I've quit playing this game a year ago. Have FD changed it?

Hello everyone.

I think I've spend about 200 euro on this game (game+lifetime pass+stuff), which I kinda regret. Not saying this is a bad game, It's actually beautiful and I hope you guys and girls have fun with it. So I'm not here to whine or be a sour grape. I have some questions though.

The reason why I quit playing, about a year ago (edit, just saw it was 8 months), is probably because of the lack of a real Single Play mode. Well, not completely true. It was the lack of consequences ingame. What I mean is, you could not lose ingame. If you made a mistake or had bad luck, everything was covered by insurance. Which basically made it pointless for me to continue to play. It just went on and on and on with making money. I tried it all to make it work for me. In one save, I had millions, and a complete fleet. And I deleted that, to start fresh. Next time I died I deleted it again. When I heard they would introduce even cargo insurance, I thought it would be better to leave. Don't know if that became a real thing though.

The thing is this. The lack of a real Single Player mode, is the main reason why it is not possible for FD to give players the opportunity to set their own rules. For example set a permadeath or "never insured" parameter before starting a new life. Some people might say: " well you can have your own permadeath if you delete your save every time you die, or you can chose not to accept the insurance pay out, so it's your choice". But for me, self inflicted consequences are not the same as game mechanics. We humans are weak, you know ;) But a game without consequences is not a game for me, it's just an experience. And that experience wore off.

Has anything changed about this during the last year?
 
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short answer no, your actions still mean nothing in the over all grand scheme of things.

The game has a solo mode but it was never a single player game in the terms of you are the hero and you do this and it equals that.
 
Hello everyone.

I think I've spend about 200 euro on this game (game+lifetime pass+stuff), which I kinda regret. Not saying this is a bad game, It's actually beautiful and I hope you guys and girls have fun with it. So I'm not here to whine or be a sour grape. I have some questions though.

The reason why I quit playing, about a year ago (edit, just saw it was 8 months), is probably because of the lack of a real Single Play mode. Well, not completely true. It was the lack of consequences ingame. What I mean is, you could not lose ingame. If you made a mistake or had bad luck, everything was covered by insurance. Which basically made it pointless for me to continue to play. It just went on and on and on with making money. I tried it all to make it work for me. In one save, I had millions, and a complete fleet. And I deleted that, to start fresh. Next time I died I deleted it again. When I heard they would introduce even cargo insurance, I thought it would be better to leave. Don't know if that became a real thing though.

The thing is this. The lack of a real Single Player mode, is the main reason why it is not possible for FD to give players the opportunity to set their own rules. For example set a permadeath or "never insured" parameter before starting a new life. Some people might say: " well you can have your own permadeath if you delete your save every time you die, or you can chose not to accept the insurance pay out, so it's your choice". But for me, self inflicted consequences are not the same as game mechanics. We humans are weak, you know ;) But a game without consequences is not a game for me, it's just an experience. And that experience wore off.

Has anything changed about this during the last year?

Looks like you wish to have the often-touted Ironman mode. Currently there is still no such mode.
 
Yes, in a year you will find that there have been lots of small incremental improvements. No, you won't find any of that specific stuff you talked about that FD never had any intention of implementing. I'm not against ironman modes, but there are a million things ahead of that in my queue of things I'd like FD to 'make better'. I just had my 7th death in nearly 3 years playing, so personally I do play 'like it matters' anyway, because it does matter (to me).
 
Looks like you wish to have the often-touted Ironman mode. Currently there is still no such mode.

Yes. But I would also settle for disabling any form of insurance. Iron man mode while having a complete fleet would be extreme punishment. Not having the insurance option available would imo be just the right consequence. The thing is, it would be very easy to implement. FD just have to introduce a fee one has to pay upfront for the insurance, just like irl. If you don't opt for the fee, you would then not be insured.

Well, anyway. Thanks for your reply. And also for the replies of the other people who posted. I do hope in the upcoming years they will find a balanced option for this. I think I'll ask again next year :p One can always hope, right? ;)
 
ED is an Open World game with no set game play or narrative. You do what you want, but have to make your own story.
 
You can just choose the Freewinder instead of choosing the insurance rebuy. I don't see why that would be different to your suggestion.
 
If your main concern is that you can't lose, then play in Iron Man mode whereby you are forced to start again every time you die... You don't have to wait on FD to implement such things (if they ever do). Elite was never a game where you could lose anyway - if you are after a game that gives you three lives (or even just one), then you have chosen the wrong one.

Much has changed and improved over the last year. But I doubt your issue with E: D will ever be addressed, as it is quite an odd complaint, in my opinion.
 
If what you want is an enforced solo iron man mode, then nope. That's not been implemented. I don't really see the difference of clearing your save if you a ship or restarting?

I also wondered what people thought categorised Iron-Man mode? Is it ;-

a) If you loose a ship, that's it, you have to clear the save.
or
b) When the only option you have is the Freewinder, then you clear the save.
 
If what you want is an enforced solo iron man mode, then nope. That's not been implemented. I don't really see the difference of clearing your save if you a ship or restarting?

I also wondered what people thought categorised Iron-Man mode? Is it ;-

a) If you loose a ship, that's it, you have to clear the save.
or
b) When the only option you have is the Freewinder, then you clear the save.

That's not how you do it. Save games are for scrubs. Every day is a new day and a new comannder.
 
Hello everyone.

I think I've spend about 200 euro on this game (game+lifetime pass+stuff), which I kinda regret. Not saying this is a bad game, It's actually beautiful and I hope you guys and girls have fun with it. So I'm not here to whine or be a sour grape. I have some questions though.

The reason why I quit playing, about a year ago (edit, just saw it was 8 months), is probably because of the lack of a real Single Play mode. Well, not completely true. It was the lack of consequences ingame. What I mean is, you could not lose ingame. If you made a mistake or had bad luck, everything was covered by insurance. Which basically made it pointless for me to continue to play. It just went on and on and on with making money. I tried it all to make it work for me. In one save, I had millions, and a complete fleet. And I deleted that, to start fresh. Next time I died I deleted it again. When I heard they would introduce even cargo insurance, I thought it would be better to leave. Don't know if that became a real thing though.

The thing is this. The lack of a real Single Player mode, is the main reason why it is not possible for FD to give players the opportunity to set their own rules. For example set a permadeath or "never insured" parameter before starting a new life. Some people might say: " well you can have your own permadeath if you delete your save every time you die, or you can chose not to accept the insurance pay out, so it's your choice". But for me, self inflicted consequences are not the same as game mechanics. We humans are weak, you know ;) But a game without consequences is not a game for me, it's just an experience. And that experience wore off.

Has anything changed about this during the last year?

Lots have changed, but no, there is no "Campaign Mode" (what you call Real Single Play mode). There will probably never be one, at least not in Elite: Dangerous

Perhaps in future, when Elite is fully franchised and Frontier goes all EA-style commercialized, and Elite: Commander Chronicles, the off-line, single-player, linear, hand-hold, lead-by-the-nose story game is released, you'll find what you're looking for - but I wouldn't count on it.
 
Yes, in a year you will find that there have been lots of small incremental improvements. No, you won't find any of that specific stuff you talked about that FD never had any intention of implementing. I'm not against ironman modes, but there are a million things ahead of that in my queue of things I'd like FD to 'make better'. I just had my 7th death in nearly 3 years playing, so personally I do play 'like it matters' anyway, because it does matter (to me).

Frontier actually did originally intend to implement an iron-man mode.
 
You can just choose the Freewinder instead of choosing the insurance rebuy. I don't see why that would be different to your suggestion.

I get him i think , it is the choice you make yourself, it is kinda weird after your death a screen says: you sure dude?

anyway this is what made me leave once too , elite is kinda gamey in dying. late 2013 i was hopeful that after a year or so only some players would fly the big expansive ships , turned out that was a couple of days. somehow i can coop with it now and frankly , playing almost only open , in this game with some experience and effort it is kinda hard to die , even drunk, so you dont loose credits. FD can never do this right , there will be treads: its so to hard to make credits, its too long of a grind for the bigger ships / and/or / It is dumbed down(from a alpha it is btw) , to easy etc.
 
@OP : No none of the stuff that bothers you has changed. There have been lots of window dressing style additions to the game but the fundamental template is still an inert, lifeless, homogenous galaxy with no consequence to your or anyone else's actions.
 
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