Hi Lysan,
I am all in for the idea. NPC crew should become valuable asset, they should do something for their wages.
NPC helmsmans role would be piloting - be it jumping, SC or normal space flight. Its their job. Pilot and obey COMMANDERS orders.
If the player didnt want to, he wouldnt really need to pilot - not even for a moment.
Many other NPC crew roles come in mind, navigator, science officer, medic, slf combat pilot, maintenance, cook, entertainer ( good for Belugas and Orcas), etc...
Please do not read this wrong, i love piloting. Currently the game is all about it. Think more about future Brabens dreams... NPCs will play major role imho.
Once we have a lot of stuff to do on board our ships, this will become evident to people posting oposing reactions.
And that achievement like beagle point or collonia visit would have lesser value? You cant be serious with these arguments. The player, who pressed j milion times, would not loose anything... still respectable effort made...
Exploration: maybe there should be some fundamental changes to its mechanics and I agree, that NPC crew by itself should not be able to do it. I would not like "auto money" mode either.
Lysan, great idea and i support it fully.
Karlos