90 pages in. Anything useful to be said on the subject has already happened. Now its just going round in circles. Leaving it in DD just clogs up DD with useless debate.
The majority of threads are "answered" in the first few posts and develop into discussion for the sake of it.
Wonder how many PvE threads will get shifted if I report them for having gone off topic...answers on a postcard.
Except with the current state of PvP builds the only way to plan for survival is to use a PvP build yourself - which precludes "playing the game your way" for PvEers not interested in the OP combat biased PvP builds.
So no - Robert was dead on the money, there is no "peaceful coexisitence" possible in ED between PvPers and PvEers.
Yeah, these fellers are the ones who are probably most influenced by PvP irritants. I remember I went looking for pirates last year, going to CGs with some cargo in the hold as a reward for being pirated. Was interdicted lots, upon which immediate shooting occurred. So much gameplay. The same fellers lambasting how risk averse the Elite Community is, is also interdicting T-6s in FDLs and Vettes just to shoot them up. So much bravery.I admit that I fly in open quite a bit, just on prinsipal. It's my small contribution to those that actually bother with PvP piracy.![]()
I think the main reason many of us don't like PvP in Elite, is simply because we don't like losing, and we don't like somebody being better at, for example, combat than we are. I include myself in that.![]()
I think the main reason many of us don't like PvP in Elite, is simply because we don't like losing, and we don't like somebody being better at, for example, combat than we are. I include myself in that.![]()
Yeah, these fellers are the ones who are probably most influenced by PvP irritants. I remember I went looking for pirates last year, going to CGs with some cargo in the hold as a reward for being pirated. Was interdicted lots, upon which immediate shooting occurred. So much gameplay. The same fellers lambasting how risk averse the Elite Community is, is also interdicting T-6s in FDLs and Vettes just to shoot them up. So much bravery.
Still, Vin seems to be able to play as a PvP pirate so there still are customers in Open. Maybe I should have made a piracy appointment![]()
This bit in bold is a total non-sequitur. PvP is GREAT in ED that's WHY it's a gank fest - people LOVE the PvP side and want more people to join in and have more PvP
The risk averse argument is the worst. As long as you fly a full combat build, you face zero risk in ED.
Traders and explorers face far more risk in Solo, than a minimaxed combat player in Open.
PvPers know this and have therefore invented their own commandments:
- Thou shalt not Hi-wake
- Thou shalt not low-wake
- Thou shalt not fit a working FDS
Without this, it's simply not working.
Canyon racing is dangerous. PvP is only dangerous for those that try to avoid it.
I'd modify that. We don't like losing when the odds are stacked heavily against us. Han_Zen points out you can kit well enough to escape some of the time, but then it simply boils down to running all the time, so you ask yourself, why bother if that is the only outcome anyway.
I'm sure many of us who don't do PvP in ED do PvP in other games and are fine with losing. Hell, i've not won a game of Fortnite yet (came third in a team game with my son though) and don't expect to. But its still crazy fun.
Pure PvP games are a lot of fun, even when losing. Although, i once had an ED PvPer tell me that arena type PvP games are not proper PvP because there is no element of loss. I laughed a little at that. I guess for some people that PvP is only fun when they can cause someone else to lose something. I bet some of those would be the first to quit playing if they were getting consistently beat.
So if I simply want to trade, I am forced to give up modules and jump range, so the pew pew kids won't attack me?
Here's an eye-opener... I can do what I want in private/solo and completely ignore the kids. It's awesome!
There's is absolutely no reason to play in open, unless you want PvP. If you don't want PvP, then 'open' can be simply ignored as a non entity.
I'll agree to entirely disagree!!
PvP is a gankfest. Any other PvP I see is 2 spaceships jousting until the shields are gone and, then they high5 each other and leave.
In the main, both from my own experience, and the PvP-peens I see on Youtube, it's a 'gang up and kill anyone you can' type thing. If that's your idea of PvP, well.. meh
As for more people to join in... I'd guess the PvE side of ED is immense compared to the PvP side. So don't hold your breath, especially with what you have on offer...
So if I simply want to trade, I am forced to give up modules and jump range, so the pew pew kids won't attack me?
It's going to sound odd but I have to agree. That's why I don't watch or get involved - most of the PvP pilots are terrible and it's just jousting or reverski and the game is how many rolls/scbs/mrps you've got.
But when you're well matched and without all that nonsense it was fun and the game does it very well. Another case where giving them what they want rather spoilt it with HP/DPS inflation taking over
I'd modify that. We don't like losing when the odds are stacked heavily against us. Han_Zen points out you can kit well enough to escape some of the time, but then it simply boils down to running all the time, so you ask yourself, why bother if that is the only outcome anyway.
I'm sure many of us who don't do PvP in ED do PvP in other games and are fine with losing. Hell, i've not won a game of Fortnite yet (came third in a team game with my son though) and don't expect to. But its still crazy fun.
Pure PvP games are a lot of fun, even when losing. Although, i once had an ED PvPer tell me that arena type PvP games are not proper PvP because there is no element of loss. I laughed a little at that. I guess for some people that PvP is only fun when they can cause someone else to lose something. I bet some of those would be the first to quit playing if they were getting consistently beat.
Spot on with everything.
I used to play BF actively. Not pro level, but I did a few tournaments. I quit when they started with unlocking special weapons. After that we had to have special rules in matches, compared to on public servers.
Personally I don't consider MMO type PvP to be propper. Any advantage gained by something attached to the character and not the player, is fake skill. A game like Eve where you gain XP as you play, is not real PvP in my book.
Even CQC is rather poorly designed as a PvP platform. There is no real level playing field. It all depends on where you are in the rank up loop.
PvP league was real PvP. If you win PvP league, you are a good combat team.
If PvP is to get any traction in ED, I think it would be wise to implement ungated, balanced variations of it.
Giving players the ability to mulitcrew to cap. ships and fly fighters from them, is an easy/cheap example on how this could be done. There are probably many more.