Hello, Mr Zakalwe.
As much as I'd prefer to see more 'realistic' solutions to many things in ED, I have to concur with the view generally expressed here: it's difficult to see what will be effective against the most hardened players that doesn't in some way involve 'cheating' AI.
As Morbad and others have noted, it seems unlikely that the ATRs will be entirely effective against the most dangerous players. If FD can't bring down the Potters and Morbads with the ATRs, then it seems inevitable that they'll eventually have to up the ante anyway - so even if they'd started with fully-plausible ATRs, they'd surely still have to reach for the magic weapons later.
Your own solutions thus far don't seem to be any more convincing in this regard. If you have a suggestion that seems (a) workable and (b) likely to bring down top-end players, then I invite you to share it. Otherwise, this entire debate is somewhat moot, is it not? Realism in this area is self-evidently irrelevant, if it's doomed to be abandoned, sooner or later.
All of that's not to say that the ATRs are unwelcome or non-useful. They may not be fully effective against Morbad, but the rest of the community's another matter. The average ganker's not much of a ship-builder or a pilot, from what I hear. If they feel the impact, then it's all to the good.
In any case, times change and even the best pilots make errors. Sooner or later, Morbad will make a mistake - or FD will throw something harder at him - and he'll lose. He'll wake up in a detention centre and lose a sizeable portion of his shirt paying off bounties. Just like everyone else.
Whatever else happens, it seems like great justice is just around the corner.