Yeah but your character is supposed to be a noob at the start of the game, most people couldn't hit that from that distance with that bow without a lot of luck or practice.
They all look miserable.
They all look miserable.
Yeah but your character is supposed to be a noob at the start of the game, most people couldn't hit that from that distance with that bow without a lot of luck or practice.
Real archer here. That's almost traditional English barebow shooting (almost anyway he should have all his fingers under the arrow, his grip is right for other styles), anchor the arrow hand middle finger at the corner of your mouth. This gives you a fixed consistent point, then you use the arrowhead as a sight placing it directly over your target. A bow of average power at standard ranges will hit very close to the tip of the arrowhead viewed from your right eye using that shooting style.
Real archer here. That's almost traditional English barebow shooting (almost anyway he should have all his fingers under the arrow, his grip is right for other styles), anchor the arrow hand middle finger at the corner of your mouth. This gives you a fixed consistent point, then you use the arrowhead as a sight placing it directly over your target. A bow of average power at standard ranges will hit very close to the tip of the arrowhead viewed from your right eye using that shooting style.
I like archery and swords myself a lot, mostly I'm more into crossbows, but I follow this guy on YT.
I believe he is an old SAS guy, but could be wrong.
Bow's are more challenging than crossbows (IMHO) all archery's loads of fun though. I shoot barebow the way he does as it's a rarity for me usually using a sighted recurve. The traditionalists don't like to see me do it though, the combination of wrong grip and accuracy rustles their jimmies.
Real archer here. That's almost traditional English barebow shooting (almost anyway he should have all his fingers under the arrow, his grip is right for other styles), anchor the arrow hand middle finger at the corner of your mouth. This gives you a fixed consistent point, then you use the arrowhead as a sight placing it directly over your target. A bow of average power at standard ranges will hit very close to the tip of the arrowhead viewed from your right eye using that shooting style.
Yay for the modding community, they have stepped up quickly for this game.
It's much more enjoyable to play with some of the "tedium for realism" stuff removed, and with the combat system tweaked to be doable by less-than-hero-level abilities like mine. I'd much rather they had made the skill of the *character* the defining element, rather than the skill of the *player*.
Action-y combat in an RPG is just something I don't get on with, generally speaking.
But, with a few tweaks thanks to the modders, I'm now actually enjoying the adventure.
I'm using the 'save game' mod, too, so no more dying to a bug and losing 30 minutes of playtime (during which I leveled, and got some loot, and bought some armor, all of which would disappear if I couldn't save my darn game).
I really don't like having to mod a game from the get-go, but this time I'm making an exception. I kickstarted it way back when, so I want to play![]()
I'd much rather they had made the skill of the *character* the defining element, rather than the skill of the *player*
Yay for the modding community, they have stepped up quickly for this game.
It's much more enjoyable to play with some of the "tedium for realism" stuff removed, and with the combat system tweaked to be doable by less-than-hero-level abilities like mine. I'd much rather they had made the skill of the *character* the defining element, rather than the skill of the *player*.
Action-y combat in an RPG is just something I don't get on with, generally speaking.
But, with a few tweaks thanks to the modders, I'm now actually enjoying the adventure.
I'm using the 'save game' mod, too, so no more dying to a bug and losing 30 minutes of playtime (during which I leveled, and got some loot, and bought some armor, all of which would disappear if I couldn't save my darn game).
I really don't like having to mod a game from the get-go, but this time I'm making an exception. I kickstarted it way back when, so I want to play![]()
Maybe putting a link where to get those mods wouldn't be a bad idea?
Steam workshop?
I thought you used a Brown Bess when you did your time![]()
I think this is the core of the problem people are having.
It's what makes the difference betwen Dark Souls and Skyrim and can make or break a game for one, depending on what they enjoy.
From what i understand from the worth a buy review its about training your character. You need to visit npcs who show you how to swordfight or use bows, or even read The more you practise with them the more skills you develop. This sounds really good, however i think most people have become accustomed in games to just having characters that have an inbuilt ability to fight and so will get frustrated that they are rubbish at fighting. This is an RPG so you need to role play what the character would do in real life.