I think the PVE players will suffer the most, pvpiers are only waiting to shoot at something, and if its shoots back - even better.
I dislike that generalization.
It's a common narrative, and one which I think is driven by people who never (rarely) attempt PvP. Sure their are a lot of that type of player about, more so because the time sink required to be competitive is so huge and the incentive to play in Open so small, it encourages more of one type of player than all the others.
But I would argue they aren't even PvPers, since they don't want to actually go against another player, just get an easy kill over them.
But it's but no means all the players who like to PvP.
This is most true for PP PvPers, more than half I encounter give warning ("leave the system" type thing), entertaining chat over com, and are interested in duels more than slaughter/easy kills.
It's like the narrative that PvPers are tryna show off their D size.
People who have fought me can attest, I'm coming in non optimal, fun builds. iEagle tanks, and Cobra III's. My most deadly PvP ship is a Courier.
Winning is great, but it's not about that (I lose more than I win). I and many others are in it for the challenge, and the type of sweaty palms you just don't get when facing AI.
It's like people who who don't like roller coasters, claiming anyone who goes on 'em is just tryna show off
o7, all.