Why do Developers dont give a single notice or interaction on PvP Subforum?

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Your choice of words, not mine. I can only respond to what you write, not what you think. The absence of a winking or tongue sticking out emoji led me to believe you were being serious.

¯\_(ツ)_/¯


I can't think of any circumstances under which I'd take the comedic reinterpretation of initials to be serious.


To be fair, up until very recently I would have said you were talking about Elite Dangerous with those points. They've been unable to deliver most of what they promised in the DDF, they missed their own deadline for Horizons by a whole year, cosmetic sales in the store have improved remarkably faster than any bug or feature that usually takes months for FD to address. And they sent me emails trying to get me to buy beta access for a game that on the whole didn't seem to be making much progress.

I've heard of the DDF but never had anything to do with it, as when I backed there was an early access game to play and judge for myself. So I'll explain my understanding of it as someone who bought the game FDEV were actually making (and who subsequently enjoys it). The DDF was filled with fans theory crafting with minimal dev involvement, fans (as they do) repeated and expanded on wouldn't "X" be cool until "X" became a promise engraved on stone tablets handed to Moses (as they also do) and years later a source of disappointed anger and constant grumbling.

I'm bored of hearing about it to be honest, I looked before I leapt knew exactly what I was getting and put no faith at all in theory-crafted forum gubbins.

In star citizens case I decided not to leap in as it's not yet anywhere near complete enough to make a judgement of how it will turn out, and internet spaceships are not worth the money CIG thinks they are.

The presentation for ED: Beyond is the only thing so far that truly challenges that viewpoint in my opinion.

To each their own. I think both games have pluses and minuses but I would like to see both games succeed and reach their potential because it means more space sim goodness for everyone [smile]

ED has already succeeded, whereas I think SC is pretty much dead already which is a shame but it's just a game trapped in development hell and not a very big deal. The worst thing is that it'll scare the bean-counters away from space games for another few decades after it folds.
 
True. Though Frontier doesn't even have a DDF guide wire anymore. They are kinda stuck in neutral atm on all fronts, including PVP. Yes it's technically a released game, but in many ways ED is also "just an alpha tech demo" with the major distinction from SC being that it has several billion more faceless star systems and a few treadmills to nowhere you can grind on. Not trying to bash Elite, I mean I just bought a 2nd account to try to refresh things with Ironman Mode. I'm just taking off my fanboy hat for a second and looking at the situation objectively, and wondering whether Frontier will be able to realize their vision?

I'm sure they're listening, and I'm sure they would love to create this game they envisioned. But I'm not convinced they are allocating the resources or prioritizing Elite in the way required to achieve the stated goal. And I'm growing increasingly convinced that the game is in maintenance mode.

Part of me agrees with you completely and feels the same, and has all but given up hope for the game. Another part of me has been given renewed hope since the Expo due to a focus on core game mechanics for next year, I want to believe Frontier sees the issues with their game and is dedicated and focused enough to correct and improve them. It will require a change in Frontier's development philosophy from what we've seen over the past three years to really make 2018 successful, the question is can Frontier course correct themselves to accomplish that? Or rather, of course they can course correct as it's just a decision to do it, but will they?

I understand how the PvP people are feeling right now in their subforum, because as an explorer I've felt like that for many years now, and it's not an uplifting feeling. Our forum only gets dev posts extremely rarely, and only in threads made by certain high profile individuals. Welcome to the club PvP players! Get comfortable because it's not very likely to change anytime soon, sadly.

Although to be honest, there haven't been many posts at all by any devs over the past few weeks. It's like Frontier has gone into extreme passive mode lately.
 
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I can't think of any circumstances under which I'd take the comedic reinterpretation of initials to be serious.[/FONT]
Sarcasm's pretty hard to discern on the Internet when you don't have the benefit of body language.

I've heard of the DDF but never had anything to do with it, as when I backed there was an early access game to play and judge for myself. So I'll explain my understanding of it as someone who bought the game FDEV were actually making (and who subsequently enjoys it). The DDF was filled with fans theory crafting with minimal dev involvement, fans (as they do) repeated and expanded on wouldn't "X" be cool until "X" became a promise engraved on stone tablets handed to Moses (as they also do) and years later a source of disappointed anger and constant grumbling.

I'm bored of hearing about it to be honest, I looked before I leapt knew exactly what I was getting and put no faith at all in theory-crafted forum gubbins.

In star citizens case I decided not to leap in as it's not yet anywhere near complete enough to make a judgement of how it will turn out, and internet spaceships are not worth the money CIG thinks they are.
Pretty much how I do things. I wasn't around in the days of the DDF and I only care about what the dev's vision is for the game compared to what is in the game. So instead I should have said they've largely been unable to deliver a compelling video game experience compared to what they could have done by now in my opinion. I am however confident that the devs themselves are aware of this problem and are going to address it. This is because of their relatively recent anouncement to focus on core gameplay, which hopefully means going back and fleshing out all of the place holder stuff.

ED has already succeeded, whereas I think SC is pretty much dead already which is a shame but it's just a game trapped in development hell and not a very big deal. The worst thing is that it'll scare the bean-counters away from space games for another few decades after it folds.
I don't think I can agree with you on those two extremes. Subjectively as a fan of ED that was happy with just getting a space sim where you can land on planets, yeah I can absolutely say that I already got my money's worth with just 2.0.

However if I step back and look at it critically with my "fanboy" glasses off I can say that it's going to take actually making ED into a coherent whole out of its disjointed parts in order for it to be considered a success, in terms of being a compelling video game experience. As for Star Citzen, checking for a pulse and doing a Bones McCoy style "It's dead Jim." is not indicative of the reality in my opinion. SC is clearly progressing, perhaps too slowly for some but then perhaps those people didn't research what they were buying into.

And as far as I'm concerned the bean counters can stay the hell away from space games. The last thing this genre needs is cookie cutter clones designed around loot boxes, and gambling mechanics so that a board of executives can get rich while milking endless DLCs and sequels of the same game resold annually with just a different number next to the title. Indie developers are the future of the gaming industry, not the stagnating and corrosive status quo of triple A studio bean counters.
 
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The fact that it's open to misunderstanding (and I am someone who usually tries to see the benign side) means it was poorly considered. I still get the idea that the message says 'yeh, nah, we don't like you guys, so get stuffed'. Isn't that the 'tone' you get from that message?

No it isn't.
No it wasn't.
No I don't.
The message that I saw was "yes, we read the pvp forums, no we aren't likely to respond, nor is there any reason to.

Seriously, give them (devs) a reason to respond and they likely will, asking for validation for ganking some n00b is not something that they should respond to, unless they are going to take that ability away, which they don't seem to be doing any time soon. Make posts about balance issues with pvp or issues from a technical or mechanical angle, and they will likely respond like they do in other parts of the forum.

Honestly, all I see here are some attention es asking for even more attention, making threads about pvp in general instead of the pvp forum specifically made for it. This thread should be moved into the pvp sub forum where it belongs.
 
It's pretty much the same tech demo it was years ago. Where's the progress?
I don't play it. For now I just watch gameplay videos every now and then and it looks to me like it's been progressing. It's certainly progressing about as much as ED has been progressing lately, i.e. at a complete and utter snails pace but at least it's moving and not dead.
 

Jenner

I wish I was English like my hero Tj.
Getting way off of OP's topic now.

As we have had an official reply to the original question I'm going to close this. Thank you.
 
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