1. Why our ships bridges have so many extra empty seats. Holograms don't need to sit, so why the seats? If you're going to project a holographic Gunner or Holographic Fighter Pilot, why not project the chair right along with them.
2. Who's that in our fighters? If they're remote controlled drones, why the humanoid projection?
Don't get me started.
I actually
get why things like SRVs and SLFs have seats, even if you're not flying them.
I recall watching a documentary where the US army was monkeying around with humanoid robots; the basic concept being that they might still be valuable because if you can make a robot suitably humanoid you can bung it inside anything where a human is currently intended to fit.
Course, what we're talking about, here, are actually "boxes" that get strapped into a seat and have "limbs" specifically designed to, say, operate the controls of a plane or a truck or whatever.
Anyway, the point is that I guess the opposite could also be the case too.
If you're going to build a "drone" fighter then it
might be useful to build a seat into it too, so that it can be flown by a human should the situation require it.
Quite why there needs to be a hologram OF a human being, sat in the seat, is anybody's guess though.
On a related note, did we ever figure out whether the SRV is piloted by a "telepresence" or not?
It's got life-support, which would seem to suggest it's a human driver (and the driver "dies" when the life-support fails) and yet a destroyed SRV just results in you returning to your ship's cockpit as if you were a "telepresence".
All very confusing and inconsistent.
Also, while I'm at it, if you're in a ship with an SLF and your ship IS destroyed, why wouldn't the SLF pilot at least climb into the SLF?
Could actually make for some interesting gameplay if, after having your ship destroyed, you had, say, an hour to get back to the system where it happened and rescue your SLF pilot, either by retrieving the SLF or scooping their escape pod.