Except they don't. When suggestions have been made regarding pushback from authorities such as being banned from docking in all legal systems or the pilots federation removing membership perks due to attacking own members or hell even the most obvious that a players fine when caught covers the same amount as the damage they caused to be paid to the insurance company (ie sensible, logical and fairly balanced punishment) it's almost universally shouted down from the PvPers who are happy to cause players 10s of 10000000 of credits but don't like the other shoe falling.
You want to play a bad guy then you should expect the game to treat you like a bad guy, warts and all
FD are partly at fault, but the fact that players can run amok consequence free does not mean they have to.... And if they want to well then expect some to not like it.
Then add in the exploiters who go unpunished and that just adds the vinegar to the salt. Good for crisps, not for videogames.
Big difference here is you want the game to "punish" the criminal, where I (and probably 90's kid) want the the game to give players the tools to play the law and punish the criminal.
Also, a lot of the these "sensible, logical and fairly balanced punishments" are anything but sensible, logical and balanced. They are ways to plain get rid of criminal player behavior against other players.
In my mind, it would be sensible for the Pilots Federation to give the boot to pilots who are running around shieldless and getting killed, because they are embarrassing the organization.