And then people will be ticked off because they bought the ship only for CIG to "change the rules"
After agreeing to
everything that CiG has done and turning everything bad into something glorious I doubt that something minor as "changing the game" would upset the loyal playerbase.
Wasn't there also a thing about the wait duration being increased the more claims you make? It does sound like the system is ripe for trolling especially as there's money (and the entitlement that brings) involved.
Yep it was one of the rare occasions that CiG cared to address trolling/griefing issues brought up by concerned backers imaging goons suicide bombing people who just wanted to play so CRoberts tried his hand at damage control. They never evolved this system further and why should they? Seeing as early the current stage is it would be wasted work at this point never mind that a solid game concept would have covered this already (IMO)
Its just another one of those things where something sounds really cool on the surface, but only needs a second or two of critical thought to understand that most gamers will hate it.
CiG did this a lot...spewing forth ideas which didnt make much sense or opened the gates to a whole lot of problems. That wasnt the point tho....at least not for the believers. The point was that CiG played with "ideas" so complex and which only would possible in a highly simulated environment that the theories alone supported the image of the BDSSE because how awesome does the game have to be in order to allow such gameplay right? And
THAT might ve been CiGs intention after all.....strengthening peoples belief that this is all possible rather if any particular idea was "good"
I've bought into SC, so hope it will deliver at some point. I too am hopeful that 3.0 will start to be a playable game (I don't consider the current 2.6 to be worth the time).
What I wanted to say was I watched through the latest 'Burndown' update recently.
They strike me as a bunch of guys that are trying to be as open and forthright as possible with the current development position. They show their (edited no doubt) meetings, they get different people across the company to review what they are doing to progress SC. In essence, they appear to recognise that their 'boss' (and we all ultimately have a boss of some description), are the SC backers and they need to keep them onside. This encourages me to feel that they are not acting like lone wolves with other people's money... So I I'm hopeful for 3.0.
Seriously.....its for people like "you" that I hope I am wrong. You strike me as an honest guy/gal and you keep your opinion without having to justify or defend it against others. Of course your interpretation doesnt guarantee the production of the game. There are so many signs already pointing to a different, darker scenario but we all cook with the same stuff.....water which turns into steam which cannot be grasped or touched. Fact is that CiG is taking their sweet time so I hope that whatever they manage to release called 3.0 is worth the wait and money spent.....for you.
What amazes me about that it makes it look as though CIG's development is slowing down, not speeding up.
Remember when in 2015 it was saying they were developing the tools, laying the foundations, and when done, things will speed up.... and then again in 2016... and again in 2017.... i wonder when it will actually speed up.
Now some fans are saying its taken so long because of the sheer amount of content added..... which we still are not sure of, because 3.0 NDA etc, but from what we have seen, i'm not sure that what is coming is worth all that delay. Maybe this time round they really were developing the tools, laying the foundations..... ugh... nope, not again.
Its not an illusion, I had that impression last year already and it only turned out to be true. Sure there are possible explanations for this but it all sounds like backpaddling and excuses to me. I believe that
once in a while a company this great and so promising[/b] should be able to come through on at least some of its promises/expectations once in a while. And I m not talking about nor considering the ATVs and props examples in this regard. 3.0 release or rather the "3.0 MVP" (lol) will be the next test for CiG where they can prove if
they have it or not.
*snip* assuming we get wings of gank guilds flying around... and i am fully expecting such wings..
Me too. EVE has corps whose priority is not to grief or gank people per se. Their objective is to destroy as much value as possible. Ganking and grieving is a side product of their activity but there is no intentional hostility involved. There have been incredible stories over the years like
this one which are mindboggling to me because they demonstrate a complex and multilayered game design that can
handle and allow such scenarios. The player (aka victim) in question wasnt important in that story, the only thing that mattered was that he commanded a titan ship which represents EVEs largest capital ships....a "super battleship" which is so large and powerful that it
REALLY needs whole corps in order to obtain because you dont "buy" it with your wallet....you "build" it ingame and you need to have the skills too so everybody who has the skills to fly one of these things also represents a value that these corps will not ignore. Again, this is NOT about the player him-/herself.
Of course you wont be impressed or even fascinated by any of this if you are on the receiving end of the gank but I myself had experiences in EVE where I was targeted and hunted and managed to get away. Usually in other games such attempts are followed up by trashtalk or aggression but in my cases the aggressors contacted me to "discuss" the matter. Why they attacked me, why I was at a disadvantage from the start and even how I could avoid such situations in the future. EVE sure has its group of grievers sure but I believe that the majority of the community plays the game as it was designed and not harbor personal feelings when it comes to PvP or their ships.
I cant see this happening in SC. There is already so much animosity between groups of different interest PRE-launch that the first few days of release will be an absolute gankfest if it ever happens (game release I mean

). I wasnt there when EVE launched but I imagine it had a slow ramp-up time where people had to research, find and build stronger ships so all activities were done with the small frigates and destroyers. It wasnt one-sided at first and people figured out stuff as they went. Star Citizen will allow capital ships from day 1 and there is no fixed ruleset regarding PvP so chances are you ll have servers dominated by corps with RL dollar fleets who will dictate gameplay to others (pay a tribute, you no mine here lolz, grieving at the station). And regarding the hostility on forums I cant even begin to imagine the toxicity ingame where people try for some payback or the elitists try to demonstrate their superiority to the "peons" who start out with the basic ships.
The one and only reason I want new stuff released is to watch more Major Tom vids.
He has been very silent for months now to my big disappointment I wonder if he even intends to cover SC with more of his epic videos? I certainly see him lurking in various comment sections on the topic.