The problem with 'they are doing the same mistakes over and over again' is that when they don't do these mistakes people will just find something else and act like they complained about it from the very beginnning.
Just an example:
"The game lacks aliens!"
Frontier adds alliens.
"The aliens are boring, we can't fight them!"
They make sure that we fight them.
"Fighting aliens is boring, they should at least attack some stations!"
Aliens attack stations.
"Aliens attacking stations is stupid, we can't see it in game"
Hypothetical mode on: War escalates, aliens reach the bubble and do indeed attack stations while we can see it.
"Fighting aliens at stations is stupid, it's just like fighting NPCs with a different skin! I want to punch them in the face!"
Frontier adds space legs and allows us to punch aliens in the face.
etc.
The problem for me Babelfisch, is that it's been nothing but 'Aliens' since 2.4 launch.. Meanwhile those of us with no interest in the story in a USS, have to play with all the bugs they introduced. For example: Someone mentioned above; why not use the inbox? Well it doesn't work does it? It's half-bottom'd attempt and bugged.
The CGs surrounding the 'Aliens' were bugged requiring last minute fixes, the weapons were 'nerfed because they got that wrong. The mission system is a total mess.
Aliens? Storm in a USS. They don't effect my game. But the stupid bugs do tho.
Aliens attacking stations. Really? Where are the Aliens then?
'soon' LMAO