sorry for the inconvenience, but you said you 'suspected', so i wasn't really sure you had gone through the whole list. i'm still not sure you have, yet, but let's just assume we have different standards.
i already explained that, but i don't mind expanding a bit. i've been analyzing bug reports for many years as part of my job. the nature and frequency of bugs does tell me a lot about the general state of a codebase and some key aspects of the process it went through.
I only looked at the bug report page the first day I tried out the beta. Looking at it again now from the current page, I feel confirmed in my assessment most of the reports are not severe showstopping bugs. Some of them like "Chieftan sounds too loud" are imo subjective opinions and others are almost trollishly funny and ridiculous where some individuals are seemingly trying to push personally desired features or changes through the bug report form. I was confused by your wording;so I take it now you meant that you hadn't experienced" meant that you haven't actually run the beta and are forming your opinion of the beta's state through the bug reports. Well I wasn't in bug reports, but I've had a number of years with it issues and tech support fielding several customer complaints. So I guess we differ in our standards of the state of this beta. Of course I believe stating the beta is a mess and fd is lying is kind of overblowing it where I feel immense optimism for the beta release and the company is professionally run well with excellent public relations. (looking at the recent Frontier financial report thread was uplifting )
I will call nonsense on this one. Beta 2 and beta 3 along with today's dev comments fixed huge deal of configuration part of 3.0. As for bugs it is always ongoing process. Some of them will be fixed for 3.0 release, some of them will be improved upon later.
I agree it's an ongoing process. It was the same thing with the 2.3 and previous betas and releases. The bugs weren't showstopping where most cmdrs were still getting their gameplay time in despite the minor issues and cosmetics nitpicks. The only bugs I encountered during those times were the falling skimmer once, and a freezup on the outfitting UI which could have been caused by any number of things such as when my ISP service had problems (just a couple of times last year) and my other windows apps and not just the ED game had freezing hiccups. FD has proven professionally competent in their beta to release scheduling so I'd further doubt ch.1 beta going live now would approach anywhere near a catastrophe.
Someone on another forum mentioned that: Big Publishers werent wrong and stupid when they abandoned space games, the genre simply is ultimately boring for the average gamer. Which became a big of an issue when recent space games started marketing themselves as Everything Games, in particular SC and NMS. Things become a lot better when you drop the whole 'potential' angle and instead see it as just another game, which hopefully offers a few hours of fun. If more, then thats great! If not, onwards to the next game. The big appeal of space games is not what they can be, but what we fantasize they could be.
And NMS got a lot of flak (much of it deserved), but the current version often is on sale for +-E20 which is perfectly fair for what it is.
I feel that the "everything games" hype from media and marketing generated however misleading that came with SC and NMS during ED's early years also in no small part fueled unrealistic expectations of ED and the rate of future development. One only has to watch some of the early dev videos of ED to see what a massive undertaking to get the ED galaxy world working and shared around the globe. ED has cornered a big share of the space genre niche market. I suspect it has also appealed to an audience of players who also want some thinking with their spaceship shooting. Garnering segments of players who also played StarTrek: Online, the X games, EVE, and the StarWars rpg games, is still a pretty big chunk. Of course ED can be far more than a 60 hour quick game. There are technical hurdles limiting the expansion of ED with its mmo requirements but I have faith FD continues to be working on cracking the nuts.
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