What is all about this "gold farm" fetish I see a lot of players have.

This is what you get when you have a player base with a large number of players over 40.

The community develops a Grandpa Complex and can't stop yelling at people to get off their lawn.

lol im stealing that line.

You can get off my lawn too. Darn kids...

Rooks o7

CS in december 2017 had 340,876 avg. players while ED had 5.041 that is 68 times more active players so gold farmers activity in CS is on whole different level of magnitude than we could ever have here in Elite.
As has already been stated, why bother? There's a ton of ways to make money in this game. I can make 15M p/night just doing old school bounty hunting. Passenger runs are much more lucrative, with anywhere from 25 M p/hour up to 125 M p/hour. There's so many videos and threads on the subject, that it has become common knowledge. So again I ask, why bother? In the United States we have a saying; It's no use beating a dead horse. I'd say that's what you're doing here.

So...Get Off My Lawn!
 
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So, not only does OP want microtransactions in Elite, they also want illegitimate ones controlled by spam bots and scam artists?

how it is that MY ships stacked at some station ruin YOUR game experience... ?

Your ship count has no effect on other's gameplay. It's pretty weak to pretend that's the problem. On the other hand, our game experience gets ruined by competing against people with unlimited resources, for example, and everything that comes with that. It gets ruined by having to read spam messages, or report a 'player' every second jump. It gets ruined by not being able to talk at a CG because the advertisements fill the chat. It gets ruined by the decent players leaving once they start having to grind the chat window to read what their NPC pilot said.

CS in december 2017 had 340,876 avg. players while ED had 5.041 that is 68 times more active players so gold farmers activity in CS is on whole different level of magnitude than we could ever have here in Elite.

Most of Elite's sales are not through Steam, that number is irrelevant.
 
"Gold farm fetish"?

Good lord. What a boring fetish. If you are going to have a fetish there are far, far more fun ones than that.
 
CS in december 2017 had 340,876 avg. players while ED had 5.041 that is 68 times more active players so gold farmers activity in CS is on whole different level of magnitude than we could ever have here in Elite.

I'm pretty sure that 'CS' in that context was meant as 'Customer Service'...
 
I do have a fetish when it comes to gold farmers... whenever I see them start spamming their sites, I immediately start finding ways to interfere with their sites - DDoS attacks against their credit card transfers are a favorite, but so is defacing their sites, DNS redirectors to places best not talked about... I can't help myself, it's a compulsion. Then I get distracted by this and forget to play the game where these spam-ads show up and somewhere in China some government official is drug off to a labor camp because his gold-farm site is not producing the revenue it is mandated. So I'm all too glad we don't have this garbage to deal with here.

Is it edgy now to admit commiting crimes (DDoS attacks are crimes in most european countries, UK and US) on public forums?
 
Is it edgy now to admit commiting crimes (DDoS attacks are crimes in most european countries, UK and US) on public forums?

Who am I? When did these things supposedly happen? What was the source? Burden of proof. And given that most of these enterprises are, themselves, criminal ventures, they rarely have any recourse.
 
This is an issue with EVERY mmo-ish game ever made: what's the point of gold/credits once you're (space) rich? The answer of couse is to keep introducing new ways for players to spend their virtual fortune. New ships, new trinkets, warehouses - soon, I hope -, and other niceties.

However, there's the obvious consequence of raising a whole new other problem: as you keep introducing new, shinier, bigger ships, modules, trinkets, land grabs etc you alienate a vast portion of your player base who are interested in smaller ships, like the Cobra or even the Sidewinder. I have ZERO interest in flying the Anaconda or anything of that size as a matter of fact.

Elite is a single player game at its core. There's no goal, so you make your own. Some people want to fly bigger and better ships; these people tie their in-game progression to improvements to their ship. Others, not so much. The multiplayer fluff is just a poorly concealed layer of DRM.
 
'Gold-farm' fetish? Not so much.

'Goldfrapp' fetish? Now you're talking...

MI0003438095.jpg
 
Ok if this will happen it could really be annoying but again this messeage you will have to get from some goldfarmer CMDR - so it will be very easy for FDev to perma ban this goldfarmer.

Ah bless.

They have infinite numbers of accounts. It is impossible to stop gold sellers. It takes a huge effort even to cripple them.

When I played Eldar Scrolls Online in the early days, when Zenimax’s main gold spam defence was Wishful Thinking, you could go stand in one eaily exploited spot and watch spammers fall from the sky in a continuous stream.

Some games, like LOTRO, have done a good job at minimising their intrusiveness in terms of communication, but you can still buy the product of their bots at the usual sites.

Not allowing inter player transfers in the first place is the cheapest and most effective counter measure.
 
Elite Dangerous isn't an MMO. It's a largely single-player game that nevertheless uses players to provide content for others. As OP says, there are only so many ships and so many possible loadouts, and you can only fly one ship at once. Because ED is based on direct ship control, combat is in large part based on the actual physical skill of the player, and isn't -- like actual MMOs -- just a matter of the computer constantly rolling dice and checking against lists of numbers.

If I'm in Open for some reason -- maybe I'm very, very drunk or something -- and I'm attacked by a skilled player in a tricked-out ship, I'm going to die. It doesn't matter how the player has come by that ship and its modules. On the other hand, if I'm attacked by an unskilled player in the same ship with all its bells and whistles, I won't die. And it still doesn't matter how the player has come by that ship and its modules.

Gold farming is a non-issue in ED, in my view.
 
It's got nothing to do with the community.

FDev and specifically DB have said they don't want gold farmers in ED from the very outset of the game and don't want credits to be exchangeable between players.

If you have an issue with it take it up with FDev, don't moan about it being the result of the players....the decision was made from the start and had nothing to do with the players.

Personally I don't have an issue with it but I see the reasons it's not in game.

And so we get an entire funny feature killed just because they cannot handle what a lot other MMO's can handle too? Ingame trading would entirely open up a new scale of teamplay, and btw I could technically today already sale trade good X for RL money Y because we can drop and scoop cargo.
Also, sicne the game is buy2play every goldfarmer advertising ingame is a but of money for FD, so wheres the problem if he gets autobanned :p



Ok if this will happen it could really be annoying but again this messeage you will have to get from some goldfarmer CMDR - so it will be very easy for FDev to perma ban this goldfarmer.

Thats not how it usually works. there will be online plattforms where you buy the money and then the exchange will happen ingame. The accounts doing the ingame advertising are mostly trash and dummy accounts they are not the ones doing the trades. Goldfarmign sia bit more of a complex networkt than just CMDR A farms gold, advertises it and sells it.

Further frontier could simply sell credits on their own. I wouldn't mind of other commanders buy stuff with money to shorten the grind. I am past the grind already but really see not much sense in it. Wasn't a challange gameplay wise, nor a special exciting or adventerous experience.

And sicne not even that amny gamers play in open most goldfarmers cannot even reach them, unlike in a true MMORPG where the entire server or location reads the stuff. FD could even softban them to get put into the same instance so they can spam each other with goldads xD.
 
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Ah bless.

They have infinite numbers of accounts. It is impossible to stop gold sellers. It takes a huge effort even to cripple them.

When I played Eldar Scrolls Online in the early days, when Zenimax’s main gold spam defence was Wishful Thinking, you could go stand in one eaily exploited spot and watch spammers fall from the sky in a continuous stream.

Some games, like LOTRO, have done a good job at minimising their intrusiveness in terms of communication, but you can still buy the product of their bots at the usual sites.

Not allowing inter player transfers in the first place is the cheapest and most effective counter measure.

For reasons I spelled out earlier in the thread, gold sellers are not a likely problem in Elite because there are no easy nwb zones, multiple accounts and so on.



It's a phantom fear making any player cooperation tedious.

Ps: being condescending while being patently ignorant makes you look like a tool.
 
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Elite Dangerous isn't an MMO. It's a largely single-player game that nevertheless uses players to provide content for others. As OP says, there are only so many ships and so many possible loadouts, and you can only fly one ship at once. Because ED is based on direct ship control, combat is in large part based on the actual physical skill of the player, and isn't -- like actual MMOs -- just a matter of the computer constantly rolling dice and checking against lists of numbers.

If I'm in Open for some reason -- maybe I'm very, very drunk or something -- and I'm attacked by a skilled player in a tricked-out ship, I'm going to die. It doesn't matter how the player has come by that ship and its modules. On the other hand, if I'm attacked by an unskilled player in the same ship with all its bells and whistles, I won't die. And it still doesn't matter how the player has come by that ship and its modules.

Gold farming is a non-issue in ED, in my view.

Thank You.
o7

"Fetish" is neither a perjorative, nor something that is neccessarily a bad thing ;).

Bronie CMDRs are spooky to me however
 
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