I am beginning to come to the conclusion that some people have got themselves into a self-perpetuating circle of dissatisfaction. Everything is considered "grind".
Its game play, and if you cant break the circle, accept what FD are trying to do after acting on all the "input", and enjoy playing the game, maybe its time to admit its not the game for you.
I'm about reaching the point you mention. I didn't expect a lot from Beyond Q1, so having seen what there is so far, I'm not disappointed - There's nothing particularly that interests me, but I didn't expect there to be. I'm also not expecting much from Q2 or even Q3.
But Q4, along with the DLC, for me will I suspect be a milestone. Will FD, with basically a totally clean sheet of paper, actually come up with some solid deeper gameplay content (ie: raise the bar), or yet again bolt on some shallow point and click mini-game antics...
I don't believe that people are in some "unfair dissatisfaction funk". I believe they're bemused about the disparity between the sales/kickstarter pitch from X years ago (the impression of where the gameplay was headed) and a long list of questionable developments/designs (in their humble opinions). I think people are just frustrated at what they thought the game was going to be, and the nature of what's being repeatedly delivered?
ps: I have no idea if the Tech Broker and the Personal Narative are going to be good and worthwhile. Let's see...
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