Modes Will 3.0 Increase, decrease or have no effect on Open population?

I play in open but it's irrelevant mostly as I'm 90 percent in the black and never see a soul. The amout of times I've encountered other players in the game is very small, so it would be interesting to meet another explorer in all that blackness.
I do wonder why some other players care which mode anyone uses? Why childish name calling? Seems more to stir up trouble than help.
It seems some open players spend time worrying their minds over who plays where, but solo or private group players don't.
Anyone know why that is?
 
I doubt new C&P system will have any noticeable effect on Open population. While it is indeed a step against griefing, it just makes murder hobo's life harder. It does not PUNISH them, and it does nothing to PREVENT murder.
 
I play in Solo because that's the closest I can get to the SP game ED should have offered, albeit I do appreciate the "thrill" of getting your name on a hitherto uncharted star system. However it's exactly for that reason I won't ever go into Open. As I find exploration to be one of the most intriguing aspects of the game, I have no desire to lose weeks of accumulated data because some low life knuckle dragger decides it's fun to blow me up on approach to the home station. I'll take my chance with the NPC's and if I splat myself against the letterbox because I'm out of practice then tough, but so-be-it.

About the only way I would play in Open is if the rebuy and loss of progress was dropped and getting killed by a PvP ship simply re-loads you when you enter the system - ship, cargo, credits and exploration data intact.

I don't see anything in 3.0 to convince me otherwise.
 
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I think, for many players it's the risk of having an endeavor, or progress, ruined by some jerk whom they don't want to be part of their gameplay. I know for me it's like that. I fly in Open pretty often, but even with the C&P rules in place and all I'll still change mode when going to a CG.

But I also think there are many others who don't go to Open because they always hear bad things about it, and perhaps a few of those are aware of the changes and will give it a try. Actually, apart from the hot spots, my experience in Open was more positive than negative. I still want a no-PvP button while still being able to see the community, though.
 
With the new C&P plus wing missions, I think it will improve open play. Old players can help new players get a good start in Elite by doing wing missions with them.
 
If after a few weeks I read that the new C&P has mostly cleared out all the griefers and gankers I'll play in Open more. I wouldn't say I consider it likely though..
 
C&P seems like a specific device to encourage players to return to Open.

Engineer updates seem intended to make and effort to balance the playing field for modded ships.

Will it work?

Will there be a significant change in population distribution between the modes?

I don't think so, the die hard soloists will stick to their sad lonely xenophobic existence for as long as they perceive open to be populated by nothing other than griefers and crazy craft.....
IMO the only way this can end is either with the removal of solo, and simultaneous fixing of the issues with open,or the death of the game.... But that is just my opinion....

To the best of my knowledge FD have never released server/player stats on this but my perception after four years on this forum and 3 years actually playing the game is that the vast majority play in open whilst the vast majority of die hards and forum warriors prefer solo... I may be wrong on this but it appears that way to me, and *IF* i'm right then it also appears that FD are more interested in making the game appeal to the few die-hards than the casual majority... A mistake in my opinion, but then it is merely an opinion based on conjecture based on uncertain data....
 
I don't think so, the die hard soloists will stick to their sad lonely xenophobic existence for as long as they perceive open to be populated by nothing other than griefers and crazy craft.....
IMO the only way this can end is either with the removal of solo, and simultaneous fixing of the issues with open,or the death of the game.... But that is just my opinion....

To the best of my knowledge FD have never released server/player stats on this but my perception after four years on this forum and 3 years actually playing the game is that the vast majority play in open whilst the vast majority of die hards and forum warriors prefer solo... I may be wrong on this but it appears that way to me, and *IF* i'm right then it also appears that FD are more interested in making the game appeal to the few die-hards than the casual majority... A mistake in my opinion, but then it is merely an opinion based on conjecture based on uncertain data....

Why are they sad and lonely if they are playing how they wish and how does this affect you or other players? Why would solo be removed if you consider few use it?
Still not getting why any open players care who plays where.

" A mistake in my opinion, but then it is merely an opinion based on conjecture based on uncertain data"

This end bit totally undercuts anything you say, reducing it to the relevance of being plucked out of a fortune cookie.
 
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If after a few weeks I read that the new C&P has mostly cleared out all the griefers and gankers I'll play in Open more. I wouldn't say I consider it likely though..

Part of the problem here is that (AFAICT) they have added no tools to allow us bounty hunters to track down the bad guys... Sure they are fiddling with the KWS but without the necessary tools to locate pirates in the first place what is the point of it ?
 
Care Bears are going to continue to avoid Open. Don't see that changing any time soon.

I'm a carebear (meaning: social person), and I don't avoid open. Don't you have any more cool words to stamp on other people to make your posts seem cool and eloquent? Like "White Knight" (also guilty, in case you wanted to know) or... uhm... git gud (did I spell that right?). Hm. No, doesn't fit here I think... But you didn't say "Casuals" or "Droog". :D
 
Why are they sad and lonely if they are playing how they wish and how does this affect you or other players? Why would solo be removed if you consider few use it?
Still not getting why any open players care who plays where.

" A mistake in my opinion, but then it is merely an opinion based on conjecture based on uncertain data"

This end bit totally undercuts anything you say, reducing it to the relevance of being plucked out of a fortune cookie.

As I Said it is purely my opinion and admittedly based on limited data....

I do find it somewhat sad that after waiting *so long* for Elite to become multiplayer, that such a large number of obviously enthusiastic fans have chosen to play in solo mode, IMO by removing themselves from the player ecosystem it does detract from the game.... I'd just love it if we all inhabited the same game universe (console players too) as I think that would enrich the experience in many ways....
 
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Hard to be a bully with nobody to bully.

Bingo. Thread over. :)

Exactly this. Open has become (and will remain) a barren wasteland of "wolves hunting wolves" because the sheep have left. They're not "coming back" to be slaughtered, and although the occasional sheep may wander into Open they'll soon learn what the experience is like and leave just the same as everyone else who has departed.

C&P 3.0 does nothing to change the root of the issue, and until such time is it's addressed, it will continue to be an issue.

Always ironic to see "wolves" getting salty in the forums. ;)
 
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