Star Citizen Discussions v7

Yeah, its always a conspiracy...

Funny how CIG's lies get people to think that. Funny saying a conspiracy was used as an excuse when people said 3.0 was not going to release last year, or that SQ42 would not be released last year, or that SC was on maintenance mode (it was). Funny how they all end up being true.

Edit: Lets not forget SM
 
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Because they keep on bringing in money and keep on improving the Alpha.

What version can you fire up and play today, and when was it released?

If they’re really doing iterative development, you shouldn’t have these gaps where nothing new comes out. You should have the team that was working on item 2.0 delivering while the team that works on planetary terrain plugs away in the background. Why is planet tech holding up inventory?

So really, we can only CONCLUSIVELY say that they’re bringing in money. Hey might as well be converting it to gold coins and pretending to be Scrooge McDuck for all we can benefit of it today. When they host a 3.0 free fly, then they get some credit for their work from me. It still doesn’t explain why there’s been so long between updates though.

You know what does explain it though? Horrible management of the project.
 
What version can you fire up and play today, and when was it released?

If they’re really doing iterative development, you shouldn’t have these gaps where nothing new comes out. You should have the team that was working on item 2.0 delivering while the team that works on planetary terrain plugs away in the background. Why is planet tech holding up inventory?

So really, we can only CONCLUSIVELY say that they’re bringing in money. Hey might as well be converting it to gold coins and pretending to be Scrooge McDuck for all we can benefit of it today. When they host a 3.0 free fly, then they get some credit for their work from me. It still doesn’t explain why there’s been so long between updates though.

You know what does explain it though? Horrible management of the project.

But since 2.0 they did have those planned Big Updates every few months since the pipelines were all polished and in place, right? Content production would be ramped up like no AAA studio could ever dream of! :D

Oh...
 
Yeah, its always a conspiracy...

Or just the inevitable consequence of incompetence but if conspiracy is "your" word for it....sure


What version can you fire up and play today, and when was it released?

This is the latest available version. No please dont even try to point out the painfully obvious, some people seem incapable to understand simple logic and what THEY believe is that this video show irrefutable proof. Thats the problem and reason why you cannot talk to "these" people.
 
But since 2.0 they did have those planned Big Updates every few months since the pipelines were all polished and in place, right? Content production would be ramped up like no AAA studio could ever dream of! :D

Oh...

There was an ambitious schedule of monthly releases when 2.0 came out (when was that? late 2015 by my recollection), that lasted for one month. 2.x hasn't been around for as long as I thought - only about two years. And 2.6.3 isn't much more than six months old, perhaps seven, and 3.0 isn't even a year late. And development of the two games only started in 2015: during the first couple of years, Chris, Erin and Ortwin were choosing office furniture, hiring their old workmates from Digital Anvil and investigating how to set up a tax-efficient software development company.

I really don't know what all the fuss is about. Unless the unthinkable happens and the company inexplicably folds, we're pretty much guaranteed to have the full release of Squadron 42 Episode 1 and Star Citizen in our hot little hands before the century is out.
 
As Spatial on the SA forum pointed out, the Completionist package isn't even listed on the store page anymore.
Even stranger is that this is the 12th Completionist package this year, and each one is followed by a Javelin sale.


https://i.imgur.com/a39iLYC.png

Something fishy methinks.

I think you have to be a concierge or something to see the more expensive packages in the store. I guess some very dedicated whale decided to boost the funding during the slow period.
 
There was an ambitious schedule of monthly releases when 2.0 came out (when was that? late 2015 by my recollection), that lasted for one month. 2.x hasn't been around for as long as I thought - only about two years. And 2.6.3 isn't much more than six months old, perhaps seven, and 3.0 isn't even a year late. And development of the two games only started in 2015: during the first couple of years, Chris, Erin and Ortwin were choosing office furniture, hiring their old workmates from Digital Anvil and investigating how to set up a tax-efficient software development company.

I really don't know what all the fuss is about. Unless the unthinkable happens and the company inexplicably folds, we're pretty much guaranteed to have the full release of Squadron 42 Episode 1 and Star Citizen in our hot little hands before the century is out.

Its sad to realize that on another forum your parody would be an actual sincere post. :(
 
I too believe that the game will be released eventually, but not as promised.

But I'm fairly sure that the systems at launch was cut to 5-10 a while back, not sure if that was for 3.0 release or something else though.

5 to 10 for the first release but up to 100 for the next/real release...

Chris Roberts explanation and side stepping of what he meant by "release" was awkward, but seems to confirm that CIG will manage their inability to deliver all their release promises wrt ships, assets, features, etc by simply never releasing a Gold and instead keeping it in a perpetual Beta stage.

Coincidentally, this will also allow them to keep selling ships as they only said they'd stop that when the game is released.
 
There was an ambitious schedule of monthly releases when 2.0 came out (when was that? late 2015 by my recollection), that lasted for one month. 2.x hasn't been around for as long as I thought - only about two years. And 2.6.3 isn't much more than six months old, perhaps seven, and 3.0 isn't even a year late.

3.0 was originally 2.7

It's over a year late.
And a year late is 11 months too much.

And development of the two games only started in 2015: during the first couple of years, Chris, Erin and Ortwin were choosing office furniture, hiring their old workmates from Digital Anvil and investigating how to set up a tax-efficient software development company.

No...CIG was set up in 2010. Development started in 2011. Kickstarter in 2012. Third partys were hired in 2013. F42 in 2014

Chris, Erin and Ortwin spent 2010 "choosing office furniture, hiring their old workmates from Digital Anvil and investigating how to set up a tax-efficient software development company" as you put it.

Given CIG was essentially set up to create SC, it also implies even that 2011 date is late and that the pre-production phase of development actually started in 2010...or even earlier.
 
Do you have any proof that they are going to fail as a company and are unable to finish what they start? Because they keep on bringing in money and keep on improving the Alpha. Neither of those are terribly indicative of your guesswork end points.

Do you have any proof that they can finish this game? Any previous games that CIG have released that have shown them capable of handling a game say... 10% of the size of this game?

Do you have any proof that the director of this company can finish this game? Say going back 25 years worth of history to give him a really wide window - what games within that period has the director released that came in on time and fulfilling all their claims under his personal direction/command?

I think this is important to pin down so we can establish a baseline to determine how much proof we should have to provide that they cannot do this.
 
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