weave g5 thermal
All the rest are d rated hrp's with g5 heavy duty reinforcement and a 4d module reinforcement.
4K hull usually means you want a single class 5D MRP for module protection, lower than 4k and you'd want a single 4D.
I see you have a dazzle secondary, but I'd advise a dispersal or oversized in place of that as you run 4 boosters and an OC plant which lends your ship to not dissipating your heat fast enough to make good use of the dazzle as a reduction to enemies sensor detection.
(The MC's sustain will also mean that even if you're cold, firing that will light you up.)
Normally I'd recommend against a long range FSD in PVP, a shielded or fast boot depending on how confident you are in making an escape is the preferential mod there.
I'd also recommend a switch from LWs to RSC with lightweight modding as your bulkhead.
You'll re-balance that weight and get some speed despite carrying a armored bulkhead.
If you plan to keep your LS unmodded, I'd recommend carrying an A rate or modding an A rate, for shielded to help act as a buffer for spen shots. (turn your sides into railgun shots to protect your cores from reverski railgun spammers.)
I'd also advise a long range modification for your sensors to more universally allow you to have full situational awareness in combat, and to No U anyone attempting to run silent or cold against your setup.
If you do make the transition over to bulkheads, make sure to fit a class 2 HRP with Thermal 5 and DP as the secondary to buff the Negative Thermal out of the bulkhead.