Regarding the question on math perhaps you should direct this to FDev. Start with asking how many months are in a year or season.
How many do you think should be in there?
Regarding the question on math perhaps you should direct this to FDev. Start with asking how many months are in a year or season.
Because ED servers depend on microtransactions. Simple as that. And as long as servers are on, FD can relax about running costs and mark money for development.
They also heavily improved base game, but yeah, that's peanuts.
Three issues;
1. Did we need in game viewing of optional items? Maybe. (I didn't)
2. Did 2.4 address that? Yes
3. Did 2.4 bring anything else of value? In my opinion, Not at all. 2.4 was a dismal failure. And we're still living with the bugs. Mind you, we're still living with the bugs from the entire Horizons expansion.
That's kind of the point of 2.4 innit?And we're still living with the bugs.
So are you saying that 2.4 would have been saved from 'failure' (which is a subjective opinion anyway) if FDev hadn't spent time improving the livery section?
Hmm.. Let's see, how to put this so you will understand..
2.4 had a patch list as long as your arm. The 'main' part of 2.4 seemed to be the Thargoid invasion, which turned out to be a 'story in a USS'. Now like you say, that's my subjective opinion and I realise that is sufficient for you and many others.
Other things brought to us, were;
Plotting in the galazy map (Bugged),
A new inbox (bugged),
New missions and mission board fixes (bugged)
New changes to Holo-Me (useless but subjective)
Fixes to scan missions. Works. But made redundant. Passenger missions now give twice if not quadruple the return on time.
New NPC AI (Bugged)
Fix for Docking Computer (Bugged)
And many many more.
So, I'm not sure what your point is here. How does any of that relate to the improved livery section (which is the point of this thread)? I've been playing the game a fair bit since 2.4 was released and I have not witnessed half the bugs you listed. Of the remaining, none of them are game-breakers.
FDev clearly felt the livery could be improved which would satisfy those players who had asked for it, and provide continued funding for the game throughout 2018 (when we will receive 4 free updates).
Are you concerned that those bugs will never get fixed?
They also heavily improved base game, but yeah, that's peanuts.
In any case, personally I have no problem with a commercial entity apply resources to increase its profit. Its kinda in the nature of the beast. That said, unless the game continues to improve there wont be the continued sale of bling to support them. CMDRs, including myself, are disappointed with 2.4 to date. That disappointment is directly related to the extended development time. If season 2 had been delivered in 12 months most people would be generally happy.
Trolling early in the morning !
Devs are EXACTLY like "pips". Say there are 100 devs. You have 100 "pips" to allocate to different aspects of development. Nobody is saying anything ridiculous like "they put all 100 pips to cosmetics development" or anything. But even if they put 4-5 people on it, that's 4-5 people who could have been working on something else.
This is extremely low on my personal list of gripes. I don't believe believe that the time and manpower they allocated to this significantly slowed down development in other areas. But I do see them pushing the cosmetic purchases alot, and I would like them to know that the slow development pace and low quality of content we've been getting for a long time now means I'm not gonna buy any more cosmetics until things improve. I've bought 2 copies of the game and 2 copies of Horizons at full price and well over $100 in cosmetics.
I'm sure from their perspective it's "we can't hire more people to speed up development without more income to pay them", so it's probably a bit of a catch-22, but...
Someone who spends that much time on something he apparently hates also doesn't have any credibility...
Unless you actually love the game but think it isn't perfect, in that case I would have to agree with you...
Devs are EXACTLY like "pips". Say there are 100 devs. You have 100 "pips" to allocate to different aspects of development. Nobody is saying anything ridiculous like "they put all 100 pips to cosmetics development" or anything. But even if they put 4-5 people on it, that's 4-5 people who could have been working on something else.
This is extremely low on my personal list of gripes. I don't believe believe that the time and manpower they allocated to this significantly slowed down development in other areas. But I do see them pushing the cosmetic purchases alot, and I would like them to know that the slow development pace and low quality of content we've been getting for a long time now means I'm not gonna buy any more cosmetics until things improve. I've bought 2 copies of the game and 2 copies of Horizons at full price and well over $100 in cosmetics.
I'm sure from their perspective it's "we can't hire more people to speed up development without more income to pay them", so it's probably a bit of a catch-22, but...
I've never once said I 'hated' E.D. I dislike, very much, the amateur approach to it's ongoing development, however.
I've never once said I 'hated' E.D. I dislike, very much, the amateur approach to it's ongoing development, however.