New Crime & Punishment Will Be Broken If You Fly with CRIMES OFF

I didn't read the whole lot of the tread so this suggestion might have been made already:

Maybe it would be usefull to have three options for "report crimes against me" instead of the binary on/off:
- off
- report only
- report and call for support

The OP could then use the second option, the attackers would become wanted but the police won't show up.
What do you think?

YES. That would be perfect.
 
Just to try this in a very direct way:

Shady is flying and is attacked without provocation, this makes the attackers the criminals in a logical sense.
However, upon returning fire, the pilot's federation bounty is placed on Shady and not the attackers/criminals.
The question isn't about who the police come to aide, but rather who receives the additional bounty.

This pretty well contradicts the ethos of Crime and Punishment changes to the game and encourages people to exploit the gameplay. Want to fight someone?
Be a troll even better and simply fly between a target and their firing angle so they now are wanted and you can freely attack them and they'll even get a Pilot's federation bounty to boot!
 
Precisely.

Can I ask on what grounds did CRIME-ON player attack the CRIME-OFF player when OP has established none of them were wanted?
And in such situation, why is the system treating equally-lawful payers with such significant difference in response force?

Two FDL's interdicted me and started shooting at me. Everyone was CLEAN at start. They had crimes on, I had crimes off. Here is video of situation:

https://www.youtube.com/watch?v=eeT_4dxRcbk&t
 
You were stupid for turning it off....

What you've experienced, is something called consequences.....

What exactly went through your head that made you turn it off anyway? Piracy? Where you don't want cops if someone shoots you? When if they are a trader, they'll have it on anyway, making the point moot.....

Please explain.

Simple really... I don't want the cops tilting a fight in my favor. If you attack me, I will live or die by my own skill. I don't want the cops tainting my victory or preventing my death.
 
Simple really... I don't want the cops tilting a fight in my favor. If you attack me, I will live or die by my own skill. I don't want the cops tainting my victory or preventing my death.

But you can't make that decision for other players, which is what you are asking to do.
 
But you can't make that decision for other players, which is what you are asking to do.

Actually no I'm not. I don't want to pay the fine for killing the people who tried to murder me when I was clean. I don't really care if the cops show up to help someone attacking me (see video I posted last page) at all.
 
The problem is that if they were clean and you fired on them you broke the law. So you became wanted and the cops did their job.

It is working as intended and is not broken, although I thinks its merits are dubious at best.

What you really want is a different mechanic to turn off cops from showing up, not to gank or anything just don't want their help, but turning the report crimes against me off is not that. It wasn't intended to work that way.

If you read the the past 36 pages, the point we are making is that it should never incur a penalty to defend yourself, regardless of whether you have CRIMES ON or CRIMES OFF.
 
If you read the the past 36 pages, the point we are making is that it should never incur a penalty to defend yourself, regardless of whether you have CRIMES ON or CRIMES OFF.


Everybody else is pointing out that this mechanic has not changed since the beginning of the game. It is not apparent whether the point you are making is strong enough to change the mechanic...it has always been the players choice to fly with crimes on or off. What it seems to me is that the choice now comes with a very large downside...which means a lot more people will choose to be flying with it on. Those that choose otherwise have a stronger incentive to understand how the mechanic works. And choose wisely when dropping those hardpoints.

This also might show the devs intentions on how PVP is meant to work...if you want to PVP then this switch allows that. Otherwise you are meant to fly with it on...
 
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Everybody else is pointing out that this mechanic has not changed since the beginning of the game. It is not apparent whether the point you are making is strong enough to change the mechanic...it has always been the players choice to fly with crimes on or off. What it seems to me is that the choice now comes with a very large downside...which means a lot more people will choose to be flying with it on. Those that choose otherwise have a stronger incentive to understand how the mechanic works. And choose wisely when dropping those hardpoints.

This also might show the devs intentions on how PVP is meant to work...if you want to PVP then this switch allows that. Otherwise you are meant to fly with it on...

Except this is not a pvp toggle, akin to how other games like WoW implements it in PVE servers.
If you attack someone flagged for PVP while you're flagged for PVE, it will immediately toggle you to PVP. You are not given
carte blanche to attack others without being penalized, let alone penalizing someone else for defending themselves.

The 'beginning of the game" argument ignores the addition of C&P pilot's federation bounties. The stated goal of which is to discourage griefing.
This actually encourages griefing anyone who doesn't fly with report crimes on. Want a fair fight? Too bad, you can both be shot/blown up and be penalized for defending yourself.
 
The problem is you broke the law by shooting/killing a clean commander. Because you did not report the crime the other commander did not become wanted until he does become wanted you dont get to shoot him.

The report crimes flag is not intended to do what you want, it never was.

As far as the law is concerned you were not defending yourself. Shoot, if you had report crimes against me turned on and he/she shot you and you then fired on him without waiting for your scanner to show him as wanted the same thing would happen.
Its not self defense (in this cut throat galaxy) without proof they did anything wrong. The wanted status (which you made an impossibility by turning RCAM off) is necessary to prove self defense.

Being that the two FdL's that nabbed him were 'Clean', they probably wouldn't even have interdicted/fired on the OP if he didn't resolve out as 'Lawless'.
 
(...)
Its not self defense (in this cut throat galaxy) without proof they did anything wrong. The wanted status (which you made an impossibility by turning RCAM off) is necessary to prove self defense.

You're spot on!
And - frankly - if that doesn't prove this system's crap, then I don't know what does.
 
Being that the two FdL's that nabbed him were 'Clean', they probably wouldn't even have interdicted/fired on the OP if he didn't resolve out as 'Lawless'.

Or, more likely, he resolved out as the infamous Nightshady and they thought with the help of the cops they might all be able to whip him. Whoops!
 
@Nightshady, the obfuscation artists and agenda pushers have convoluted this thread beyond rescue. They simply do not want you as a PvPer to be accommodated in any way shape or form even though it will not affect their game in the slightest. Trying to reason with them is a pointless endeavour for they have no desire to be reasonable.

Your best bet is to post in the suggestion thread, which I see you already did. Maybe FDev will take notice and correct this oversight. All there is to do at this point is wait and see how it goes.
 
Two FDL's interdicted me and started shooting at me. Everyone was CLEAN at start. They had crimes on, I had crimes off. Here is video of situation:
(...)

Oh, I understand precisely what you said.
I guess my question lost its meaning, or perhaps I worded it wrongly.

My original intent was to tell all those that said "you left it off, face consequences", that shooting you as a clean player in the first place should've brought immediate consequences regardless of your consented PvP flag status (which is what the damn crime reporting actually is, just in-lore named). And which somehow escaped them, for someone looking "consequences".


Other than that - you're right and frankly, don't bother fighting. Just let the 3.0 drop, grab a popcorn and wait for the "C&P is total crap" threads that will spawn en masse after the update's gone live. They'll change their tune then ;)
 
Hah, see this is the thing; report crimes is for your ship only. It means they didn't get a bounty for attacking you. You can't toggle someone else's reporting; only your own. If you received a bounty, it means they had report crimes on.

Perhaps turn it back on again. ;)

What he said ^^^^

Had you had report crimes on they would have become "wanted" when they attacked and you could have defended yourself without getting a bounty. Personally, I would leave report crimes on unless you're involved in consensual P v P.

P.S. Thread TD;DR so probably already been said.
 
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Got it and every half experienced player should be able to adopt, but... Have you ever thought about the new player who wants to get into PvP must feel if encountered a similar situation? How counterintuitive is that? And how easy to poke fun at the inexperienced player? If FD is really interested in making PvP more popular they really should reconsider this design.

I don;t think that follows. The button is clearly labeled "Report Crimes Against Me; On/Off". It doesn't say "Open for PvP without Authorities; On/Off". The trouble here is trying to twist the interpretation of the feature into what it's not. It's perfectly logical to attack a "Lawless" player, and it's perfectly logical to get a bounty for destroying a clean ship. Not accepting that by turning off the RC feature makes it legal to shoot you, and, you made that choice independently, is the illogical and confusing part.
 
I'm trying to figure what the split is between players who so rarely engage in PvP that they literally cannot see Nightshady's point and those who are doing their level best to obfuscate and infuriate knowing full well what this means to PvP. Dangerous Discussion has become a pitiable waste of time for anyone trying to get information or share a legitimate concern.
 
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Have you ever thought about the new player who wants to get into PvP must feel if encountered a similar situation?

A new player would not have turned report crimes against me off. By default it is on. Many players don't even know it exists to turn it off. This is not a scenario that would ever occur to someone new to E: D.
 
I'm trying to figure what the split is between players who so rarely engage in PvP that they literally cannot see Nightshady's point and those who are doing their level best to obfuscate and infuriate knowing full well what this means to PvP. Dangerous Discussion has become a pitiable waste of time for anyone trying to get information or share a legitimate concern.

Absolutely this.. Report Crimes was fine with the old system but is lacking with the new C&P, something of an oversight and OP raises a valid point.. personally I like the suggestion(s) of a third toggle, report but not respond. Makes much more sense with the current update.

John Galt btw.. great guy, but really 70ish pages for one speech! Nearly killed me..
 
I'm trying to figure what the split is between players who so rarely engage in PvP that they literally cannot see Nightshady's point and those who are doing their level best to obfuscate and infuriate knowing full well what this means to PvP. Dangerous Discussion has become a pitiable waste of time for anyone trying to get information or share a legitimate concern.

Na, it's nothing like that. It's the very idea that the switch should be something it isn't, that's the trouble. The two FdL's stayed clean, because of the OP's choice to be Lawless. Consequences. But, to claim an entire game feature will be Broken, because it can't be what it isn't is crazy.

Certainly suggest and campaign for a 'PvP without Authorities' button. But to cross your arms and insist there was some miscarriage of justice untenable. I know, and I'm sure everyone else knows, what the OP wants. But his analysis of the situation is a knee jerk reaction, and wrong.
 
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