It isn't, at least not directly. But the distance I could jump,
even if I choose not to, is of concern to me for reasons already discussed. When I'm out in the black and the display tells me it's 12,000 light years to Sol the illusion works for me, and it works in part because I know that if I wanted to get back to the bubble it'd involve a considerable investment in time. And yes, it would be monotonous and repetitive and even a bit boring. But
that's why the illusion works.
If I knew that drives existed that could move a ship 12,000 light years in, say, ten minutes, that illusion would be gone
even if I didn't have one of those drives fitted. The game would still be just as pretty when sitting out in the void, but the numbers wouldn't mean anything. There is a risk that one of the aspects of the 1:1 galaxy, that feeling of isolation that some players experience but others don't, could be lost to
all players.
(Analogies rarely work, but what the hell: it's a bit like when people say, "the world got a lot smaller after the age of jet airliners." The globe didn't physically shrink, but accessibility between locations became easier. The East Coast of the USA used to be three days away from the UK by steamer. Now it's six hours by aircraft. It feels closer somehow, even if you're not on the aircraft. It's all about perception).
And I realise that a lot, possibly the majority, of players either don't understand that or do understand but would happily remove it anyway in favour of ever longer jump ranges. That's fine. But what you can't do is act like there's no logical argument for it. There is. It's very
subjective, but it's still a valid reason.
The problem with blanket range creep is that it can only ever get bigger or stay the same. Nothing will ever reduce it again, because players would rightfully revolt. It might stop at an arbitrary point, or it might keep going until the galaxy feels tiny. We just don't know. That's why some of us are concerned.
What's needed is a way to allow increases, even continuous increases over time, of jump range within occupied space but not in the wider galaxy. One way to achieve this might be
MadDogMurdock's suggestion, although I'd remove the nerf to exploration ranges and just keep the buff for the bubble. I advise anyone who joined the thread late or otherwise skipped it to have a read and give it some consideration as a starting point. I honestly think it might be the answer to what a lot of people are asking for, without stepping on other players' enjoyment of the game.