In my beta playthrough so far, I encountered no "bugs" on my part much less anything gamebreaking.
i've not experienced any myself, i do not install frontier's betas anymore. but i do browse the bug reports, it's much more telling about the state of the software than forum opinions. it's all there, take a look:
https://forums.frontier.co.uk/forumdisplay.php/241-Beyond-3-0-Open-Beta-Bug-Reports
there's everything from crashes to desktop, save game becoming unusable (forcing a clear save), ui lockups and freezes, unrecognized controllers and loss of bindings to 'lesser' bugs: weapons not firing (???), module storage not working (again!), "unreadable text" ...
*Public* beta. Internal QA is ongoing
see above. sorry but such problems aren't allowed on a beta version, it's just not serious. a beta version is not a nightly build, nor unfinished software. it's a release ready build that's placed in (public) testing to gauge user experience, gather feedback and maybe perform some tweaks. fixing a bug is not a tweak. integration testing, performance and load testing and of course sheer basic functionality compliance (that is,
internal qa) must all be already have been tested and passed. could you tell me how some "unreadable text" is something you need the users to spot and weed out, and can't be done by the 'ongoing' qa dudes? for figs sake, that's the job and responsibility of paid professionals.
this is not the job of paying customers, and this is not an opensource community effort, it's a paid product. the moment you release such a clusterfig to your customers, however you call it, you loose all credibility as a software provider. if you then downplay it and say '3 weeks is more than enough' then ... sorry, i'll have to burst in hysterical laughter ... or just walk away
Please point out some of sugar lies FD have said that can't be explained 'I wa too optimistic'. If you mean hype, that's really on people.
"Our awesome dev team are dedicated to continuing to build and improve the Elite Dangerous experience with an exciting long term vision in mind. We’re happy to be able to confirm that the next major updates following 2.4 will focus on core gameplay, existing features, quality of life and other improvements! We’re delighted to be investing a considerable amount of development and effort into making the core gameplay experience even better for our fantastic community or players."
https://forums.frontier.co.uk/showthread.php/354066-Elite-Dangerous-2-4-and-beyond
that statement was unterstood by many (including myself albeit with much skepticism) as much needed groundwork, and much welcome. this means fixing things, not adding more features. when you want to stabilize a system the last thing you do is throwing more complexity at it. now, a new ship is core gameplay? new weapons? a new useless bounty system? the only thing in this release (and probably in the whole beyond menu) that might actually be considered 'making the core gameplay even better' is the new planetary render. guess what? square patches have returned. it's just hilarious. maybe c&p and engineers might fall into that category, but the results seem controversial at best.
this is a consistent pattern. i don't need to remember the delay for 2.0 (?) on grounds of quality, a much inspired speech followed by the most buggy release ever. epic. but it's the business. ceos don't lie because they are mean, but because it's their job. if people then insists in taking those words at face value, and buying into all that nonsense then that's just sad to read in an (supposedly) adult audience. now you might say "that's just, like, my opinion". indeed. i never stated otherwise. it happens to differ substantially from the prevailing mindset around here, but i'm used to that.
now i need some breakfast. sorry for the brick.