Your choice of words, not mine. I can only respond to what you write, not what you think. The absence of a winking or tongue sticking out emoji led me to believe you were being serious.
¯\_(ツ)_/¯
I can't think of any circumstances under which I'd take the comedic reinterpretation of initials to be serious.
To be fair, up until very recently I would have said you were talking about Elite Dangerous with those points. They've been unable to deliver most of what they promised in the DDF, they missed their own deadline for Horizons by a whole year, cosmetic sales in the store have improved remarkably faster than any bug or feature that usually takes months for FD to address. And they sent me emails trying to get me to buy beta access for a game that on the whole didn't seem to be making much progress.
I've heard of the DDF but never had anything to do with it, as when I backed there was an early access game to play and judge for myself. So I'll explain my understanding of it as someone who bought the game FDEV were actually making (and who subsequently enjoys it). The DDF was filled with fans theory crafting with minimal dev involvement, fans (as they do) repeated and expanded on wouldn't "X" be cool until "X" became a promise engraved on stone tablets handed to Moses (as they also do) and years later a source of disappointed anger and constant grumbling.
I'm bored of hearing about it to be honest, I looked before I leapt knew exactly what I was getting and put no faith at all in theory-crafted forum gubbins.
In star citizens case I decided not to leap in as it's not yet anywhere near complete enough to make a judgement of how it will turn out, and internet spaceships are not worth the money CIG thinks they are.
The presentation for ED: Beyond is the only thing so far that truly challenges that viewpoint in my opinion.
To each their own. I think both games have pluses and minuses but I would like to see both games succeed and reach their potential because it means more space sim goodness for everyone [smile]
ED has already succeeded, whereas I think SC is pretty much dead already which is a shame but it's just a game trapped in development hell and not a very big deal. The worst thing is that it'll scare the bean-counters away from space games for another few decades after it folds.