The carebears playing solo, thats the reason. At the moment the MP mode is very empty, sadly.
Awww; no carebears to kill, so many tears.
The carebears playing solo, thats the reason. At the moment the MP mode is very empty, sadly.
I've played exclusively in MP since B1 release and have seen many players, especially around Aulin and Eranin. Never yet witnessed any unprovoked hostilities not in keeping with the rules or spirit of the game.
I'm not entirely sure I agree. I suspect if performance issues were equal, more would move from solo to multi player.
I've been trying solo too, but often for stability reasons. And I do find that an NPC only world feels rather sterile. Despite the 'problems' that real human interaction can bring in-game, it also adds a huge dimension that I suspect will ultimately suck in a larger fraction than 2/3.
Of course not! It's just that a few more... sensitive... souls in this forum would have people believe Open group is full of rabid space cannibals.![]()
I can only assume that there must be something wrong with the game for some of us, I for one have never seen the systems so busy with online players, I can't understand why some of you are not seeing them. (maybe time of day).
I can only assume that there must be something wrong with the game for some of us, I for one have never seen the systems so busy with online players, I can't understand why some of you are not seeing them. (maybe time of day).
Having said that I also don't understand why some of us are so obsessed with being able to pick on player traders? there are plenty of NPC traders out there too, or is it just about being able to annoy someone? you should get used to it, because when we get 400 billion systems we will be so spread thin you may be lucky to see a player trader.
Get him!I always play in the open group.
Michael
the numbers I have heard. (And I COULD be wrong) is that there will be somewhere in the neighborhood of 100k settled human systems. yes, 100k is a tiny fraction of 100 billion , but 100k isn't a small number either.
Stations are made of prefabs, but they're not generated. A human needs to do some work to set it up (at least pick the variant, placement, set up market, etc).
Maybe I've just not been paying attention but I've seen approximately zero threads complaining about griefing since Standard Beta began.
Are the security services and station defences that effective?
Get him!
I haven't played in solo yet, but have happily traded without getting jumped by AI or player. Guess that's because I stay in the reasonably safe areas or am just not worth blowing up.