Where have they all gone?

Griefing and PvP is pointles now since you can grind together the best ship and a million credits in solo mode and bring it over to open online mode. Hence, their is no more risk and reward.
 
I'm mostly playing in the online game.

I'm not seeing that many people about online. I seem to see more people in supercriuse than in and around space stations. Which seems a bit odd to me, as surely you'd tend to see more people in places where there's a point of interest, like a trading post, than when everyone is whizzing about at a gazillion kilometres an hour.

I've also found that people don't tend to be very chatty at the moment.
 
A human needs to do some work to set it up (at least pick the variant, placement, set up market, etc). Just imagine the developers setting stations in 100k places, let it be a symbolic 1h of dev work per station. 35 years working 8 hours straight every day;)

This is software engineers we're talking about. You have no idea how much "our kind" can make things run automagically, especially when looking at a couple of hours' development work set against days and days of menial station set-up. :D

(Disclaimer: I am in no way affiliated with FD, but I'm a SE allright.)
 
I'm mostly playing in the online game.

I'm not seeing that many people about online. I seem to see more people in supercriuse than in and around space stations. Which seems a bit odd to me, as surely you'd tend to see more people in places where there's a point of interest, like a trading post, than when everyone is whizzing about at a gazillion kilometres an hour.

I've also found that people don't tend to be very chatty at the moment.

Comms are little bit broken. I can't really bring up comms menu for my friends. I will try this one more time this evening.
 
I'm guessing the griefing factor is low because it's a paid beta. Only people who really want to play are playing right now.

Once it's released into the wild, they'll probably start showing up in greater numbers.
 
This is software engineers we're talking about. You have no idea how much "our kind" can make things run automagically, especially when looking at a couple of hours' development work set against days and days of menial station set-up. :D

(Disclaimer: I am in no way affiliated with FD, but I'm a SE allright.)

You totally missed it;) I'm a software engineer too, a really experienced one, therefore I realize this kind of automagic would be really difficult to pull off. On the other hand none of us is a software engineer. We're both just words on an interwebz board;P
 
Comms are little bit broken. I can't really bring up comms menu for my friends. I will try this one more time this evening.

I must admit that I get most of my comms messages when in supercruise. But I'm usually too busy watching my speed and direction, to make sure that I don't overshoot, that by the time I've replied the other person is out of range :(

I've tried talking to a few people around stations but have not yet had a reply.
 
....As always there is little point in getting your knickers in a twist about things that are... well in transition....

keep-calm-and-don-t-get-your-knickers-in-a-twist.png

I don't mind when my wife does...

:)
 
Griefing and PvP is pointles now since you can grind together the best ship and a million credits in solo mode and bring it over to open online mode. Hence, their is no more risk and reward.

:rolleyes:

So please enlighten me. Considering your sig, you apparently want to play as a pirate. How do you want to raid other players with high-value goods in open MP when everyone is doing their (high-value) cargo-runs in SP or private group MP to evade attacks from other players.

Maybe it's just me, but I don't see where the excitement lies in exclusively hunting down NPCs for all eternity...
 
There is a new function to use- send a distress beacon.
Il guess the purpose of that is to ask for help if you run out of fuel but it could also be used as a pirate tactic.
Have anyone tried it out yet and lured some helpful player to it?

That one thing I'm looking forward to trying in the game, ambushing someone that comes to my rescue, :D
 
I have only been playing in Open Play.

I have been attacked once by a player, didn't go well for them. Just before I was able to jump from a station a player opened fire on me, that player got destroyed by the police. So I would say the new security is working.
 
I love a good bit of PvP but I also like to play the game at my pace from time to time. I've not gone into the MP mode because I don't want to inadvertently hamper someone else while I do testing. So to that end I'm doing all the crazy stuff and learning what all the new things do in solo mode.

Besides solo mode has been pretty stable so I've gotten to muck around with the things I want to.
 
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