PLANETARY IMPROVEMENTS
THE CHIEFTAIN
TECH BROKER
TRADE DATA CHANGES
MEGASHIP INTERACTIONS
Hi,
Thanks for you question.
At the moment we plan to add these types on interactions to installations and then investigate where else can benefit from this kind of gameplay.
So no for now, but we will see.
I hope that answers your question.
Thanks again
Steve K
I don't know if somebody else already done it but while I was in the neighbourhood I made a small video of Altair 1 from about the same distance as in the live stream (at aprox. 17m30s):
Elite Dangerous 2.4 https://youtu.be/H-hyQZFAwqU
Livestream Beyond: https://youtu.be/cGZ4GfR09uo?t=532
Yep, this is the kind of comparisons I was hoping the 2nd livestream would be doing. Thanks for posting this!
Apart of being much more colorful, the new one appears more rugged...?
It does at first glance appear that way, but I don't think Frontier has changed any terrain height map generation in 3.0, just the coloring. The more rugged appearance might only be due to better coloring highlighting details which were previously beige washed.
Altair 1 in 2.4:
https://i.imgur.com/FAeQ7TQ.jpg
Altair 1 in 3.0:
https://i.imgur.com/RPDKCee.jpg
It does at first glance appear that way, but I don't think Frontier has changed any terrain height map generation in 3.0, just the coloring. The more rugged appearance might only be due to better coloring highlighting details which were previously beige washed.
Altair 1 in 2.4:
https://i.imgur.com/FAeQ7TQ.jpg
Altair 1 in 3.0:
https://i.imgur.com/RPDKCee.jpg
It does at first glance appear that way, but I don't think Frontier has changed any terrain height map generation in 3.0, just the coloring. The more rugged appearance might only be due to better coloring highlighting details which were previously beige washed.
Altair 1 in 2.4:
https://i.imgur.com/FAeQ7TQ.jpg
Altair 1 in 3.0:
https://i.imgur.com/RPDKCee.jpg
Another question, was that the "default" paintjob on the Cheiftan last night, or a "special" one?
P.S. and a quick question - do you happen to know if the update to planetary colouring will also fix the long standing problem of the large dark rectangles that frequently appear down on planet surfaces?
Isn't that a problem of the lighting of some textured surface 'patches' being off, rather than a problem with the textures themselves?
A shame that the pew pew brigade still gets more content , if frontier realy want to show that the rest of the community is beeing respected they should stop the combat content for atleast one to two years and commit to what was prommised for mining trade and exploration during the early development .
Four years of combat related content is getting old ,now its the time for the miners traders smuglers piracy and exploration and frontier should only work on those for the next 4 years and ignore anny new combat content . just like they did with the explorers miners and traders..
How does the pew pew brigade get more content in beyond? The major big enhancement in the game was for trade and the planetary shaders update. The only thing for pew pew is a ship. Not too sure how you figure that one out.
P.S. and a quick question - do you happen to know if the update to planetary colouring will also fix the long standing problem of the large dark rectangles that frequently appear down on planet surfaces?
I don't really know to be honest.
To be clear I'm talking about this ...