The epic fail of Beyond

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I made ~ 11k posts on this forum, I suggest you go and read them before calling me a white knight. I always point out how the game has flaws, how it's not perfect. I also always say how I hate the Engineers, the lack of NPC crew and wings, all the stupid defensive modules like HRPs, MRPs, SB, SCBs and the lack of cockpit cats. I also often complain about multicrew, CQC and PP. Just because my personal criticism differs from yours itdoesn't mean it doesn't exist.
In the meantime, if you want to discuss Beyond and not me, I suggest you stop attacking me.


I've seen enough to say that my point absolutely still stands correctly and, if anything, many/most of the posts support the WK label. Take a look back at your posts - objectively - and ask yourself why others like myself would think this.

Back OT: facts support this thread topic. If there's any doubt then go look at how well multi-crew, PowerPlay, CQC sorry " Arena" (or is it called CQC again now?), and other recent additions have failed to meet customer expectations. Betting on future updates that do meet expectations is a sucker-bet.
 
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And you'd be right, if you only take a everything at face-value in perception... however, since when has FD released only announced content?

They've also introduced plenty aside from their announcements on a consistent basis. IMO, people are getting hung up on what's been announced versus what may yet come.

Personally, I'd rather wait to see what the future has in store before complaining about what I've yet to see. YMMV of course.


Certainly not complaining about what is unknown. That would be a bit ridiculous. But it's fair game to comment on what has been announced by FDev, and what they have announced so far is, well, not much. But what they've said still seems to be a waste of time when considering the major issues have not been mentioned at all. The Galnet audio reader is a classic example of a bad decision: why in the world would they waste any time on this? The Galnet posts themselves are very infrequent nowadays - like one new one every 2-3 days at best. And each Galnet post itself is typically, what, 2-3 sentences or 15 seconds of audio maybe? And the content is often quite meaningless. Why do we need a reader for this? What a waste...
 
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Certainly not complaining about what is unknown. That would be a bit ridiculous. But it's fair game to comment on what has been announced by FDev, and what they have announced so far is, well, not much. But what they've said still seems to be a waste of time when considering the major issues have not been mentioned at all. The Galnet audio reader is a classic example of a bad decision: why in the world would they waste any time on this? The Galnet posts themselves are very infrequent nowadays - like one new one every 2-3 days at best. And each Galnet post itself is typically, what, 2-3 sentences or 15 seconds of audio maybe? And the content is often quite meaningless. Why do we need a reader for this? What a waste...

I thought exactly that,
especially since there was a player driven galnet newsradio,
but i guess they got bored and moved on.

Implementing something for a hardly read, used
and needed function in game might look nice,
but focus should be where the fires still burn:
Core game.
 
i think Galnet Audio could be a decent addition. VERY low on my personal list of priorities, but whatever. But I will make a prediction here. I predict you still have to navigate to the Galnet panel to activate it. I never bother to navigate to the Galnet panel in-game. I glance at the headlines in the launcher while I'm loading the game, and if anything catches my eye I read it there. I've heard a number of times that some players aren't even aware you can access Galnet from in-game. So I predict that it won't get used too much more often than the in-game Galnet page does now because they'll make it half-baked and there won't be a more convenient way to start the audio playing. Let's see if I end up being right.

Either that, or they will spam your comms-inbox
with galnet voicemails.
Still bothered by worthless randomly popping up mission "opportunities",
that are just wasting my time deleting them.
 
Not sure how solid this statement is. Are you suggesting some individuals (code/artists/sound/graphics) were not working on both? I think it highly likely some individuals who were working on ED, were also spending some of their time on PC when it was being developed.

I can give you an idea of how solid it is. I've been to Frontier Developments and seen it for myself. They are separate. The Planet Coaster building is a 2min walk from the ED one. People who work on PC are in the PC building and people who work on ED are in the ED building. From what I can tell, no-one is running back and forth and you won't see any screens with development from game A in building B and vice versa.
 
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Galnet audio is nice QoL improvement but it will not solve the core game issues.

Take the grind for example: A friend of mine, very sustainable to grind after years in EVE and Ultima online has left ED saying: I’m sorry man, it’s not about grind, I’ve grinded a lot, but I haven’t expected that there could be such mechanic as simply to sit and wait. The grind exists in every game as time sink, but waiting is not time sink: it is waste of time. A game can ask me to kill the same mobs thousands and thousands of times, a game can ask me to travel from one location to another tenth of thousands of time, but no game can ask me to wait. It’s not just bad game designed, it’s uninterested designed. Those who designed this either really hate their job or hate the players.

Has anybody seen a single sign that this could be ever changed? I haven’t.
 
Galnet audio is nice QoL improvement but it will not solve the core game issues.

Take the grind for example: A friend of mine, very sustainable to grind after years in EVE and Ultima online has left ED saying: I’m sorry man, it’s not about grind, I’ve grinded a lot, but I haven’t expected that there could be such mechanic as simply to sit and wait. The grind exists in every game as time sink, but waiting is not time sink: it is waste of time. A game can ask me to kill the same mobs thousands and thousands of times, a game can ask me to travel from one location to another tenth of thousands of time, but no game can ask me to wait. It’s not just bad game designed, it’s uninterested designed. Those who designed this either really hate their job or hate the players.

Has anybody seen a single sign that this could be ever changed? I haven’t.

Just for clarification; "waiting" for what?
 
Certainly not complaining about what is unknown. That would be a bit ridiculous. But it's fair game to comment on what has been announced by FDev, and what they have announced so far is, well, not much. But what they've said still seems to be a waste of time when considering the major issues have not been mentioned at all. The Galnet audio reader is a classic example of a bad decision: why in the world would they waste any time on this? The Galnet posts themselves are very infrequent nowadays - like one new one every 2-3 days at best. And each Galnet post itself is typically, what, 2-3 sentences or 15 seconds of audio maybe? And the content is often quite meaningless. Why do we need a reader for this? What a waste...

In think people should stop with the pathetic name calling myself.

Grade 5 materials

Why would you wait for grade 5 materials?
 
I've seen enough to say that my point absolutely still stands correctly and, if anything, many/most of the posts support the WK label. Take a look back at your posts - objectively - and ask yourself why others like myself would think this.

Maybe you and the other two people should ask themselves why they always insist that reality needs to line up with their personal subjective opinion. If people wouldn't post so much nonsense I wouldn't need to correct them so often.
In the meantime I prefer that I decide who I am rather than some random stranger from the internet who read a handful of posts.
 
Galnet audio is nice QoL improvement but it will not solve the core game issues.
It won't even solve the main issues with GalNet: 1. The auto-generated posts, which seem to be uninteresting for most people. 2. Lore related posts get buried if you aren't keeping up regularly.

Just for clarification; "waiting" for what?
Mission boards to update, Thargoid probes to spawn, signal sources to spawn (HGE anyone?), mission targets to spawn, planetary bases to reset, in Supercruise, Hyperspace, FSD to spool, FSD to cool down.
 
Certainly not complaining about what is unknown. That would be a bit ridiculous. But it's fair game to comment on what has been announced by FDev, and what they have announced so far is, well, not much. But what they've said still seems to be a waste of time when considering the major issues have not been mentioned at all. The Galnet audio reader is a classic example of a bad decision: why in the world would they waste any time on this? The Galnet posts themselves are very infrequent nowadays - like one new one every 2-3 days at best. And each Galnet post itself is typically, what, 2-3 sentences or 15 seconds of audio maybe? And the content is often quite meaningless. Why do we need a reader for this? What a waste...

It is quite obvious at this point that you neither play game nor care about it.

GalNet audio? Which is basically test driving tech which will allow to read a) mission texts b) system descriptions...basically any descriptive texts in game. And that's just getting started. Imagine giving voice on major characters in FD world. NPC comms...

Sure, a waste. Guys, if you don't give a damn, why are you here?

Take the grind for example: A friend of mine, very sustainable to grind after years in EVE and Ultima online has left ED saying: I’m sorry man, it’s not about grind, I’ve grinded a lot, but I haven’t expected that there could be such mechanic as simply to sit and wait. The grind exists in every game as time sink, but waiting is not time sink: it is waste of time. A game can ask me to kill the same mobs thousands and thousands of times, a game can ask me to travel from one location to another tenth of thousands of time, but no game can ask me to wait. It’s not just bad game designed, it’s uninterested designed. Those who designed this either really hate their job or hate the players.

Wait exactly for what?
 
In think people should stop with the pathetic name calling myself.


Think you may have mis-posted here. But I agree folks should stop the name calling. It only adds to the toxicity.


It is quite obvious at this point that you neither play game nor care about it.

GalNet audio? Which is basically test driving tech which will allow to read a) mission texts b) system descriptions...basically any descriptive texts in game. And that's just getting started. Imagine giving voice on major characters in FD world. NPC comms...

Sure, a waste. Guys, if you don't give a damn, why are you here?


You know what your post looks like right? (Hint: see earlier posts :cool:). Glad you think Galnet audio will add to your gameplay. I can accept that, and haven't criticized your opinion. It won't to add to my game experience hence the reference to it being a waste.

Do you believe spending precious development time on a text reader, for Galnet which is such a small part of the game and itself is updated less and less, is more important than fixing the mission system? Note that is all it is right now according to FDev. You're simply speculating thinking it will be anything more than this - no one knows. So is a Galnet reader more important than fixing bounty hunting? Fixing pirating? Fixing exploration - which comes mainly at the end of the year? Interesting.
 
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Maybe you and the other two people should ask themselves why they always insist that reality needs to line up with their personal subjective opinion. If people wouldn't post so much nonsense I wouldn't need to correct them so often.
In the meantime I prefer that I decide who I am rather than some random stranger from the internet who read a handful of posts.

How is one's opinion of the game nonsense? Note there is a clear difference and trend in posts here with some posting opinions about the game with others that focus on posting opinions on the poster - and not the game. This probably more than anything leads to labels.

On topic: FDev could certainly put their customer support people to good use by engaging more with this forum, and help answer any concerns or topics that come up in threads like this that concern the game and what Beyond will or will not bring.
 
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All I know is, it looks fricking great. The flying the space-plane round is great. Where's the game?

What a waste.... I wonder if DB is happy? In his hammock in the Bahamas.

What a fricking waste of time, money and effort.

This isn't a game.
 
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Take the grind for example: A friend of mine, very sustainable to grind after years in EVE and Ultima online has left ED saying: I’m sorry man, it’s not about grind, I’ve grinded a lot, but I haven’t expected that there could be such mechanic as simply to sit and wait. The grind exists in every game as time sink, but waiting is not time sink: it is waste of time. A game can ask me to kill the same mobs thousands and thousands of times, a game can ask me to travel from one location to another tenth of thousands of time, but no game can ask me to wait. It’s not just bad game designed, it’s uninterested designed. Those who designed this either really hate their job or hate the players.

Has anybody seen a single sign that this could be ever changed? I haven’t.

Let me first say that I like the game, play it several times a week (at the moment anyway), want it to succeed and believe that it will continue to improve exponentially, although perhaps at a pace that may not be fast enough to prevent some players continuing to burn out with alarming regularity.

The problem as I see it, and one of the main reasons I believe people have lost/never had faith in Fdev and the Beyond series of updates is that I sometimes feel that Frontier have a habit of making decisions which put artificial barriers in the way of players accessing the fun bits of the game.

I don't fully understand if this is deliberate, perhaps because of a relative paucity of entertaining game mechanics, so barriers are being put up to try and stretch out the fun bits - with the unfortunate effect of adding an unnecessary layer of frustration which eventually sucks the fun out of the experiece for some people, or if it's down to Fdev having a wildly different view of what is fun and what is frustrating than many of ED's players or even if it is down to ED's playerbase being so diverse that Fdev's attempts to please everyone have resulted in many less than fun/ok-ish mechanics which when combined with the often obtuse obstacles which have been put in front of players creates frustration.

Either way, ED can be a very very frustrating game at times for me, I cannot play it at all when other areas of my life are not going as well as I would like, as I do not have the capacity or mental energy to tolerate in-game frustration at the same time as RL frustration.

I am hopeful that the beyond updates will address some of this. Reducing frustration is exactly what Quality of Life updates means to me, however I can 100% understand why people might not trust the word of or be willing to just go on faith regarding people who from a certain perspective appear to have been actively trying to make it more difficult for people to enjoy their game (not that that perspective is necessarily correct, but it is a perspective I can understand)

I choose to take a more optimistic approach, especially given that Fdev have acknowledged the frustrations and out right said, we're taking the next year to fix all of that rather than add a bunch of new frustrations. It would beggar belief to admit your shortcomings only to immediately repeat them.

Understanding that there is a problem is the first step in fixing it. I view Beyond as Fdev putting their hand up and saying loud and clear "we understand there is a problem and we're going to try to fix it", it might not all get fixed on the first attempt, and sometimes things get worse before they get better but at least in my eyes Frontier are putting their focus where it should be: fixing the core game, that's enough for me for now, but I get that it's not enough for everyone.
 
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