Does anyone else feel like Beyond is a graceful exit strategy ?

I think the problem for FD in that regard is the trust is gone for many.
I wouldn't give FD a penny for a new game until I'd seen proof that it isn't another mile wide, inch deep grindathon.
They certainly would be ill advised to rely on another kickstarter, they burnt that bridge and parts of the surrounding area with the last one (I won't kickstart any games anymore due to my disappointment with ED).

It's interesting...

I've more than got my money's worth out of my Kickstarter contribution to ED, so I can't complain on that front I guess. But within a year or two I was getting concerned it wasn't going where they gave the impression it was going to during the campaign.

And indeed on the back of that, it actually stopped me from kickstarting other titles (eg: Dual Universe)...
 
I believe you did like the expectations you had for the game at 1.0, not the actual game. 3.0 is hardly worse than 1.0.
Anyway, my post wasn't really directed at you personally, more of a general statment. For example I don't believe that you are sad the game isn't Eve ;)
Should've made that clear.



Could you explain what specifically got destroyed for you personally by 2.1? I am not a mind reader and since 100 Elite players have 200 different views on the game it's not easy to know what your specific problem with the game is.

Apart from the power creep and related grind that prevents me from hopping into some quick PvP battles it's that the vanilla game just got tedious as well, because of buffed AI ships that are just bulletsponges with same rewards as before but take significant longer to beat and spawn randomly on me.

I'm certainly not grinding some inane stuff out to just get where I was already before 2.1 went live.
 
....
I'm certainly not grinding some inane stuff out to just get where I was already before 2.1 went live.

For

Every

Single

Ship

And it looks like it's gonna be even worse: For every single sodden module on every single sodden ship.

What's the point of flying different ships anymore? I'd never get to upgrade them reasonably anyway. What's the point of trying different weapons? I'd never get to upgrade them reasonably anyway.
 
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For

Every

Single

Ship

And it looks like it's gonna be even worse: For every single sodden module on every single sodden ship.

What's the point of flying different ships anymore? I'd never get to upgrade them reasonably anyway. What's the point of trying different weapons? I'd never get to upgrade them reasonably anyway.

This does raise my eyebrows... So I want to try long range beam weapons on a Vulture... The amount of time to outfit it and then engineer it up to a reasonable level just to then go and do some missions in it???? Why bother!

Surely the idea of the game is to spend time doing fun gameplay, not doing a tedious time consuming "job" upgrading things...



EDIT: Again, at least letting us upgrade with any unlocked engineer in any station removes some of these needless grind hurdles.
 
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I think the problem for FD in that regard is the trust is gone for many.
I wouldn't give FD a penny for a new game until I'd seen proof that it isn't another mile wide, inch deep grindathon.
They certainly would be ill advised to rely on another kickstarter, they burnt that bridge and parts of the surrounding area with the last one (I won't kickstart any games anymore due to my disappointment with ED).

Yup. And Horizons was essentially a second stealth-kickstarter, which delivered about as well as the first one. I'm happy to spend more money with Frontier, but only for finished work after it's done. Their promises and pitches hold no water for me at this point.
 

Over the entire 3 year lifetime of the game since release. This doesn't tell us much about how the game is doing NOW.

And it's always weird to me when people prop up Frontier's performance statements as evidence that *Elite* is doing great. "Hey look Frontier is thriving!" Ok great. That's good. But for all we know they could be thriving precisely because they aren't wasting money on developing Elite any further. Frontier =/= Elite, Elite =/= Frontier.

I'm not going to make any claims one way or another, but it's worth recognizing that there's nothing in these reports which necessarily contradict the "Elite is being phased out" meme.
 
I wouldn't give FD a penny for a new game until I'd seen proof that it isn't another mile wide, inch deep grindathon.

Dont worry, sales report and steam sales indicate that plenty of people keep spending plenty of pennies on their stuff. Its tempting to think that behind you stands an army of like-minded people and that there are Grave Consequences for betraying your trust or some such, but the simple reality is that ED has been pretty much a fun game to the average person, been well received by the media and has been a financial pillar to the company. Many gamers moved on to other fun games, as gamers typically do, while new players take their place.

And when they release atmo planets or some such, people will spend their few bucks.

Over the entire 3 year lifetime of the game since release. This doesn't tell us much about how the game is doing NOW.

Bronze revenue award on steam for 2017, and that is just PC (although by now almost surely the dominant platform on pc sales).
 
Nothing there is representative of anything. Elite Dangerous has no comparative at present. *if* SC was ever to actually launch, I'd bet a lot of players would leave. That being said, Elite Dangerous is a graphical work of art. Especially in VR.

How-ever, that's where it all ends. The rest is garbage. Trading has been done before, exploring has been done before, engineers, has been done before, and in the main, FDev's implementations are sub-standard, without interest, and randomised to hell and back.

Every thing gets boring very fast.

How-ever, there are some who like the slow pace, do it as my beard grows type thing, while others want faster action or faster results. And the problem is that there is just no road map, and no project milestones.

All we ever hear is 'soon', 'in the works', maybe Q4. Judging by the Horizons, which was 'supposed' to be a year type project, we just never know with FDev. And whatever we do get, will be disjointed and full of bugs. And worse, with every live-stream, it appears they don't even play their own game!

I doubt it's an exit strategy, they're milking too many commanders of pounds a week on paint jobs and tossing them the odd doggy-bone of ideas to make things better. And we have many many commanders lapping it all up.

And that's perfectly fine. Your money, your choice. And that's all that matters.

Spot on. They literally just reskinned the 1984 game in HD. Complete with all the technical limitations and bare bones Mechanics fully intact.
 
They'll never be able to please everyone who plays. Regardless of how developed it becomes and what goes into the game, there will always be that "next level" that people want. This is the case with every game out there.. you won't find one where people haven't made statements about what could be better.

Personally I think FDev is doing a great job.. I'm enjoying the hell out of what they've created so far and look forward to what they may be bringing down the road.

When it does eventually die off, so be it. Every game does eventually.
 
Spot on. They literally just reskinned the 1984 game in HD. Complete with all the technical limitations and bare bones Mechanics fully intact.

Yes, literally. Who can forget the multiple ships in Elite, the in-depth ship customization, the BGS, the sprawling galaxy, the planetary landings, the 6D flight model, multiplayer gameplay and all that. I remember driving my SRV into the sunset in the original, towards an alien base where I could enter if I brought the correct alien artifacts. Man, that game was amazing. Shame they just re-skinned. Literally.

I think you literally never played the game, literally intentionally talk crap or literally suffer from amnesia. Like, literally.
 
Yes, literally. Who can forget the multiple ships in Elite, the in-depth ship customization, the BGS, the sprawling galaxy, the planetary landings, the 6D flight model, multiplayer gameplay and all that. I remember driving my SRV into the sunset in the original, towards an alien base where I could enter if I brought the correct alien artifacts. Man, that game was amazing. Shame they just re-skinned. Literally.

I think you literally never played the game, literally intentionally talk crap or literally suffer from amnesia. Like, literally.

😂 This gave me a good chuckle.
 
There are plenty of posts you must have read on the subject and I haven't time to go over it just now.

However, it is interesting that the way you play allows you to ignore them. I achieved the same by going out exploring and as there was no one around I flew in Solo. I am happy with that to be honest because I like exploring.

How do you avoid them?

I just play Solo or PG most of the time. Since I am not interested in getting killed in PvP (which would happen with and without Engineers) there isn't much I miss.
 
Over the entire 3 year lifetime of the game since release. This doesn't tell us much about how the game is doing NOW.

And it's always weird to me when people prop up Frontier's performance statements as evidence that *Elite* is doing great. "Hey look Frontier is thriving!" Ok great. That's good. But for all we know they could be thriving precisely because they aren't wasting money on developing Elite any further. Frontier =/= Elite, Elite =/= Frontier.

I'm not going to make any claims one way or another, but it's worth recognizing that there's nothing in these reports which necessarily contradict the "Elite is being phased out" meme.

It's more like evidence that Frontier is not doing bad, because that's the claim I replied to.
 
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I wouldn't give FD a penny for a new game until I'd seen proof that it isn't another mile wide, inch deep grindathon.
They certainly would be ill advised to rely on another kickstarter, they burnt that bridge and parts of the surrounding area with the last one (I won't kickstart any games anymore due to my disappointment with ED).
Same with me.
I think preorders did a lot more harm to game industry than good and created lot of bad mood on both sides.

Also I don't particularly care if lot of people still willing to shell out their cash on non-existent products. I cast my vote.
 
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Over the entire 3 year lifetime of the game since release. This doesn't tell us much about how the game is doing NOW.

And it's always weird to me when people prop up Frontier's performance statements as evidence that *Elite* is doing great. "Hey look Frontier is thriving!" Ok great. That's good. But for all we know they could be thriving precisely because they aren't wasting money on developing Elite any further. Frontier =/= Elite, Elite =/= Frontier.

I'm not going to make any claims one way or another, but it's worth recognizing that there's nothing in these reports which necessarily contradict the "Elite is being phased out" meme.

You can get other shareholder reports by FD and compare unit numbers. Last time I think it was 2.9M or something. That was around 31st May last year.

So potentially 350k units for 8 months - not bad, not bad at all. Also I agree with FD sentiment that they still have lot of unlock with Horizons for both XBO and PS4.

Also I will point out that this is *official* report for shareholders, lying in it can open leading officers to lawsuit. And FD is saying that PC and ED carries on being successful franchises.

So please show me when gaming company has 'phased out' successful franchise.
 
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Nothing there is representative of anything. Elite Dangerous has no comparative at present. *if* SC was ever to actually launch, I'd bet a lot of players would leave. That being said, Elite Dangerous is a graphical work of art. Especially in VR.

How-ever, that's where it all ends. The rest is garbage. Trading has been done before, exploring has been done before, engineers, has been done before, and in the main, FDev's implementations are sub-standard, without interest, and randomised to hell and back.

completely agree.

I doubt it's an exit strategy, they're milking too many commanders of pounds a week on paint jobs and tossing them the odd doggy-bone of ideas to make things better. And we have many many commanders lapping it all up.

And that's perfectly fine. Your money, your choice. And that's all that matters.

exactly. however, i'm skeptical that the handful forumdaddies buying paintjobs by the dozens constitute a solid revenue stream, no matter how much they tout it around on the forum. i have no numbers either, but my guess is the revenue is just enough to argue against scrapping the project for now before shareholders. this is why i take this to be a 'stay low' strategy. they know the gameplay is substandard, they don't know how to do better, they'll try their best to get by because the real revenue is in the hype feeded launches. they are just preparing for the next. it is probably 2019, and probably atmo landing, since console expansion already is done and there's no more easy fish in sight.
 
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