Unless you need to convert some monies from one activity to another ?
You don't mean....:O
Unless you need to convert some monies from one activity to another ?
...I find it hard to keep up with what Chris Roberts has failed to deliver.
Do you have any proof that they are going to fail as a company and are unable to finish what they start? Because they keep on bringing in money and keep on improving the Alpha. Neither of those are terribly indicative of your guesswork end points.
Do you have any proof that they are going to fail as a company and are unable to finish what they start?
…aside from the whole “keep bringing in money” and “keep on improving the alpha” parts, which rather point to that very end.Neither of those are terribly indicative of your guesswork end points.
Do you have any proof that they are going to fail as a company and are unable to finish what they start? Because they keep on bringing in money and keep on improving the Alpha. Neither of those are terribly indicative of your guesswork end points.
What I am not sure about is what that game will look like. I think it fairly unlikely that CIG will release the game with the promised 100 systems.
Or rather...I think they'll release it with about ten, only call it a Beta so they don't have to keep that promise. I think a lot of people are going to be hugely disappointed by what CIG will eventually provide and I suspect that the game, for all its hype, will be disappointing for many players who somehow expect it 1..to get around the limitations inherent in a space sim and MMO and 2...somehow avoid the trap of hybrid games by doing all the genres to a very high level instead of half hearted at all.
It's just some hyperbole.. But I find it amusing that you are asking people to provide proof.
I too believe that the game will be released eventually, but not as promised.
But I'm fairly sure that the systems at launch was cut to 5-10 a while back, not sure if that was for 3.0 release or something else though.
One Hundred Stars and Growing
Star Citizen will launch with one hundred star systems, each with multiple landing points to explore. Star Citizen’s high-fidelity worlds are expertly crafted to give players an endless platform from which to launch their adventures; no matter where you go, there’s something you haven’t seen before!
Do you have any proof that they are going to fail as a company and are unable to finish what they start? Because they keep on bringing in money and keep on improving the Alpha. Neither of those are terribly indicative of your guesswork end points.
The last alpha update that was released to the public was over 7 months ago!!!
I too believe that the game will be released eventually, but not as promised.
But I'm fairly sure that the systems at launch was cut to 5-10 a while back, not sure if that was for 3.0 release or something else though.
I'm not bothered about five systems - what I'm really excited about is the fact that SC will launch with 100 systems!
Source: https://robertsspaceindustries.com/about-the-game/universe
Turns out I remembered it a bit wrong, 100 systems is the goal eventually indeed.
https://robertsspaceindustries.com/...ase-get-an-official-cig-confirmation-a/350872
Yup, thats the one. Bonus points if you can find the quote detailing what 'five gameplay systems' mean, and when 'eventually' is.![]()
I'm not bothered about five systems - what I'm really excited about is the fact that SC will launch with 100 systems!
Source: https://robertsspaceindustries.com/about-the-game/universe
Keep on improving the alpha?! LOL
The last alpha update that was released to the public was over 7 months ago!!!
Don't worry. If they don't launch with 100 systems it will be because CIG expanded the scope.![]()
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Well, I found the reddit thread where I read it first from. Sadly my browser refuse to let me go there. https://www.reddit.com/r/starcitize...r_systems_reduced_from_100_at_launch_to_5_to/
Is that the one?