I propose the addition of a new 'open classic' mode with the following considerations:
i just profoundly dislike the game changing impact that engineers have had on the game, and long for the good old 'classic' feel of elite dangerous. i do not negate the validity of engineers (despite any flaws) as a game concept, i just subjectively prefer the more humble and straightforward gameplay we had before. so this is not to raise a discussion about engineers, just a test to see if there are any like-minded pilots out there that would like this or support such a petition, which should be actually pretty easy to implement.
- players can not enter this mode unless their ship is docked, or is free of engineered modules and has regular ammo only
- players can not launch any ship that has any engineered modules on board or synthesis ammo loaded
- synthesis is disabled
- besides these considerations, the mode is identical to 'open'
- provide a mode of play without any engineering and synthesis. otherwise the world remains shared exactly like all other modes currently do
- it would lower the competitive bar with two interesting side effects:
- provide a more friendly and accessible environment for new players to start their adventure
- make player generated events of engineer-free combat a lot easier (and actually feasible)
i just profoundly dislike the game changing impact that engineers have had on the game, and long for the good old 'classic' feel of elite dangerous. i do not negate the validity of engineers (despite any flaws) as a game concept, i just subjectively prefer the more humble and straightforward gameplay we had before. so this is not to raise a discussion about engineers, just a test to see if there are any like-minded pilots out there that would like this or support such a petition, which should be actually pretty easy to implement.