And not using suisidy to clear inconvenient bounties![]()
Do you know what was one of first the comments about my signature? Quick Att+F4. People always suspect their own vices in others
Let me first say that I like the game, play it several times a week (at the moment anyway), want it to succeed and believe that it will continue to improve exponentially, although perhaps at a pace that may not be fast enough to prevent some players continuing to burn out with alarming regularity.
The problem as I see it, and one of the main reasons I believe people have lost/never had faith in Fdev and the Beyond series of updates is that I sometimes feel that Frontier have a habit of making decisions which put artificial barriers in the way of players accessing the fun bits of the game.
I don't fully understand if this is deliberate, perhaps because of a relative paucity of entertaining game mechanics, so barriers are being put up to try and stretch out the fun bits - with the unfortunate effect of adding an unnecessary layer of frustration which eventually sucks the fun out of the experiece for some people, or if it's down to Fdev having a wildly different view of what is fun and what is frustrating than many of ED's players or even if it is down to ED's playerbase being so diverse that Fdev's attempts to please everyone have resulted in many less than fun/ok-ish mechanics which when combined with the often obtuse obstacles which have been put in front of players creates frustration.
Either way, ED can be a very very frustrating game at times for me, I cannot play it at all when other areas of my life are not going as well as I would like, as I do not have the capacity or mental energy to tolerate in-game frustration at the same time as RL frustration.
I am hopeful that the beyond updates will address some of this. Reducing frustration is exactly what Quality of Life updates means to me, however I can 100% understand why people might not trust the word of or be willing to just go on faith regarding people who from a certain perspective appear to have been actively trying to make it more difficult for people to enjoy their game (not that that perspective is necessarily correct, but it is a perspective I can understand)
I choose to take a more optimistic approach, especially given that Fdev have acknowledged the frustrations and out right said, we're taking the next year to fix all of that rather than add a bunch of new frustrations. It would beggar belief to admit your shortcomings only to immediately repeat them.
Understanding that there is a problem is the first step in fixing it. I view Beyond as Fdev putting their hand up and saying loud and clear "we understand there is a problem and we're going to try to fix it", it might not all get fixed on the first attempt, and sometimes things get worse before they get better but at least in my eyes Frontier are putting their focus where it should be: fixing the core game, that's enough for me for now, but I get that it's not enough for everyone.
I said this in one of my threads:
Why I’m not impressed by the delay of 2.3 beta.
Waiting every major release I’m losing my faith in FDev’s ability to surprise me. It doesn’t matter how much and impressive game mechanics they will provide if there is so limited gameplay. Don’t get me wrong folks, I’ve tried all engineers’ upgrades, I’ve trained an NPC pilot from harmless to elite, but up to now the season 2 has nothing in different from season 1. More powerful ships to fight into the same CZ and ResSites, ancient discoveries that lead to nowhere, variety of missions for gaining the standing with artificial factions, etc. are not gameplay features but enhancing the existent ones. Flying the uber modified Corvette or Cutter doesn’t make me to feel something different from space gipsy than back in the day I was in Sidewinder, if I’m enchained to the ship and cannot hire a simple warehouse in station. Senseless and absolutely useless player factions’ mechanic, even to create a player group I have to ask for FDevs blessing, useless factions’ influence, inability to create anything, everything is so pointless and useless. The ED universe is static, lifeless and artificial as it was in December 2014.
I was right. I started present thread as a humble attempt to wake up someone in FD. Despite of few offliners overtrolling every thread related to multiplayer gameplay, a lot of people are waiting for Squadrons to create their player groups by ingame tools but IMO Squadrons will follow destiny of 2.3. if there isn’t new multiplayer level of interaction with the game.
What I saw in other aspects about Beyond?
More powerful tools for trading. Is this really a matter if we don’t have trading in ED? Static prices of auto generated commodities.
Mining? What if we will be able to discover deposits of ore if we cannot build a simple mining site to exploit them? And what for? To sell mined resources for credits. Another QoL improvement but nothing added to core gameplay.
Exploration? The only challenge in exploration is to not die from boredom. Tourism, not exploration.
Without digging into the core there couldn’t be core gameplay changes.