The Star Citizen Thread V2.0

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The game comes from EA, is DRM and will not be supported In a few months. That's why.

So is notnlike you are paying for it. I just want to know whats the deal with people and origin. Some guy on the SC forum even said he rather buy games than install origin, lol, like is some kind of virus that is going to mess up your pc
 
So is notnlike you are paying for it. I just want to know whats the deal with people and origin. Some guy on the SC forum even said he rather buy games than install origin, lol, like is some kind of virus that is going to mess up your pc

Because it's an annoying service made by EA to sell their money grabbing DRM games.
 
Because it's an annoying service made by EA to sell their money grabbing DRM games.

Ups forgot my tinfoil hat before reading your comment.

Edit: I also read on another forum that this is EA way to test the market to see if they release a new space game and that we shouldn't let them, come on people
 
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Bains reminds me of something fundamental in the world of big money: the players.

Elite is saying, hey this is about you. Here is a game that can work for different kinds of gameplay. Players with a specific and narrow need don't really appreciate this. They have zero use for the modes offered here? No problem. Don't use them. But why, oh why can't the rest of us play at our own level without being insulted?

I'm older than dirt...one of the 66 people in this game over 60 years old. You don't have to cater to me, but I may have unsolvable problems in handling my ship. At the very least it will take me weeks to master something you may knock off in a few days. Comes with the territory.:D

Do you really begrudge me the solo mode? I'm scared to death I can't hack this, but my head is totally committed. Do you really have to look down on me because I need more time in solo? Or, do you really care that I may only be able to paddle around in coop with people to fly with me?

Really???? Do you want to steal from me that badly? :D

The money pit we call SC is made for people who love to spend money. My fiancé works with a man who has spent over two thousand dollars in SC, buying everything, and life long insurance on the ships, etc. Yesterday he was finally getting tired and got bummed out because he bought a ship that was pictured as fitted and there isn't a stick of guns on it. It's starting to wear him down.

I can't say it will happen, but elite is providing a framework for ALL gamers, should we come together and commit. I'm sorry we are starting out at odds. I don't get it.
 
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psyron

Banned
I am saying that FD didn't raised the amount of money SC did and is relying on private investors. While SC is totally crowdfunded and only relies on itself.

It's true that FD is not relying on the crowdfunded money. DB would have done the game even if nobody would have put money into ED because
- it was the game he always wanted to make and
- he worked hard several years to create the needed engine to do so and
- FD created enough cash in the years before to be able to take the risk!

Therefore it's true that DB had not to rely on an exaggerated PR machine!

What does this tell us about DB and CR? DB is more the hard working guy who puts a lot of energy in preparing his dreams while CR is the PR guy with much less preparations but a good feeling about how to impress the average folk.

So the results we see now in ED and SC correspond almost exactly with the two different characters and approaches DB and CR have - nothing to do with "having private investors" or not!
;)
 

Bains

Banned
Bains reminds me of something fundamental in the world of big money: the players.

Elite is saying, hey this is about you. Here is a game that can work for different kinds of gameplay. Players with a specific and narrow need don't really appreciate this. They have zero use for the modes offered here? No problem. Don't use them. But why, oh why can't the rest of us play at our own level without being insulted?

I'm older than dirt...one of the 66 people in this game over 60 years old. You don't have to cater to me, but I may have unsolvable problems in handling my ship. At the very least it will take me weeks to master something you may knock off in a few days. Comes with the territory.:D

Do you really begrudge me the solo mode? I'm scared to death I can't hack this, but my head is totally committed. Do you really have to look down on me because I need more time in solo? Or, do you really care that I may only be able to paddle around in coop with people to fly with me?

Really???? Do you want to steal from me that badly? :D

The money pit we call SC is made for people who love to spend money. My fiancé works with a man who has spent over two thousand dollars in SC, buying everything, and life long insurance on the ships, etc. Yesterday he was finally getting tired and got bummed out because he bought a ship that was pictured as fitted and there isn't a stick of guns on it. It's starting to wear him down.

I can't say it will happen, but elite is providing a framework for ALL gamers, should we come together and commit. I'm sorry we are starting out at odds. I don't get it.

TwKt4kJ.png


To be honest I cant work out whether you're arguing in support of my position or are concerned I am trying to exclude you from the game.

If its the former. Thank you, and if your first point is big business looses sight of players, I absolutely agree with you. But I would also add that players make it easy for them because they have very little solidarity - provided they are being made happy at the minute the couldnt care less if other fellow players were getting the shaft. Meanwhile they cry when it next happens to them. Stupidly short sighted really.

On the off chance it's the later. The answer is no, of course not. Not that I could in any case. To clarify, as a backer of Elite Dangerous, I'm sure you must be pleased Elite Dangerous is being delivered, and not Angry Birds in Space. But if it did turn out to be Angry birds in space (with no vestige of Elite Dangerous), I trust you would concede that you and all the other original backers of Elite Dangerous might be a little 'miffed', and all arguments from fans of Angry Birds in Space that you were being narrow minded by not letting them have their fun would fall on stony ground. Just in case it's required, I hope that clarifies my position, Sir.
 
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It's true that FD is not relying on the crowdfunded money. DB would have done the game even if nobody would have put money into ED because
- it was the game he always wanted to make and
- he worked hard several years to create the needed engine to do so and
- FD created enough cash in the years before to be able to take the risk!

Therefore it's true that DB had not to rely on an exaggerated PR machine!

What does this tell us about DB and CR? DB is more the hard working guy who puts a lot of energy in preparing his dreams while CR is the PR guy with much less preparations but a good feeling about how to impress the average folk.

So the results we see now in ED and SC correspond almost exactly with the two different characters and approaches DB and CR have - nothing to do with "having private investors" or not!
;)

How is DB a lot more of a harder working guy here?

DB had his work cut out for him. He already had an established company that has released a multitude of games together, they had their own engine which they used for all of their games and he had some funds + investors to make the game.

Now look at CR, he started with zero. He was out of the business for a while, then he pitched an idea, apparently everyone jumped on it. Now he is building an entire studio to make the game that has over 140 current employees and 100+ contractors. Now tell me which one took more work? :)

That sort of analysis is just to be honest.

What are the facts about the development?

FD:
-Elite was a skunkwork project for a long time
-Elite started development with 100 people around KS time
-They are using their in-house engine Cobra
-They are already an established studio

CIG:
-Started with a team of 10 people at KS
-Used a 3rd party Engine that needs to be modified heavily
-Have produced no games as a Studio before
-Took them a year to ramp up to 100 CIG personnel and 100 contractors (Feb 2014)
-Currently June they got 140CIG and 100 contractors working for them

FD and CIG never started on an equal footing. Even if you ignore the Engine. The biggest difference here is that while CIG was trying to recruit people to come work for them in 2013 to make the game, FD was in full development with 100 people on Elite. That is a lot of lost time on development that they can never really catch up in to Frontier. Maybe they might now that they are at 140 CIG and 100 contractors, but they still need to close the gap.

I mean arguing about the slow lack of progress on SC is really minute given they had to build an entire studio which leads to lost development time in comparison to Frontier.

But hey you are all welcome to refute this. So if you do please do tell me how long do you think it takes to build an entire studio and find the people necessary to make the game. I mean I have asked this question a million times and every time it gets ignored :).
 

psyron

Banned
How is DB ....

You completely missed my point, fine, reposting. ;)

It's true that FD is not relying on the crowdfunded money. DB would have done the game even if nobody would have put money into ED because
- it was the game he always wanted to make and
- he worked hard several years to create the needed engine to do so and
- FD created enough cash in the years before to be able to take the risk!

Therefore it's true that DB had not to rely on an exaggerated PR machine!

What does this tell us about DB and CR? DB is more the hard working guy who puts a lot of energy in preparing his dreams while CR is the PR guy with much less preparations but a good feeling about how to impress the average folk.

So the results we see now in ED and SC correspond almost exactly with the two different characters and approaches DB and CR have - nothing to do with "having private investors" or not!

Edit:
Sorry, but more important things to do than getting repetitive - watching ED twitch with Michael Brookes & Adam Woods: ;)
http://www.twitch.tv/elitedangerous
 
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You completely missed my point, fine, reposting. ;)

It's true that FD is not relying on the crowdfunded money. DB would have done the game even if nobody would have put money into ED because
- it was the game he always wanted to make and
- he worked hard several years to create the needed engine to do so and
- FD created enough cash in the years before to be able to take the risk!

Therefore it's true that DB had not to rely on an exaggerated PR machine!

What does this tell us about DB and CR? DB is more the hard working guy who puts a lot of energy in preparing his dreams while CR is the PR guy with much less preparations but a good feeling about how to impress the average folk.

So the results we see now in ED and SC correspond almost exactly with the two different characters and approaches DB and CR have - nothing to do with "having private investors" or not!

Edit:
Sorry, but more important things to do than getting repetitive - watching ED twitch: ;)
http://www.twitch.tv/elitedangerous

Sorry but that still does not explain how DB is harder working than CR.
 

Bains

Banned
How is DB a lot more of a harder working guy here?

DB had his work cut out for him. He already had an established company that has released a multitude of games together, they had their own engine which they used for all of their games and he had some funds + investors to make the game.

Now look at CR, he started with zero. He was out of the business for a while, then he pitched an idea, apparently everyone jumped on it. Now he is building an entire studio to make the game that has over 140 current employees and 100+ contractors. Now tell me which one took more work? :)

That sort of analysis is just to be honest.

What are the facts about the development?

FD:
-Elite was a skunkwork project for a long time
-Elite started development with 100 people around KS time
-They are using their in-house engine Cobra
-They are already an established studio

CIG:
-Started with a team of 10 people at KS
-Used a 3rd party Engine that needs to be modified heavily
-Have produced no games as a Studio before
-Took them a year to ramp up to 100 CIG personnel and 100 contractors (Feb 2014)
-Currently June they got 140CIG and 100 contractors working for them

FD and CIG never started on an equal footing. Even if you ignore the Engine. The biggest difference here is that while CIG was trying to recruit people to come work for them in 2013 to make the game, FD was in full development with 100 people on Elite. That is a lot of lost time on development that they can never really catch up in to Frontier. Maybe they might now that they are at 140 CIG and 100 contractors, but they still need to close the gap.

I mean arguing about the slow lack of progress on SC is really minute given they had to build an entire studio which leads to lost development time in comparison to Frontier.

But hey you are all welcome to refute this. So if you do please do tell me how long do you think it takes to build an entire studio and find the people necessary to make the game. I mean I have asked this question a million times and every time it gets ignored :).

Sounds reasonable. But you need to add

DB knows what what he is doing and has a clear detailed vision
DBs team is a seasoned group of developers
CR is well out of his depth and his vision is all over the place.
CRs team spend a lot of time out the back chilling.
 
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Sounds reasonable. But you need to add

DB knows what what he is doing and has a clear detailed vision
DBs team is a seasoned group of developers
CR is well out of his depth and his vision is all over the place.
CR team spend a lot of time smoking bongs out the back (we saw them on an old live stream in case anyone thinks I'm making this up or saying it for effect)

DB announced 2005 The Outsider in 2005 for XBox 360 and PS3.
After years of developement - cancelled
 
Sounds reasonable. But you need to add

DB knows what what he is doing and has a clear detailed vision
DBs team is a seasoned group of developers
CR is well out of his depth and his vision is all over the place.
CR team spend a lot of time smoking 'erbs out the back (we saw them on an old live stream in case anyone thinks I'm making this up or saying it for effect)

Well agree on the first two points about FD. As for CR's vision. I think its the same vision, but it might be too much and he might burn through all the money. I mean Freelancer comes to mind with ambition here. Hopefully that new guy from Blizzard is able to keep him in bay as the "NO" guy because CR has too many "YES" men around him.

That bong part seems entertaining please link ;-)
 

Bains

Banned
DB announced 2005 The Outsider in 2005 for XBox 360 and PS3.
After years of developement - cancelled

And? Every developer has stuff like that on his CV. As does CR. I think CR has a some high profile whoopers on his CV as far as failures go doesn't he? But I don't hold it against them. Its par for the course. The point I'm making is CR is out of his depth in terms of managing a large operation and particularly without oversight. DB on the other hand has been running his own business for a long time.
 

psyron

Banned
DB announced 2005 The Outsider in 2005 for XBox 360 and PS3.
After years of developement - cancelled

Cancelled because of the publisher! Guess you need to add this part of information. ;)

Now they are going without publisher. ;)
 
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I'm sure you must be pleased Elite Dangerous is being delivered, and not Angry Birds in Space. But if it did turn out to be Angry birds in space (with no vestige of Elite Dangerous), I trust you would concede that you and all the other original backers of Elite Dangerous might be a little 'miffed', and all arguments from fans of Angry Birds in Space that you were being narrow minded by not letting them have their fun would fall on stony ground. Just in case it's required, I hope that clarifies my position, Sir.

Well, I'm female, but that's a set of stuff we won't bother with.

The truth is I don't give a flying crap if people are playing Angry Birds in elite or not. I may have to get an Angry Birds decal now...see what you've done?

The galaxy is mind boggling-ly sexy. In order to live there and fly around I have to learn to defend myself. Otherwise I would just explore and smile and love everyone and everything. So, I need solo npc stuff...

My Christmas tree bobble head makes me weep with joy. I love the cockpit. I will love my hotas ... one day ... I'm now wanting to make my own hawt voice commands/answers in Voice Attack.

I loved watching the to YAW or not to yaw video...maybe I'll watch the docking one a few more times *cough*.

You get my drift? My need for other players is simply the need to be in a community in this game. I can sense everyone. I did that in eve for 7 years. I don't have to steal or blow up ships to make my living in a space game. Hell, I may just fly around in my respawnable ship forever...assuming I figure out how to stay fueled for the long trips.

Pirates need victims and they don't want to wait until people are trained up a tad before they jump in. Solo mode protects newbs (unless they want to be killed "SHOOT ME! FREE BOUNTY!") and makes pirates wait...and some don't like the wait and actually sound like ... wait for it: ANGRY BIRDS! OMFG ... ROFLMAO

No offense, I thought your longer bit on money was brilliant, and it inspired me to blah blah blah. I can never resist.:D

http://www.ted.com/talks/jane_mcgonigal_massively_multi_player_thumb_wrestling


:D
 
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